Player Matchup

Thoth
Thoth
Kingzenz95
Thoth
Level 65
God Stats
3W - 1L
1,775 SR
Queue Stats
37W - 38L
1,458 Elo+
Solo
Serqet
Serqet
UrRealBadLul
Serqet
Level 68
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 1
Bacchus
Bacchus
badawarrior
Bacchus
Level 88
God Stats
1W - 2L
1,375 SR
Queue Stats
9W - 11L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
dafdafdaffy
Nu Wa
Level 157
God Stats
20W - 15L
1,613 SR
Queue Stats
224W - 226L
1,491 Elo+
Solo
Charybdis
Charybdis
xxxgearsgod
Charybdis
Level 132
God Stats
2W - 3L
1,616 SR
Queue Stats
9W - 7L
1,577 Elo+
Party 1
Team Averages
Level 102
1,615 SR
1,492 Elo+

VS

Team Averages
Level 125
1,393 SR
1,517 Elo+
Xing Tian
Xing Tian
Danynhioo
Xing Tian
Level 145
God Stats
1W - 0L
1,297 SR
Queue Stats
124W - 107L
1,546 Elo+
Solo
Apollo
Apollo
GratefulCosine9
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 107L
1,513 Elo+
Solo
Tiamat
Tiamat
Kinosaypient
Tiamat
Level 141
God Stats
74W - 90L
1,529 SR
Queue Stats
522W - 498L
1,567 Elo+
Solo
Cthulhu
Cthulhu
KyvotheCrow
Cthulhu
Level 155
God Stats
48W - 49L
1,537 SR
Queue Stats
595W - 591L
1,468 Elo+
Solo
Pele
Pele
nRgDeFuZR
Pele
Level 57
God Stats
1W - 4L
1,102 SR
Queue Stats
36W - 29L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 2 / 0
5,519
460
3,320
4,314
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
12
4 / 1 / 4
7,140
595
6,767
9,631
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
badawarrior
Bacchus
10
2 / 3 / 3
6,345
529
4,820
12,390
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
7,199
600
8,381
9,005
6,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
xxxgearsgod
Charybdis
12
3 / 0 / 3
7,522
627
6,813
8,009
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danynhioo
Xing Tian
11
0 / 2 / 1
6,051
504
5,990
12,183
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 1
6,508
542
2,985
9,569
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
3 / 1 / 0
6,985
582
4,380
6,664
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
KyvotheCrow
Cthulhu
10
2 / 1 / 2
6,760
563
5,833
9,730
6,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
11
1 / 2 / 2
6,435
536
4,662
9,900
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
7
7
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Danynhioo
Xing Tian
0
2
1
0.25
W
1
4
1
0.38
L
Thoth
0
2
0
0
W
Tiamat
3
1
0
3
W
Cthulhu
KyvotheCrow
Cthulhu
2
1
2
3
L
Serqet
4
1
4
6
L
Bacchus
badawarrior
Bacchus
2
3
3
1.17
L
1
1
1
1.5
W
Pele
1
2
2
1
L
Charybdis
xxxgearsgod
Charybdis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
23,850
43,349
Taken
48,046
26,007
Mitigated
25,894
14,997
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Danynhioo
Xing Tian
5,990
293
0
3,301
12,183
7,528
0
6,463
5,585
41,712
0
W
2,985
1,748
0
1,939
9,569
3,184
0
1,084
8,329
0
41,074
L
Thoth
3,320
207
0
460
4,314
1,513
0
2,619
1,695
34,401
0
W
Tiamat
4,380
270
0
2,287
6,664
3,893
0
2,121
4,543
58,071
0
W
Cthulhu
KyvotheCrow
Cthulhu
5,833
759
1,336
1,959
9,730
6,442
0
3,707
6,023
24,917
0
L
Serqet
6,767
1,051
0
914
9,631
3,982
0
2,094
7,501
0
52,309
L
Bacchus
badawarrior
Bacchus
4,820
731
122
4,789
12,390
11,414
0
3,569
8,815
21,223
0
L
8,381
3,155
0
2,914
9,005
6,276
456
4,953
3,330
55,796
0
W
Pele
4,662
1,002
0
649
9,900
4,847
184
3,146
6,625
0
45,458
L
Charybdis
xxxgearsgod
Charybdis
6,813
2,977
0
5,798
8,009
2,822
734
2,198
5,805
0
52,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
32,739
321
Minions Killed
341
0
Camps Cleared
0
1,192,684
Distance Traveled
1,294,421
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,051
504
53
4
0
219,648
0
W
Apollo
6,508
542
76
6
0
239,945
0
L
Thoth
5,519
460
58
5
0
187,824
0
W
Tiamat
6,985
582
101
8
0
261,722
3
W
Cthulhu
6,760
563
40
3
0
269,207
3
L
Serqet
7,140
595
75
6
0
310,102
0
L
Bacchus
6,345
529
32
3
0
268,389
4
L
Nu Wa
7,199
600
67
6
0
201,436
0
W
Pele
6,435
536
71
6
0
303,899
0
L
Charybdis
7,522
627
89
7
0
224,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role