Player Matchup

Bake Kujira
Bake Kujira
MDG Darkari
Bake Kujira
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Cupid
Cupid
TheChaoticEndd
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,715 Elo+
Party 1
Susano
Susano
orlandofgold
Susano
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,715 Elo+
Party 1
Scylla
Scylla
rambo1h
Scylla
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 74L
1,715 Elo+
Party 1
Guan Yu
Guan Yu
zRaden
Guan Yu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,629 Elo+

VS

Team Averages
Level 129
1,500 SR
1,426 Elo+
Erlang Shen
Erlang Shen
SavageSapien
Erlang Shen
Level 153
God Stats
5W - 13L
1,500 SR
Queue Stats
194W - 176L
1,500 Elo+
Party 3
Yemoja
Yemoja
SunderMeMore
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 64L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TarzansTuffFeet
Morgan Le Fay
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
613W - 520L
1,500 Elo+
Solo
Hun Batz
Hun Batz
choco142001
Hun Batz
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 151L
1,500 Elo+
Solo
Jing Wei
Jing Wei
naacchh
Jing Wei
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
222W - 188L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MDG Darkari
Bake Kujira
15
3 / 2 / 7
9,399
522
9,006
18,022
14,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 1 / 4
10,245
569
12,277
11,285
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
15
3 / 4 / 8
8,932
496
10,720
15,845
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
rambo1h
Scylla
16
3 / 4 / 5
9,886
549
10,070
11,574
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
zRaden
Guan Yu
14
1 / 2 / 10
9,317
518
6,001
16,939
16,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SavageSapien
Erlang Shen
17
6 / 1 / 4
10,324
574
11,627
19,333
14,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
14
2 / 3 / 5
8,210
456
8,249
14,865
13,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
TarzansTuffFeet
Morgan Le Fay
14
4 / 6 / 4
9,033
502
16,054
13,990
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
choco142001
Hun Batz
14
1 / 3 / 5
8,171
454
9,369
17,793
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
naacchh
Jing Wei
1
0 / 0 / 0
5,100
283
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
13
Kills
13
13
Deaths
13
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
MDG Darkari
Bake Kujira
3
2
7
3.25
L
Erlang Shen
SavageSapien
Erlang Shen
6
1
4
8
L
Yemoja
2
3
5
1.5
L
Morgan Le Fay
TarzansTuffFeet
Morgan Le Fay
4
6
4
1
W
3
1
4
5
L
Hun Batz
choco142001
Hun Batz
1
3
5
1.17
L
Jing Wei
naacchh
Jing Wei
0
0
0
0
W
Susano
3
4
8
1.75
W
Scylla
rambo1h
Scylla
3
4
5
1.38
W
Guan Yu
zRaden
Guan Yu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
45,299
73,665
Taken
65,981
48,860
Mitigated
43,699
21,196
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
MDG Darkari
Bake Kujira
9,006
4,422
0
2,430
18,022
14,782
706
7,733
10,289
51,210
536
L
Erlang Shen
SavageSapien
Erlang Shen
11,627
5,152
0
9,874
19,333
14,938
0
5,209
13,999
0
74,476
L
Yemoja
8,249
836
1,835
1,499
14,865
13,936
0
4,476
10,331
38,843
0
L
Morgan Le Fay
TarzansTuffFeet
Morgan Le Fay
16,054
586
0
1,662
13,990
6,214
509
5,223
8,767
70,545
0
W
12,277
8,226
710
5,230
11,285
5,645
2,598
1,453
9,832
0
96,274
L
Hun Batz
choco142001
Hun Batz
9,369
1,619
0
750
17,793
8,611
0
3,632
13,698
0
80,468
L
Jing Wei
naacchh
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Susano
10,720
1,913
0
3,936
15,845
6,843
0
5,357
10,488
0
64,401
W
Scylla
rambo1h
Scylla
10,070
1,479
0
1,011
11,574
4,681
0
5,358
6,216
61,939
0
W
Guan Yu
zRaden
Guan Yu
6,001
463
3,508
4,371
16,939
16,909
156
4,402
12,537
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
40,838
470
Minions Killed
370
0
Camps Cleared
0
1,708,736
Distance Traveled
1,377,977
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,399
522
84
5
0
308,010
0
L
Erlang Shen
10,324
574
114
6
0
331,136
0
L
Yemoja
8,210
456
47
3
0
329,798
2
L
Morgan Le Fay
9,033
502
103
6
0
313,268
4
W
Cupid
10,245
569
139
8
0
316,197
0
L
Hun Batz
8,171
454
106
6
0
390,906
7
L
Jing Wei
5,100
283
0
0
0
12,869
0
W
Susano
8,932
496
95
5
0
391,060
0
W
Scylla
9,886
549
111
6
0
328,935
4
W
Guan Yu
9,317
518
41
2
0
364,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role