Player Matchup

Geb
Geb
Criminxl
Geb
Level 58
God Stats
9W - 6L
1,545 SR
Queue Stats
75W - 78L
1,466 Elo+
Party 2
Ra
Ra
DEVASTAT1ONZ
Ra
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 152L
1,441 Elo+
Party 2
Mulan
Mulan
SmokedDat
Mulan
Level 190
God Stats
4W - 2L
1,698 SR
Queue Stats
33W - 39L
1,493 Elo+
Solo
Thor
Thor
Vanderize
Thor
Level 97
God Stats
17W - 14L
1,518 SR
Queue Stats
113W - 102L
1,461 Elo+
Party 2
Medusa
Medusa
WeaveTactics
Medusa
Level 82
God Stats
2W - 5L
1,183 SR
Queue Stats
8W - 21L
1,278 Elo+
Party 2
Team Averages
Level 107
1,489 SR
1,428 Elo+

VS

Team Averages
Level 150
1,518 SR
1,484 Elo+
Tiamat
Tiamat
AnonEMister
Tiamat
Level 120
God Stats
0W - 1L
1,739 SR
Queue Stats
53W - 56L
1,492 Elo+
Solo
Ishtar
Ishtar
CoolPoc
Ishtar
Level 170
God Stats
9W - 20L
1,362 SR
Queue Stats
323W - 338L
1,414 Elo+
Solo
Achilles
Achilles
DarkLynx24
Achilles
Level 156
God Stats
2W - 3L
1,559 SR
Queue Stats
215W - 283L
1,465 Elo+
Party 1
Poseidon
Poseidon
LittleHunter45
Poseidon
Level 142
God Stats
7W - 10L
1,429 SR
Queue Stats
190W - 255L
1,466 Elo+
Party 1
Geb
Geb
PoopMonsterZack
Geb
Level 162
God Stats
3W - 5L
1,502 SR
Queue Stats
72W - 49L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,295
521
2,192
7,484
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 7
8,021
573
4,507
5,119
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
SmokedDat
Mulan
15
3 / 0 / 1
9,783
699
3,942
8,168
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
14
7 / 0 / 1
8,546
610
9,378
11,666
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
15
1 / 1 / 0
8,230
588
4,479
6,055
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 2 / 0
6,769
484
2,982
7,810
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
CoolPoc
Ishtar
13
0 / 1 / 1
7,037
503
2,158
6,376
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
DarkLynx24
Achilles
10
2 / 4 / 0
6,530
466
4,590
13,225
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
0 / 3 / 0
7,210
515
3,576
6,757
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 1
6,466
462
3,960
9,141
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
Ishtar
CoolPoc
Ishtar
0
1
1
0.5
W
1
1
3
2.5
W
0
0
7
3.5
L
Achilles
DarkLynx24
Achilles
2
4
0
0.5
L
Poseidon
0
3
0
0
L
0
2
1
0.25
W
Mulan
SmokedDat
Mulan
3
0
1
3.5
W
Thor
7
0
1
7.5
W
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
17,266
38,492
Taken
43,309
20,379
Mitigated
21,242
17,418
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,982
329
0
2,476
7,810
4,452
0
221
7,184
43,485
0
L
Ishtar
CoolPoc
Ishtar
2,158
1,104
0
1,648
6,376
2,614
0
263
6,113
0
56,794
W
2,192
170
0
2,786
7,484
4,855
0
2,369
5,037
17,750
0
W
4,507
292
837
2,504
5,119
2,049
108
2,357
2,762
63,020
0
L
Achilles
DarkLynx24
Achilles
4,590
1,019
0
5,971
13,225
5,414
0
1,663
11,474
0
43,063
L
Poseidon
3,576
497
0
250
6,757
2,198
0
2,698
3,717
69,313
0
L
3,960
315
0
2,824
9,141
6,564
0
1,306
7,615
21,047
0
W
Mulan
SmokedDat
Mulan
3,942
395
0
3,239
8,168
5,689
0
2,452
5,364
0
78,129
W
Thor
9,378
1,914
0
5,935
11,666
5,371
0
2,309
9,357
0
67,907
W
Medusa
4,479
1,735
0
2,117
6,055
2,415
646
601
5,454
0
76,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
34,012
524
Minions Killed
420
0
Camps Cleared
0
1,424,074
Distance Traveled
1,367,402
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,769
484
91
7
0
246,523
4
L
Ishtar
7,037
503
108
8
0
260,697
3
W
Geb
7,295
521
26
2
0
293,921
2
W
Ra
8,021
573
121
9
0
311,873
0
L
Achilles
6,530
466
76
5
0
311,294
0
L
Poseidon
7,210
515
130
9
0
274,529
6
L
Geb
6,466
462
15
1
0
274,359
4
W
Mulan
9,783
699
160
11
0
248,668
2
W
Thor
8,546
610
94
7
0
312,100
2
W
Medusa
8,230
588
123
9
0
257,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role