Player Matchup

Eset
Eset
HezBoogieWoogie
Eset
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 167L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Psycho_Montana64
Kukulkan
Level 24
God Stats
2W - 2L
1,181 SR
Queue Stats
23W - 22L
1,398 Elo+
Party 1
Bellona
Bellona
Wraiilth
Bellona
Level 89
God Stats
5W - 3L
1,565 SR
Queue Stats
453W - 411L
1,497 Elo+
Solo
Arachne
Arachne
lil_bosna
Arachne
Level 88
God Stats
3W - 2L
1,483 SR
Queue Stats
43W - 45L
1,383 Elo+
Party 1
Cupid
Cupid
transformya2322
Cupid
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 152L
1,485 Elo+
Party 2
Team Averages
Level 78
1,446 SR
1,445 Elo+

VS

Team Averages
Level 72
1,428 SR
1,434 Elo+
Kali
Kali
Cartman0000
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 3
Bellona
Bellona
MomentsNotice3
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 252L
1,453 Elo+
Solo
Athena
Athena
Quine_Decim
Athena
Level 86
God Stats
0W - 2L
1,189 SR
Queue Stats
59W - 65L
1,494 Elo+
Solo
Merlin
Merlin
camburger1111
Merlin
Level 64
God Stats
1W - 1L
1,581 SR
Queue Stats
33W - 28L
1,483 Elo+
Solo
Izanami
Izanami
schmoogley
Izanami
Level 5
God Stats
1W - 3L
1,372 SR
Queue Stats
2W - 4L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,302
573
3,272
5,831
2,873
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 1
6,634
603
1,286
3,044
1,134
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Wraiilth
Bellona
12
2 / 0 / 0
7,305
664
6,589
8,009
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
lil_bosna
Arachne
11
3 / 0 / 1
6,302
573
2,584
9,319
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
2 / 0 / 5
5,940
540
7,956
7,329
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,892
445
2,904
9,693
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,344
486
3,126
9,936
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
7
0 / 2 / 0
5,043
458
3,374
9,708
7,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
6,061
551
2,224
2,470
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
schmoogley
Izanami
7
0 / 4 / 0
4,407
401
3,888
6,981
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
4
5
L
0
2
0
0
W
1
0
1
1.5
L
Athena
0
2
0
0
W
Bellona
Wraiilth
Bellona
2
0
0
2
L
0
0
0
0
W
Arachne
lil_bosna
Arachne
3
0
1
3.5
L
Izanami
schmoogley
Izanami
0
4
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
15,516
33,532
Taken
38,788
18,075
Mitigated
23,306
13,535
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,904
1,862
0
1,349
9,693
3,265
26
396
9,297
0
34,616
W
3,272
768
150
2,974
5,831
2,873
0
929
4,902
18,236
0
L
3,126
1,249
0
3,224
9,936
9,819
0
0
9,936
0
31,757
W
1,286
30
0
1,311
3,044
1,134
0
1,460
1,584
49,045
0
L
Athena
3,374
815
0
2,682
9,708
7,195
0
2,068
7,640
19,222
0
W
Bellona
Wraiilth
Bellona
6,589
1,763
0
1,057
8,009
8,067
0
170
7,839
0
56,268
L
2,224
110
0
490
2,470
906
0
1,103
1,367
44,420
0
W
Arachne
lil_bosna
Arachne
2,584
1,745
0
4,525
9,319
3,430
0
906
8,413
0
47,515
L
Izanami
schmoogley
Izanami
3,888
2,840
0
499
6,981
2,121
131
991
5,990
0
23,689
W
7,956
4,602
274
3,244
7,329
2,571
995
2,133
5,196
0
36,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
25,747
343
Minions Killed
274
0
Camps Cleared
0
1,021,844
Distance Traveled
1,074,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,892
445
51
5
0
223,850
0
W
Eset
6,302
573
27
2
0
219,953
0
L
Bellona
5,344
486
59
5
0
198,915
0
W
Kukulkan
6,634
603
104
9
0
209,251
0
L
Athena
5,043
458
25
2
0
229,297
0
W
Bellona
7,305
664
88
8
0
204,228
0
L
Merlin
6,061
551
101
9
0
210,064
0
W
Arachne
6,302
573
72
7
0
197,600
0
L
Izanami
4,407
401
38
3
0
211,895
0
W
Cupid
5,940
540
52
5
0
190,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role