Player Matchup

Sobek
Sobek
BeemoYDD
Sobek
Level 109
God Stats
0W - 2L
1,502 SR
Queue Stats
258W - 252L
1,530 Elo+
Party 1
Anhur
Anhur
Levig23
Anhur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Party 1
Chronos
Chronos
VladdGG
Chronos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,623 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,559 Elo+

VS

Team Averages
Level 168
1,633 SR
1,506 Elo+
Ix Chel
Ix Chel
Benihimeh
Ix Chel
Level 206
God Stats
43W - 30L
1,656 SR
Queue Stats
721W - 589L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
MazokuGaming
Kuzenbo
Level 153
God Stats
4W - 6L
1,539 SR
Queue Stats
40W - 48L
1,436 Elo+
Party 2
Arachne
Arachne
T7 MrMelter Sr
Arachne
Level 144
God Stats
11W - 5L
1,702 SR
Queue Stats
193W - 197L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BeemoYDD
Sobek
12
3 / 3 / 1
9,285
663
7,965
16,086
19,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Levig23
Anhur
11
0 / 6 / 3
8,693
621
11,072
18,119
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
VladdGG
Chronos
12
1 / 3 / 3
9,302
664
9,063
12,483
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Benihimeh
Ix Chel
16
8 / 1 / 4
12,226
873
24,516
8,537
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MazokuGaming
Kuzenbo
14
2 / 1 / 8
10,697
764
11,191
17,891
24,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 7
10,253
732
7,954
14,832
7,803
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
BeemoYDD
Sobek
3
3
1
1.17
W
Ix Chel
Benihimeh
Ix Chel
8
1
4
10
L
Anhur
Levig23
Anhur
0
6
3
0.25
W
Kuzenbo
MazokuGaming
Kuzenbo
2
1
8
6
W
2
2
7
2.75
L
Chronos
VladdGG
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
43,661
46,688
Taken
41,260
30,523
Mitigated
36,515
11,116
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BeemoYDD
Sobek
7,965
472
0
3,320
16,086
19,330
0
11,137
4,543
19,704
232
W
Ix Chel
Benihimeh
Ix Chel
24,516
2,970
2,592
3,389
8,537
3,838
1,178
3,158
5,182
83,981
0
L
Anhur
Levig23
Anhur
11,072
7,029
0
4,153
18,119
6,637
0
13,241
4,444
0
40,570
W
Kuzenbo
MazokuGaming
Kuzenbo
11,191
2,850
0
1,819
17,891
24,874
279
7,909
9,401
28,506
561
W
7,954
6,007
0
3,520
14,832
7,803
640
5,037
9,520
0
33,891
L
Chronos
VladdGG
Chronos
9,063
3,101
0
3,643
12,483
4,556
0
9,917
2,468
48,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,280
Gold Earned
33,176
178
Minions Killed
174
0
Camps Cleared
0
737,091
Distance Traveled
820,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,285
663
15
1
0
268,680
0
W
Ix Chel
12,226
873
107
8
0
268,538
2
L
Anhur
8,693
621
73
5
0
221,526
0
W
Kuzenbo
10,697
764
41
3
0
278,956
0
W
Arachne
10,253
732
26
2
0
273,378
0
L
Chronos
9,302
664
90
6
0
246,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role