Player Matchup

Janus
Janus
AmManny
Janus
Level 86
God Stats
1W - 3L
1,457 SR
Queue Stats
13W - 11L
1,502 Elo+
Party 1
Chang'e
Chang'e
LuvSk8s
Chang'e
Level 124
God Stats
0W - 2L
1,200 SR
Queue Stats
19W - 12L
1,537 Elo+
Party 1
Ishtar
Ishtar
OxenWryy
Ishtar
Level 17
God Stats
2W - 3L
1,509 SR
Queue Stats
16W - 10L
1,539 Elo+
Party 1
Ares
Ares
PixelPouch
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 1
Arachne
Arachne
encinajavier5180
Arachne
Level 129
God Stats
0W - 2L
1,229 SR
Queue Stats
80W - 68L
1,540 Elo+
Solo
Team Averages
Level 96
1,379 SR
1,461 Elo+

VS

Team Averages
Level 97
1,476 SR
1,519 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Carnuao
Gilgamesh
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
Cookij27
Danzaburou
Level 128
God Stats
2W - 1L
1,237 SR
Queue Stats
94W - 81L
1,502 Elo+
Solo
Hel
Hel
Elpapu636
Hel
Level 110
God Stats
6W - 6L
1,342 SR
Queue Stats
48W - 44L
1,441 Elo+
Solo
Nu Wa
Nu Wa
goosdood
Nu Wa
Level 27
God Stats
3W - 0L
1,802 SR
Queue Stats
32W - 28L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AmManny
Janus
14
5 / 2 / 1
8,938
596
9,449
6,105
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LuvSk8s
Chang'e
14
1 / 4 / 1
8,559
571
11,094
15,413
9,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
OxenWryy
Ishtar
12
0 / 5 / 2
7,062
471
5,128
10,016
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 0
6,508
434
4,737
15,178
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 3
7,312
487
6,188
16,706
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 1 / 7
8,439
563
10,103
9,743
6,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Carnuao
Gilgamesh
14
5 / 2 / 0
9,225
615
9,876
17,646
16,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Cookij27
Danzaburou
14
5 / 0 / 3
9,203
614
10,365
9,060
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 5
6,745
450
3,734
6,328
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
goosdood
Nu Wa
14
2 / 3 / 5
8,584
572
8,168
9,148
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
18
19
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
7
7.5
L
Janus
AmManny
Janus
5
2
1
2.75
W
Gilgamesh
Carnuao
Gilgamesh
5
2
0
2.5
W
Danzaburou
Cookij27
Danzaburou
5
0
3
6.5
W
2
1
5
4.5
L
Chang'e
LuvSk8s
Chang'e
1
4
1
0.38
L
Ishtar
OxenWryy
Ishtar
0
5
2
0.2
L
0
3
0
0
L
1
5
3
0.5
W
Nu Wa
goosdood
Nu Wa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
42,246
63,418
Taken
51,925
32,818
Mitigated
31,676
20,546
Healing
17,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,103
2,006
0
5,388
9,743
6,383
0
2,665
6,988
51,670
816
L
Janus
AmManny
Janus
9,449
351
0
1,355
6,105
2,176
864
3,692
2,373
64,876
0
W
Gilgamesh
Carnuao
Gilgamesh
9,876
2,833
0
1,195
17,646
16,701
13
12,384
5,084
0
68,857
W
Danzaburou
Cookij27
Danzaburou
10,365
5,379
0
3,304
9,060
3,890
547
2,189
6,859
0
77,513
W
3,734
237
2,906
3,829
6,328
1,772
252
2,108
4,164
18,451
0
L
Chang'e
LuvSk8s
Chang'e
11,094
912
523
9,369
15,413
9,014
0
2,277
13,136
77,321
0
L
Ishtar
OxenWryy
Ishtar
5,128
2,528
0
2,130
10,016
3,646
0
2,361
7,505
0
46,833
L
4,737
384
0
1,405
15,178
11,772
0
5,902
9,052
20,500
0
L
6,188
3,277
0
5,764
16,706
6,210
0
6,907
9,683
0
64,938
W
Nu Wa
goosdood
Nu Wa
8,168
1,686
80
1,258
9,148
2,930
771
5,278
3,550
65,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
42,196
436
Minions Killed
449
0
Camps Cleared
0
1,501,340
Distance Traveled
1,376,863
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,439
563
81
5
0
324,274
2
L
Janus
8,938
596
116
8
0
312,947
1
W
Gilgamesh
9,225
615
103
7
0
303,293
0
W
Danzaburou
9,203
614
118
8
0
292,781
4
W
Hel
6,745
450
39
3
0
191,915
0
L
Chang'e
8,559
571
123
8
0
311,221
0
L
Ishtar
7,062
471
84
6
0
283,698
0
L
Ares
6,508
434
23
2
0
300,044
0
L
Arachne
7,312
487
90
6
0
293,430
0
W
Nu Wa
8,584
572
108
7
0
264,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role