Player Matchup

Athena
Athena
Domopeople
Athena
Level 89
God Stats
4W - 1L
1,507 SR
Queue Stats
292W - 253L
1,485 Elo+
Party 2
Rama
Rama
Makwani
Rama
Level 127
God Stats
4W - 1L
1,518 SR
Queue Stats
63W - 50L
1,563 Elo+
Party 2
Anubis
Anubis
PotatoBr0
Anubis
Level 105
God Stats
3W - 2L
1,611 SR
Queue Stats
90W - 79L
1,566 Elo+
Party 2
Odin
Odin
TheBigma
Odin
Level 90
God Stats
1W - 3L
1,464 SR
Queue Stats
222W - 201L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
mazhazy101
Aphrodite
Level 128
God Stats
1W - 0L
1,461 SR
Queue Stats
163W - 150L
1,552 Elo+
Party 2
Team Averages
Level 108
1,512 SR
1,548 Elo+

VS

Team Averages
Level 122
1,514 SR
1,501 Elo+
Jing Wei
Jing Wei
AllMightStorm
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,319 Elo+
Party 1
Serqet
Serqet
B0TECIT0
Serqet
Level 66
God Stats
0W - 6L
1,470 SR
Queue Stats
43W - 60L
1,454 Elo+
Party 1
Janus
Janus
RugBut
Janus
Level 129
God Stats
0W - 1L
1,100 SR
Queue Stats
1W - 2L
1,712 Elo+
Solo
Hel
Hel
esteban1701
Hel
Level 105
God Stats
4W - 1L
1,794 SR
Queue Stats
126W - 121L
1,599 Elo+
Solo
Nike
Nike
jajdp
Nike
Level 154
God Stats
1W - 1L
1,707 SR
Queue Stats
15W - 25L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Domopeople
Athena
19
4 / 4 / 19
12,645
790
11,453
25,548
30,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Makwani
Rama
20
12 / 5 / 14
13,205
825
23,349
17,482
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PotatoBr0
Anubis
20
9 / 3 / 14
12,864
804
19,953
11,128
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
17
0 / 4 / 22
10,307
644
13,181
24,633
30,736
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Aphrodite
mazhazy101
Aphrodite
19
4 / 1 / 20
11,634
727
14,843
16,643
10,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AllMightStorm
Jing Wei
16
1 / 6 / 8
9,318
582
13,377
15,682
8,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
B0TECIT0
Serqet
16
5 / 5 / 6
9,763
610
10,338
12,770
9,004
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
RugBut
Janus
20
5 / 5 / 9
11,682
730
22,745
14,069
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 4 / 11
10,936
684
7,861
20,626
27,265
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
jajdp
Nike
17
3 / 9 / 8
10,538
659
11,305
26,526
12,504
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
59
29
Kills
17
17
Deaths
29
89
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AllMightStorm
Jing Wei
1
6
8
0.83
L
Serqet
B0TECIT0
Serqet
5
5
6
1.6
W
Athena
Domopeople
Athena
4
4
19
3.38
W
Rama
Makwani
Rama
12
5
14
3.8
W
Anubis
PotatoBr0
Anubis
9
3
14
5.33
L
Janus
RugBut
Janus
5
5
9
1.9
W
Odin
0
4
22
2.75
L
3
4
11
2.13
L
Nike
jajdp
Nike
3
9
8
0.78
W
Aphrodite
mazhazy101
Aphrodite
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,779
Damage
65,626
95,434
Taken
89,673
88,131
Mitigated
63,492
43,695
Healing
31,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AllMightStorm
Jing Wei
13,377
8,491
1,037
1,408
15,682
8,179
0
8,459
7,223
0
27,839
L
Serqet
B0TECIT0
Serqet
10,338
2,330
431
1,146
12,770
9,004
0
7,073
5,697
0
10,593
W
Athena
Domopeople
Athena
11,453
3,025
3,542
3,817
25,548
30,964
410
6,963
17,274
26,584
0
W
Rama
Makwani
Rama
23,349
18,613
956
2,947
17,482
8,805
4,577
4,165
12,388
0
39,205
W
Anubis
PotatoBr0
Anubis
19,953
326
895
1,293
11,128
7,121
1,078
4,793
6,025
52,238
0
L
Janus
RugBut
Janus
22,745
528
114
865
14,069
6,540
0
6,941
7,128
56,343
0
W
Odin
13,181
704
1,431
1,531
24,633
30,736
261
7,107
16,782
0
19,006
L
7,861
191
13,159
11,666
20,626
27,265
0
10,897
9,729
11,333
0
L
Nike
jajdp
Nike
11,305
1,168
514
1,339
26,526
12,504
0
12,879
13,647
0
19,634
W
Aphrodite
mazhazy101
Aphrodite
14,843
1,800
17,377
9,906
16,643
10,505
1,696
6,003
10,148
34,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,655
Gold Earned
52,237
175
Minions Killed
147
0
Camps Cleared
0
1,552,154
Distance Traveled
1,408,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,318
582
26
2
0
245,714
0
L
Serqet
9,763
610
4
0
0
294,605
0
W
Athena
12,645
790
28
2
0
352,645
0
W
Rama
13,205
825
35
2
0
245,793
0
W
Anubis
12,864
804
72
5
0
278,383
0
L
Janus
11,682
730
84
5
0
315,625
0
W
Odin
10,307
644
8
1
0
327,053
0
L
Hel
10,936
684
6
0
0
293,613
0
L
Nike
10,538
659
27
2
0
258,853
0
W
Aphrodite
11,634
727
32
2
0
348,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role