Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BuzzingDread2
Chiron
Level 190
God Stats
0W - 2L
1,483 SR
Queue Stats
51W - 60L
1,474 Elo+
Party 1
Charon
Charon
Izzykonner
Charon
Level 186
God Stats
0W - 2L
1,523 SR
Queue Stats
217W - 225L
1,540 Elo+
Party 1
Olorun
Olorun
OGSunWukong
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 395L
1,448 Elo+
Solo
Susano
Susano
bunkyboy99
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,508 Elo+
Party 1
Team Averages
Level 150
1,501 SR
1,494 Elo+

VS

Team Averages
Level 126
1,625 SR
1,561 Elo+
Janus
Janus
HvnsHollow
Janus
Level 126
God Stats
2W - 3L
1,393 SR
Queue Stats
156W - 154L
1,441 Elo+
Solo
Cliodhna
Cliodhna
Mr_Fro
Cliodhna
Level 159
God Stats
57W - 31L
1,732 SR
Queue Stats
240W - 208L
1,615 Elo+
Solo
Hercules
Hercules
SSAYM_AHAH
Hercules
Level 109
God Stats
34W - 29L
1,599 SR
Queue Stats
140W - 126L
1,540 Elo+
Solo
Geb
Geb
jonelcolombiano
Geb
Level 138
God Stats
7W - 1L
1,889 SR
Queue Stats
103W - 89L
1,598 Elo+
Party 2
Hachiman
Hachiman
omarssito
Hachiman
Level 96
God Stats
2W - 1L
1,512 SR
Queue Stats
76W - 62L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 2 / 0
7,241
724
3,513
10,999
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 0
7,780
778
5,183
9,068
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
Izzykonner
Charon
14
0 / 2 / 1
7,997
800
7,069
13,724
11,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
14
1 / 1 / 0
7,595
760
4,981
6,812
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
bunkyboy99
Susano
14
0 / 3 / 2
7,496
750
4,512
9,944
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 1 / 4
8,453
845
10,012
5,090
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
Mr_Fro
Cliodhna
15
3 / 0 / 6
8,522
852
9,140
7,445
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SSAYM_AHAH
Hercules
15
3 / 1 / 4
8,265
827
8,015
9,585
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 5
8,229
823
4,511
9,605
9,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
omarssito
Hachiman
15
2 / 0 / 8
8,670
867
10,762
6,095
3,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
11
11
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
0
3
0
0
W
Janus
2
1
4
4
L
Charon
Izzykonner
Charon
0
2
1
0.25
W
Cliodhna
Mr_Fro
Cliodhna
3
0
6
6
L
Olorun
1
1
0
1
W
Hercules
SSAYM_AHAH
Hercules
3
1
4
5
L
Susano
bunkyboy99
Susano
0
3
2
0.33
W
1
0
5
3.5
W
Hachiman
omarssito
Hachiman
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
42,440
50,547
Taken
37,820
34,649
Mitigated
27,127
11,667
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,513
295
71
1,657
10,999
11,871
0
4,123
6,368
0
11,972
L
5,183
2,590
525
2,655
9,068
3,912
0
1,506
7,538
0
30,058
W
Janus
10,012
320
0
370
5,090
2,410
0
1,797
3,293
36,742
346
L
Charon
Izzykonner
Charon
7,069
1,142
1,184
3,141
13,724
11,607
0
3,617
9,857
22,784
1,197
W
Cliodhna
Mr_Fro
Cliodhna
9,140
586
0
670
7,445
3,664
1,545
1,625
5,775
0
31,451
L
Olorun
4,981
2,652
90
1,514
6,812
2,762
0
1,499
5,105
18,858
674
W
Hercules
SSAYM_AHAH
Hercules
8,015
3,089
0
4,020
9,585
8,659
248
2,786
6,570
0
16,483
L
Susano
bunkyboy99
Susano
4,512
663
0
830
9,944
4,497
0
2,652
7,039
0
21,503
W
4,511
403
0
2,431
9,605
9,162
14
2,658
6,850
6,011
649
W
Hachiman
omarssito
Hachiman
10,762
5,836
0
3,519
6,095
3,232
832
2,237
3,809
0
39,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
42,139
190
Minions Killed
227
0
Camps Cleared
0
927,919
Distance Traveled
1,117,791
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,241
724
20
2
0
160,727
0
L
Chiron
7,780
778
72
7
0
183,604
1
W
Janus
8,453
845
76
8
0
210,226
0
L
Charon
7,997
800
26
3
0
194,714
0
W
Cliodhna
8,522
852
42
4
0
256,779
0
L
Olorun
7,595
760
36
4
0
183,397
2
W
Hercules
8,265
827
25
3
0
215,517
0
L
Susano
7,496
750
36
4
0
205,477
0
W
Geb
8,229
823
7
1
0
229,224
0
W
Hachiman
8,670
867
77
8
0
206,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role