Player Matchup

Hercules
Hercules
Dannydovahkiin
Hercules
Level 89
God Stats
2W - 1L
1,555 SR
Queue Stats
53W - 80L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
Doorlord96
Kukulkan
Level 106
God Stats
11W - 11L
1,687 SR
Queue Stats
68W - 116L
1,445 Elo+
Party 2
Surtr
Surtr
EdgeMaxxer
Surtr
Level 116
God Stats
2W - 5L
1,595 SR
Queue Stats
62W - 107L
1,430 Elo+
Party 2
Thor
Thor
Slayyyyyyy
Thor
Level 118
God Stats
0W - 1L
1,644 SR
Queue Stats
18W - 33L
1,445 Elo+
Party 2
Apollo
Apollo
ToxicJester
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2
Team Averages
Level 93
1,596 SR
1,502 Elo+

VS

Team Averages
Level 98
1,610 SR
1,614 Elo+
Lancelot
Lancelot
Jkurelko
Lancelot
Level 68
God Stats
1W - 1L
1,317 SR
Queue Stats
123W - 86L
1,627 Elo+
Party 1
Surtr
Surtr
Recrysis
Surtr
Level 125
God Stats
7W - 2L
1,761 SR
Queue Stats
162W - 137L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
TSlxtt
Danzaburou
Level 77
God Stats
9W - 4L
1,728 SR
Queue Stats
72W - 57L
1,591 Elo+
Party 1
Charon
Charon
goekenaitor
Charon
Level 133
God Stats
1W - 1L
1,609 SR
Queue Stats
22W - 12L
1,618 Elo+
Solo
Merlin
Merlin
iDSquirtle00
Merlin
Level 89
God Stats
10W - 1L
1,634 SR
Queue Stats
97W - 65L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 1 / 0
6,380
399
4,289
13,573
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Doorlord96
Kukulkan
12
1 / 5 / 0
7,374
461
4,310
9,138
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
1 / 5 / 2
7,582
474
7,696
16,132
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 2
8,283
518
5,705
16,458
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
1 / 7 / 1
7,707
482
3,787
13,238
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jkurelko
Lancelot
17
11 / 1 / 4
10,435
652
15,081
11,761
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Recrysis
Surtr
15
5 / 3 / 3
9,706
607
9,222
15,935
12,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TSlxtt
Danzaburou
16
4 / 1 / 3
10,214
638
8,062
9,129
3,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Charon
15
2 / 1 / 8
8,977
561
6,314
8,590
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
2 / 0 / 6
10,174
636
10,771
8,628
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
24
24
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
1
0
0
L
Kukulkan
Doorlord96
Kukulkan
1
5
0
0.2
L
Surtr
1
5
2
0.4
W
Lancelot
Jkurelko
Lancelot
11
1
4
13
W
Surtr
Recrysis
Surtr
5
3
3
2.17
L
3
6
2
0.67
W
Danzaburou
TSlxtt
Danzaburou
4
1
3
5.5
L
Apollo
1
7
1
0.21
W
Charon
2
1
8
6
W
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
49,450
68,539
Taken
54,043
37,584
Mitigated
33,680
12,215
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,289
1,005
0
3,711
13,573
11,340
0
6,456
7,117
0
27,975
L
Kukulkan
Doorlord96
Kukulkan
4,310
333
0
687
9,138
3,232
0
5,169
3,969
52,175
0
L
Surtr
7,696
3,041
0
5,222
16,132
12,702
0
2,167
13,965
731
52,339
W
Lancelot
Jkurelko
Lancelot
15,081
4,839
0
6,210
11,761
6,013
263
502
11,042
0
92,152
W
Surtr
Recrysis
Surtr
9,222
4,001
0
3,068
15,935
12,706
355
220
15,125
2,716
69,397
L
5,705
1,447
0
762
16,458
5,330
0
2,120
14,338
0
59,771
W
Danzaburou
TSlxtt
Danzaburou
8,062
2,715
0
5,760
9,129
3,704
425
441
8,620
0
93,660
L
Apollo
3,787
2,427
0
1,833
13,238
4,980
0
1,894
11,344
0
42,471
W
Charon
6,314
814
0
2,025
8,590
7,279
15
940
7,450
26,821
0
W
Merlin
10,771
331
0
1,588
8,628
3,978
523
3,269
5,092
100,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
49,506
431
Minions Killed
589
0
Camps Cleared
0
1,526,007
Distance Traveled
1,641,774
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,380
399
30
2
0
339,777
0
L
Kukulkan
7,374
461
109
7
0
289,179
4
L
Surtr
7,582
474
95
6
0
287,593
0
W
Lancelot
10,435
652
124
8
0
410,263
1
W
Surtr
9,706
607
127
8
0
297,755
0
L
Thor
8,283
518
93
6
0
314,007
0
W
Danzaburou
10,214
638
148
9
0
286,611
2
L
Apollo
7,707
482
104
7
0
295,451
0
W
Charon
8,977
561
23
1
0
332,815
5
W
Merlin
10,174
636
167
10
0
314,330
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role