Player Matchup

Hel
Hel
Bronze III
 
Hel
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,413 SR
1,613 MMR
Ganesha
Ganesha
Gold V
Tatiana69
Ganesha
Gold V
Level 126
God Stats
1W - 0L
1,413 SR
Queue Stats
4W - 2L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 4 / 0
10,069
915
7,413
9,893
6,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
SolHachimanCernunnosApolloHeimdallr

VS

Bans
MedusaIshtarCamazotzChang'eAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Tatiana69
Ganesha
17
4 / 0 / 0
11,741
1,067
7,117
13,465
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
W
Ganesha
Tatiana69
Ganesha
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,413
Damage
7,117
9,893
Taken
13,465
6,623
Mitigated
6,656
3,310
Healing
1,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,413
1,375
0
3,310
9,893
6,623
212
7,309
2,584
55,111
0
W
Ganesha
Tatiana69
Ganesha
7,117
929
0
1,220
13,465
6,656
1,897
7,817
5,648
64,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,069
Gold Earned
11,741
114
Minions Killed
123
5
Camps Cleared
4
191,529
Distance Traveled
242,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,069
915
114
10
5
191,529
0
W
Ganesha
11,741
1,067
123
11
4
242,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role