Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Codecell675
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Bellona
Bellona
ZeBRTCF
Bellona
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 67L
1,500 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,457 Elo+

VS

Team Averages
Level 99
1,457 SR
1,414 Elo+
Baron Samedi
Baron Samedi
Alergin97
Baron Samedi
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 215L
1,715 Elo+
Solo
Da Ji
Da Ji
Hyzas
Da Ji
Level 49
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 5L
1,285 Elo+
Party 2
Ares
Ares
LoserEmporium
Ares
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 147L
1,500 Elo+
Solo
Martichoras
Martichoras
Shlaat
Martichoras
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,285 Elo+
Party 2
Charon
Charon
yrzza
Charon
Level 129
God Stats
8W - 1L
1,500 SR
Queue Stats
179W - 165L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 3 / 3
8,109
541
7,386
9,562
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
13
0 / 4 / 3
7,645
510
6,164
8,765
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
8
3 / 2 / 0
6,255
417
4,122
7,673
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Codecell675
Mercury
11
1 / 4 / 1
6,681
445
3,034
12,438
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ZeBRTCF
Bellona
15
0 / 1 / 1
8,722
581
4,334
12,462
13,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alergin97
Baron Samedi
14
0 / 0 / 4
7,776
518
3,516
7,348
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Hyzas
Da Ji
14
2 / 1 / 3
7,336
489
2,102
8,362
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
4 / 2 / 3
8,466
564
5,629
13,703
12,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Martichoras
Shlaat
Martichoras
14
5 / 3 / 1
8,643
576
10,442
10,160
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
yrzza
Charon
14
2 / 0 / 3
8,121
541
6,716
11,384
9,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
13
14
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
3
3
1.17
L
Janus
 
Janus
0
4
3
0.38
L
Ymir
 
Ymir
3
2
0
1.5
W
Baron Samedi
Alergin97
Baron Samedi
0
0
4
2
L
Mercury
Codecell675
Mercury
1
4
1
0.38
W
Da Ji
Hyzas
Da Ji
2
1
3
3.5
W
4
2
3
2.75
W
Martichoras
Shlaat
Martichoras
5
3
1
1.83
L
Bellona
ZeBRTCF
Bellona
0
1
1
0.5
W
Charon
yrzza
Charon
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,040
Damage
28,405
50,900
Taken
50,957
28,901
Mitigated
33,616
12,820
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,386
5,291
0
2,332
9,562
3,727
0
1,359
8,144
0
58,745
L
Janus
 
Janus
6,164
468
0
687
8,765
3,506
0
4,319
4,385
59,229
0
L
Ymir
 
Ymir
4,122
1,318
0
2,229
7,673
4,329
0
1,485
6,188
18,035
0
W
Baron Samedi
Alergin97
Baron Samedi
3,516
198
806
2,357
7,348
3,624
839
2,167
5,069
62,109
5,075
L
Mercury
Codecell675
Mercury
3,034
1,997
0
1,504
12,438
4,278
0
1,853
10,542
0
35,512
W
Da Ji
Hyzas
Da Ji
2,102
196
0
4,801
8,362
3,548
0
897
7,387
0
51,865
W
5,629
331
1,404
3,069
13,703
12,798
291
4,027
9,526
23,834
2,233
W
Martichoras
Shlaat
Martichoras
10,442
4,041
0
2,639
10,160
4,634
61
1,765
8,357
0
73,004
L
Bellona
ZeBRTCF
Bellona
4,334
1,059
0
6,068
12,462
13,061
0
5,511
6,476
0
72,311
W
Charon
yrzza
Charon
6,716
1,516
0
4,083
11,384
9,012
0
1,004
10,332
59,572
4,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
40,342
426
Minions Killed
463
0
Camps Cleared
0
1,289,396
Distance Traveled
1,488,210
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,109
541
108
7
0
268,727
0
L
Janus
7,645
510
103
7
0
286,387
2
L
Ymir
6,255
417
18
1
0
179,152
3
W
Baron Samedi
7,776
518
126
8
0
266,294
3
L
Mercury
6,681
445
60
4
0
292,654
2
W
Da Ji
7,336
489
86
6
0
355,037
0
W
Ares
8,466
564
16
1
0
319,328
4
W
Martichoras
8,643
576
129
9
0
271,183
1
L
Bellona
8,722
581
137
9
0
262,476
1
W
Charon
8,121
541
106
7
0
276,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role