Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
andy_men4710
Chaac
Level 75
God Stats
8W - 5L
1,285 SR
Queue Stats
47W - 40L
1,327 Elo+
Solo
Pele
Pele
goldhutner2559
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,715 Elo+
Party 2
Hades
Hades
zombiebrad678
Hades
Level 12
God Stats
14W - 14L
1,500 SR
Queue Stats
27W - 27L
1,715 Elo+
Party 2
Team Averages
Level 61
1,457 SR
1,552 Elo+

VS

Team Averages
Level 79
1,500 SR
1,543 Elo+
Nox
Nox
BroodingValkyrie
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CodesterG619
Sun Wukong
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 71L
1,715 Elo+
Solo
Chang'e
Chang'e
TwoBit_Conway
Chang'e
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
Ishtar
Ishtar
abnerg
Ishtar
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
85W - 70L
1,500 Elo+
Solo
Set
Set
zVitorZKL
Set
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 226L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 4 / 1
7,644
450
2,892
12,762
5,433
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
 
Yemoja
9
1 / 0 / 1
6,894
406
2,315
9,787
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 0 / 0
8,872
522
10,527
12,031
10,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 1
8,820
519
9,117
16,798
7,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,970
410
2,738
9,323
4,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,401
494
4,148
6,749
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
CodesterG619
Sun Wukong
14
0 / 0 / 1
7,879
463
6,190
12,031
12,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
13
2 / 1 / 2
8,433
496
8,286
12,521
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
abnerg
Ishtar
13
1 / 0 / 5
7,760
456
7,105
7,284
2,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 1
9,140
538
10,240
16,225
10,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
9
9
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
1
0.38
L
Yemoja
 
Yemoja
1
0
1
1.5
W
1
2
2
1
W
Sun Wukong
CodesterG619
Sun Wukong
0
0
1
0.5
W
Chang'e
2
1
2
3
W
Ishtar
abnerg
Ishtar
1
0
5
3.5
L
0
0
0
0
L
4
2
1
2.25
W
5
4
1
1.38
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,589
Damage
35,969
60,701
Taken
54,810
33,238
Mitigated
34,434
18,284
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,892
881
0
2,575
12,762
5,433
0
2,936
9,826
0
51,402
L
Yemoja
 
Yemoja
2,315
633
1,381
2,028
9,787
5,108
0
1,705
8,082
20,680
0
W
4,148
765
0
304
6,749
2,960
39
869
5,880
46,975
5,151
W
Sun Wukong
CodesterG619
Sun Wukong
6,190
1,278
0
2,556
12,031
12,447
0
0
12,031
0
52,612
W
Chang'e
8,286
775
1,875
4,561
12,521
5,351
1,251
1,064
11,457
37,650
3,386
W
Ishtar
abnerg
Ishtar
7,105
4,132
0
650
7,284
2,864
1,641
900
6,384
0
40,617
L
10,527
3,550
0
6,574
12,031
10,651
421
1,243
9,872
0
70,161
L
9,117
3,093
0
3,479
16,798
7,205
0
4,021
12,777
0
73,039
W
10,240
5,003
0
1,525
16,225
10,812
0
2,220
14,005
0
95,729
L
2,738
176
35
2,212
9,323
4,841
0
1,934
7,389
30,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
41,613
364
Minions Killed
407
0
Camps Cleared
0
1,317,431
Distance Traveled
1,583,117
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,644
450
80
5
0
258,271
0
L
Yemoja
6,894
406
26
2
0
195,833
1
W
Nox
8,401
494
95
6
0
287,485
0
W
Sun Wukong
7,879
463
73
4
0
302,974
2
W
Chang'e
8,433
496
54
3
0
316,693
0
W
Ishtar
7,760
456
68
4
0
308,624
0
L
Chaac
8,872
522
116
7
0
303,643
0
L
Pele
8,820
519
95
6
0
359,411
0
W
Set
9,140
538
117
7
0
367,341
0
L
Hades
6,970
410
47
3
0
200,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role