Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
KauanReus
Ishtar
Level 68
God Stats
3W - 0L
1,733 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Discordia
Discordia
xNEFEUSx
Discordia
Level 235
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 233L
1,500 Elo+
Party 2
Team Averages
Level 165
1,578 SR
1,500 Elo+

VS

Team Averages
Level 63
1,392 SR
1,467 Elo+
Neith
Neith
GDNMiojo
Neith
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 56L
1,641 Elo+
Party 1
The Morrigan
The Morrigan
dionisio1002
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,641 Elo+
Party 1
Kuzenbo
Kuzenbo
x-Nayko
Kuzenbo
Level 68
God Stats
6W - 6L
1,176 SR
Queue Stats
88W - 69L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 0 / 6
6,791
679
2,433
7,639
6,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
KauanReus
Ishtar
12
1 / 2 / 3
7,024
702
5,237
8,645
3,751
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xNEFEUSx
Discordia
13
6 / 0 / 1
7,552
755
13,769
7,266
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GDNMiojo
Neith
10
0 / 3 / 2
6,162
616
10,187
10,614
3,161
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
dionisio1002
The Morrigan
10
0 / 4 / 2
6,183
618
3,254
7,194
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
x-Nayko
Kuzenbo
12
2 / 0 / 0
6,922
692
5,332
6,014
7,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
6
3
L
Neith
GDNMiojo
Neith
0
3
2
0.33
W
Ishtar
KauanReus
Ishtar
1
2
3
1.25
L
The Morrigan
dionisio1002
The Morrigan
0
4
2
0.25
L
Kuzenbo
x-Nayko
Kuzenbo
2
0
0
2
W
Discordia
xNEFEUSx
Discordia
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,439
Damage
18,773
23,550
Taken
23,822
13,522
Mitigated
12,531
7,627
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,433
593
4,005
1,534
7,639
6,492
0
2,559
5,076
8,659
1,314
L
Neith
GDNMiojo
Neith
10,187
3,452
0
2,061
10,614
3,161
38
7,432
2,656
0
25,975
W
Ishtar
KauanReus
Ishtar
5,237
3,394
0
640
8,645
3,751
0
2,957
5,688
0
35,741
L
The Morrigan
dionisio1002
The Morrigan
3,254
277
0
0
7,194
2,329
0
4,560
2,236
11,794
636
L
Kuzenbo
x-Nayko
Kuzenbo
5,332
2,089
0
470
6,014
7,041
0
2,943
2,901
16,965
1,025
W
Discordia
xNEFEUSx
Discordia
13,769
370
0
1,448
7,266
3,279
0
2,556
4,700
37,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,367
Gold Earned
19,267
151
Minions Killed
90
0
Camps Cleared
0
501,455
Distance Traveled
507,943
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,791
679
21
2
0
160,160
0
L
Neith
6,162
616
37
4
0
156,676
0
W
Ishtar
7,024
702
63
6
0
168,262
2
L
The Morrigan
6,183
618
24
2
0
162,065
0
L
Kuzenbo
6,922
692
29
3
0
189,202
0
W
Discordia
7,552
755
67
7
0
173,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role