Player Matchup

Pele
Pele
Colinial
Pele
Level 125
God Stats
1W - 4L
1,157 SR
Queue Stats
186W - 143L
1,507 Elo+
Solo
Amaterasu
Amaterasu
DJ_Kill_Streak33
Amaterasu
Level 149
God Stats
3W - 1L
1,581 SR
Queue Stats
15W - 11L
1,544 Elo+
Solo
Anhur
Anhur
MyPerfectHarem
Anhur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,445 Elo+
Solo
Yemoja
Yemoja
danielteenwolf17
Yemoja
Level 128
God Stats
5W - 3L
1,479 SR
Queue Stats
106W - 118L
1,401 Elo+
Solo
Ix Chel
Ix Chel
skoots7
Ix Chel
Level 159
God Stats
14W - 16L
1,465 SR
Queue Stats
182W - 180L
1,523 Elo+
Solo
Team Averages
Level 137
1,437 SR
1,484 Elo+

VS

Team Averages
Level 97
1,576 SR
1,445 Elo+
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Mogar3140
Skadi
Level 105
God Stats
21W - 18L
1,578 SR
Queue Stats
333W - 308L
1,495 Elo+
Solo
Horus
Horus
Wave_Length15
Horus
Level 88
God Stats
1W - 1L
1,841 SR
Queue Stats
23W - 29L
1,391 Elo+
Solo
Bake Kujira
Bake Kujira
Yannk Crash
Bake Kujira
Level 107
God Stats
64W - 71L
1,499 SR
Queue Stats
162W - 170L
1,478 Elo+
Solo
Hel
Hel
oP V1P
Hel
Level 68
God Stats
4W - 9L
1,461 SR
Queue Stats
11W - 22L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 0 / 2
7,211
601
6,707
9,096
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
12
1 / 1 / 1
7,242
604
6,398
11,054
9,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 2 / 1
6,607
551
5,011
7,880
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 3
5,686
474
1,496
8,610
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
skoots7
Ix Chel
13
0 / 0 / 1
7,144
595
3,465
4,649
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 0 / 0
5,594
466
1,621
7,269
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Mogar3140
Skadi
10
2 / 2 / 0
5,826
486
5,436
7,145
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 2
5,371
448
5,698
7,358
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
Yannk Crash
Bake Kujira
12
1 / 2 / 0
6,937
578
7,962
9,863
10,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
oP V1P
Hel
11
0 / 2 / 0
5,924
494
3,678
7,011
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Pele
4
0
2
5
W
Amaterasu
1
1
1
1.5
L
Skadi
Mogar3140
Skadi
2
2
0
1
W
3
2
1
1.75
L
1
2
2
1
L
Bake Kujira
Yannk Crash
Bake Kujira
1
2
0
0.5
W
0
1
3
1.5
L
Hel
oP V1P
Hel
0
2
0
0
W
Ix Chel
skoots7
Ix Chel
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
24,395
41,289
Taken
38,646
22,497
Mitigated
21,163
18,232
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,621
261
0
1,753
7,269
2,651
0
1,045
6,224
0
46,315
W
Pele
6,707
1,103
0
3,332
9,096
3,370
213
1,333
7,678
0
54,998
W
Amaterasu
6,398
3,892
0
4,528
11,054
9,336
0
7,860
3,194
0
54,901
L
Skadi
Mogar3140
Skadi
5,436
1,620
0
1,084
7,145
1,999
138
746
6,399
0
47,325
W
5,011
2,327
0
1,277
7,880
2,438
0
0
7,627
0
43,964
L
5,698
2,764
763
2,883
7,358
3,407
28
720
6,638
0
18,713
L
Bake Kujira
Yannk Crash
Bake Kujira
7,962
4,335
0
2,640
9,863
10,857
189
0
9,290
60,557
0
W
1,496
506
2,018
4,318
8,610
5,548
664
0
8,330
12,645
0
L
Hel
oP V1P
Hel
3,678
0
621
3,262
7,011
2,249
0
2,450
4,561
40,749
0
W
Ix Chel
skoots7
Ix Chel
3,465
352
138
2,621
4,649
1,805
0
2,447
2,062
60,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
29,652
376
Minions Killed
345
0
Camps Cleared
0
1,142,812
Distance Traveled
1,170,641
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,594
466
74
6
0
233,922
0
W
Pele
7,211
601
84
7
0
274,116
2
W
Amaterasu
7,242
604
100
8
0
211,400
0
L
Skadi
5,826
486
83
7
0
205,724
0
W
Anhur
6,607
551
81
7
0
199,836
0
L
Horus
5,371
448
12
1
0
246,178
4
L
Bake Kujira
6,937
578
100
8
0
260,192
0
W
Yemoja
5,686
474
13
1
0
207,496
1
L
Hel
5,924
494
76
6
0
224,625
0
W
Ix Chel
7,144
595
98
8
0
249,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role