Player Matchup

Sun Wukong
Sun Wukong
Alex_ER98
Sun Wukong
Level 85
God Stats
3W - 2L
1,423 SR
Queue Stats
70W - 68L
1,425 Elo+
Party 2
Surtr
Surtr
DiegoValdez727
Surtr
Level 74
God Stats
5W - 0L
1,926 SR
Queue Stats
104W - 92L
1,439 Elo+
Party 2
Ra
Ra
pollopillin433
Ra
Level 108
God Stats
5W - 1L
1,786 SR
Queue Stats
127W - 126L
1,471 Elo+
Party 2
Thanatos
Thanatos
pulpocarlos2
Thanatos
Level 87
God Stats
6W - 5L
1,464 SR
Queue Stats
354W - 395L
1,414 Elo+
Solo
Izanami
Izanami
sunny_D313
Izanami
Level 106
God Stats
41W - 57L
1,433 SR
Queue Stats
353W - 342L
1,449 Elo+
Solo
Team Averages
Level 92
1,606 SR
1,440 Elo+

VS

Team Averages
Level 66
1,525 SR
1,429 Elo+
Neith
Neith
Goregasms420
Neith
Level 47
God Stats
5W - 4L
1,652 SR
Queue Stats
46W - 60L
1,392 Elo+
Party 1
Da Ji
Da Ji
Goregazms420
Da Ji
Level 30
God Stats
3W - 4L
1,352 SR
Queue Stats
42W - 56L
1,393 Elo+
Party 1
Bake Kujira
Bake Kujira
Lindovert
Bake Kujira
Level 66
God Stats
23W - 16L
1,591 SR
Queue Stats
162W - 182L
1,471 Elo+
Solo
Chang'e
Chang'e
SKULLIE911
Chang'e
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
andy_men4710
Chaac
Level 75
God Stats
118W - 107L
1,530 SR
Queue Stats
219W - 223L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex_ER98
Sun Wukong
13
0 / 1 / 5
7,598
507
3,622
9,839
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 4 / 7
7,799
520
7,513
12,462
11,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 1 / 5
8,783
586
11,431
8,581
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
pulpocarlos2
Thanatos
13
1 / 2 / 1
7,181
479
2,585
9,262
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
sunny_D313
Izanami
15
7 / 0 / 4
9,331
622
11,151
9,006
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,245
416
3,985
9,376
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 5 / 2
7,456
497
5,672
14,956
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Lindovert
Bake Kujira
11
3 / 3 / 0
7,363
491
2,983
13,393
10,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
SKULLIE911
Chang'e
11
0 / 5 / 1
6,782
452
5,278
12,351
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 0 / 1
7,501
500
6,487
9,289
9,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
8
8
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alex_ER98
Sun Wukong
0
1
5
2.5
W
5
4
7
2.13
L
1
5
1
0.3
L
2
5
2
0.6
L
Bake Kujira
Lindovert
Bake Kujira
3
3
0
1
L
Chang'e
SKULLIE911
Chang'e
0
5
1
0.1
L
2
0
1
2.5
W
5
1
5
7.5
W
Thanatos
pulpocarlos2
Thanatos
1
2
1
0.75
W
Izanami
sunny_D313
Izanami
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,302
Damage
24,405
49,150
Taken
59,365
29,417
Mitigated
34,140
17,854
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alex_ER98
Sun Wukong
3,622
499
0
2,257
9,839
6,343
512
719
9,120
0
53,514
W
7,513
2,354
0
1,971
12,462
11,435
194
2,286
10,176
704
28,061
L
3,985
1,454
0
1,635
9,376
2,973
0
596
8,780
0
29,079
L
5,672
1,574
0
5,065
14,956
6,902
0
2,811
12,145
0
48,370
L
Bake Kujira
Lindovert
Bake Kujira
2,983
1,749
0
2,036
13,393
10,840
0
1,364
12,029
29,659
0
L
Chang'e
SKULLIE911
Chang'e
5,278
847
200
2,331
12,351
4,264
0
7,028
5,272
44,683
0
L
6,487
1,794
0
4,593
9,289
9,161
824
37
9,252
0
54,242
W
11,431
1,725
768
2,782
8,581
3,614
1,095
3,630
4,951
67,299
0
W
Thanatos
pulpocarlos2
Thanatos
2,585
255
0
5,511
9,262
3,994
139
118
9,144
0
41,017
W
Izanami
sunny_D313
Izanami
11,151
7,537
0
4,565
9,006
4,031
1,297
1,508
7,498
0
90,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
35,347
421
Minions Killed
312
0
Camps Cleared
0
1,462,488
Distance Traveled
1,345,242
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,598
507
85
6
0
307,842
0
W
Surtr
7,799
520
46
3
0
303,008
0
L
Neith
6,245
416
55
4
0
243,124
2
L
Da Ji
7,456
497
67
4
0
285,415
0
L
Bake Kujira
7,363
491
47
3
0
282,628
0
L
Chang'e
6,782
452
70
5
0
261,360
0
L
Chaac
7,501
500
73
5
0
272,715
0
W
Ra
8,783
586
89
6
0
287,355
2
W
Thanatos
7,181
479
66
4
0
281,135
0
W
Izanami
9,331
622
135
9
0
283,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role