Player Matchup

Tiamat
Tiamat
Gameru3012
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 2
Achilles
Achilles
TheTalkingGames
Achilles
Level 29
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 2
Chernobog
Chernobog
emencess
Chernobog
Level 65
God Stats
26W - 20L
1,544 SR
Queue Stats
187W - 197L
1,612 Elo+
Solo
Charon
Charon
matufl
Charon
Level 33
God Stats
3W - 5L
1,416 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 2
Mercury
Mercury
mayari54
Mercury
Level 61
God Stats
1W - 2L
1,443 SR
Queue Stats
123W - 104L
1,553 Elo+
Solo
Team Averages
Level 43
1,434 SR
1,450 Elo+

VS

Team Averages
Level 75
1,643 SR
1,466 Elo+
Nike
Nike
BluE_MaGiK_21
Nike
Level 123
God Stats
1W - 0L
1,811 SR
Queue Stats
197W - 274L
1,389 Elo+
Solo
Cernunnos
Cernunnos
Kirk4x1166
Cernunnos
Level 64
God Stats
6W - 5L
1,478 SR
Queue Stats
197W - 200L
1,533 Elo+
Solo
Maui
Maui
Smashkid02
Maui
Level 48
God Stats
6W - 3L
1,586 SR
Queue Stats
87W - 106L
1,441 Elo+
Party 1
Merlin
Merlin
TheCalamiteets
Merlin
Level 59
God Stats
4W - 0L
1,901 SR
Queue Stats
86W - 58L
1,494 Elo+
Solo
Serqet
Serqet
XBeastkillaz06
Serqet
Level 80
God Stats
16W - 25L
1,441 SR
Queue Stats
234W - 284L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gameru3012
Tiamat
9
0 / 4 / 0
5,190
472
2,839
7,222
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
10
2 / 2 / 0
6,024
548
4,803
9,941
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
emencess
Chernobog
9
0 / 3 / 0
5,252
477
4,942
8,470
2,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
matufl
Charon
8
0 / 5 / 0
5,365
488
4,791
11,304
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
mayari54
Mercury
11
0 / 4 / 1
5,581
507
3,204
10,759
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,548
595
4,389
7,341
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Kirk4x1166
Cernunnos
11
1 / 0 / 7
6,413
583
10,232
5,762
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
4 / 0 / 3
6,923
629
4,123
10,041
7,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 3
7,135
649
5,293
5,794
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
10 / 1 / 1
7,435
676
6,568
7,120
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
18
18
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Tiamat
Gameru3012
Tiamat
0
4
0
0
W
Cernunnos
Kirk4x1166
Cernunnos
1
0
7
4.5
W
4
0
3
5.5
W
3
1
3
4.5
L
Achilles
2
2
0
1
W
10
1
1
10.5
L
Chernobog
emencess
Chernobog
0
3
0
0
L
Charon
matufl
Charon
0
5
0
0
L
Mercury
mayari54
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
30,605
47,696
Taken
36,058
25,090
Mitigated
18,932
11,282
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,389
356
0
1,576
7,341
3,860
0
0
6,912
0
45,840
L
Tiamat
Gameru3012
Tiamat
2,839
342
0
2,055
7,222
3,322
0
3,522
3,424
20,541
0
W
Cernunnos
Kirk4x1166
Cernunnos
10,232
4,962
0
3,120
5,762
2,254
940
1,269
4,493
0
48,306
W
4,123
1,290
0
2,494
10,041
7,812
230
3,284
6,757
23,247
1,548
W
5,293
465
0
1,540
5,794
2,063
0
1,856
3,516
40,191
1,598
L
Achilles
4,803
584
0
2,908
9,941
7,106
0
685
8,672
0
28,391
W
6,568
1,923
0
3,044
7,120
2,943
0
795
6,154
0
40,844
L
Chernobog
emencess
Chernobog
4,942
3,002
0
3,081
8,470
2,775
0
2,467
6,003
0
46,971
L
Charon
matufl
Charon
4,791
1,173
0
2,746
11,304
7,670
0
1,253
9,926
15,682
0
L
Mercury
mayari54
Mercury
3,204
1,122
0
492
10,759
4,217
0
864
9,377
0
56,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
34,454
275
Minions Killed
302
0
Camps Cleared
0
1,101,405
Distance Traveled
1,124,904
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,548
595
72
7
0
186,402
0
L
Tiamat
5,190
472
37
3
0
183,390
0
W
Cernunnos
6,413
583
69
6
0
208,278
0
W
Maui
6,923
629
36
3
0
224,981
0
W
Merlin
7,135
649
60
5
0
215,519
3
L
Achilles
6,024
548
49
4
0
223,552
0
W
Serqet
7,435
676
65
6
0
289,724
0
L
Chernobog
5,252
477
89
8
0
227,898
1
L
Charon
5,365
488
15
1
0
199,722
0
L
Mercury
5,581
507
85
8
0
266,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role