Player Matchup

Erlang Shen
Erlang Shen
Svv33tBuTPsYch0
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,523 Elo+
Solo
Janus
Janus
Szeara
Janus
Level 119
God Stats
4W - 5L
1,460 SR
Queue Stats
430W - 415L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
Veghoender
Hou Yi
Level 42
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zwariowana3
Baron Samedi
Level 108
God Stats
1W - 4L
1,373 SR
Queue Stats
372W - 355L
1,566 Elo+
Party 1
Baba Yaga
Baba Yaga
bou790
Baba Yaga
Level 87
God Stats
8W - 6L
1,652 SR
Queue Stats
645W - 666L
1,421 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,519 Elo+

VS

Team Averages
Level 98
1,592 SR
1,457 Elo+
Charon
Charon
 
Charon
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dadinho157
Sobek
Level 114
God Stats
2W - 2L
1,410 SR
Queue Stats
176W - 149L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
FlyingUnicorn93
Baron Samedi
Level 105
God Stats
2W - 0L
1,691 SR
Queue Stats
18W - 17L
1,434 Elo+
Solo
Hercules
Hercules
OccAsioNeeL
Hercules
Level 140
God Stats
3W - 1L
1,583 SR
Queue Stats
115W - 131L
1,325 Elo+
Solo
Janus
Janus
PUurPle_971
Janus
Level 100
God Stats
1W - 0L
1,776 SR
Queue Stats
41W - 46L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Svv33tBuTPsYch0
Erlang Shen
15
2 / 3 / 3
8,515
655
5,901
12,864
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Szeara
Janus
16
6 / 5 / 3
9,387
722
19,789
10,028
4,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Veghoender
Hou Yi
15
1 / 4 / 5
8,568
659
8,755
10,657
4,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Zwariowana3
Baron Samedi
13
1 / 5 / 3
7,771
598
6,559
11,378
6,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
bou790
Baba Yaga
16
1 / 2 / 8
8,674
667
9,658
8,914
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
2 / 1 / 15
10,273
790
11,011
9,831
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
17
4 / 2 / 10
10,448
804
7,535
19,041
23,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
FlyingUnicorn93
Baron Samedi
17
5 / 2 / 9
10,148
781
8,736
9,739
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
OccAsioNeeL
Hercules
16
3 / 3 / 11
9,234
710
10,812
18,127
19,892
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 9
10,040
772
11,346
8,864
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
11
Kills
19
19
Deaths
11
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
15
9.5
W
Sobek
4
2
10
4.5
W
Baron Samedi
FlyingUnicorn93
Baron Samedi
5
2
9
4.75
W
Hercules
OccAsioNeeL
Hercules
3
3
11
2.83
W
5
3
9
3.17
L
Erlang Shen
Svv33tBuTPsYch0
Erlang Shen
2
3
3
1.17
L
Janus
Szeara
Janus
6
5
3
1.5
L
Hou Yi
Veghoender
Hou Yi
1
4
5
0.88
L
Baron Samedi
Zwariowana3
Baron Samedi
1
5
3
0.5
L
Baba Yaga
bou790
Baba Yaga
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,662
Damage
49,440
53,841
Taken
65,602
34,538
Mitigated
65,446
15,929
Healing
34,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
11,011
1,070
0
1,293
9,831
10,554
405
6,319
3,090
19,599
1,426
W
Sobek
7,535
343
3,744
8,274
19,041
23,522
14
7,413
10,755
16,145
0
W
Baron Samedi
FlyingUnicorn93
Baron Samedi
8,736
400
5,262
2,294
9,739
7,108
893
6,458
3,017
27,247
0
W
Hercules
OccAsioNeeL
Hercules
10,812
2,179
1,000
7,066
18,127
19,892
104
7,789
9,830
0
23,246
W
11,346
354
2,803
2,434
8,864
4,370
777
6,164
2,502
18,197
384
L
Erlang Shen
Svv33tBuTPsYch0
Erlang Shen
5,901
1,890
248
3,443
12,864
14,564
0
8,107
4,757
0
11,541
L
Janus
Szeara
Janus
19,789
294
1,816
1,502
10,028
4,533
0
6,936
3,092
31,272
597
L
Hou Yi
Veghoender
Hou Yi
8,755
4,053
0
500
10,657
4,902
0
8,265
2,392
0
20,925
L
Baron Samedi
Zwariowana3
Baron Samedi
6,559
677
2,680
1,725
11,378
6,169
0
7,901
3,477
14,453
0
L
Baba Yaga
bou790
Baba Yaga
9,658
480
1,284
2,731
8,914
4,370
0
6,193
2,721
22,993
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
50,143
129
Minions Killed
133
0
Camps Cleared
0
1,172,520
Distance Traveled
1,161,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,273
790
20
2
0
233,338
0
W
Sobek
10,448
804
12
1
0
248,864
0
W
Baron Samedi
10,148
781
43
3
0
198,091
0
W
Hercules
9,234
710
24
2
0
252,870
0
W
Janus
10,040
772
34
3
0
228,038
0
L
Erlang Shen
8,515
655
16
1
0
259,472
0
L
Janus
9,387
722
30
2
0
239,083
0
L
Hou Yi
8,568
659
38
3
0
213,778
0
L
Baron Samedi
7,771
598
22
2
0
197,230
0
L
Baba Yaga
8,674
667
23
2
0
262,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role