Player Matchup

Agni
Agni
Diabl0s
Agni
Level 118
God Stats
0W - 1L
1,466 SR
Queue Stats
15W - 13L
1,570 Elo+
Solo
Bellona
Bellona
SkullCatB
Bellona
Level 129
God Stats
1W - 2L
1,576 SR
Queue Stats
55W - 46L
1,605 Elo+
Solo
Ullr
Ullr
TECC_N9NE
Ullr
Level 73
God Stats
41W - 31L
1,673 SR
Queue Stats
211W - 194L
1,557 Elo+
Solo
Thor
Thor
VodkaSauce
Thor
Level 119
God Stats
3W - 2L
1,631 SR
Queue Stats
64W - 55L
1,571 Elo+
Solo
Janus
Janus
chattingcat
Janus
Level 122
God Stats
1W - 1L
1,692 SR
Queue Stats
64W - 44L
1,553 Elo+
Solo
Team Averages
Level 112
1,608 SR
1,571 Elo+

VS

Team Averages
Level 119
1,510 SR
1,513 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Dez509__
Neith
Level 20
God Stats
9W - 7L
1,435 SR
Queue Stats
29W - 35L
1,472 Elo+
Party 1
Thoth
Thoth
LegenDFairy
Thoth
Level 156
God Stats
16W - 13L
1,577 SR
Queue Stats
629W - 572L
1,592 Elo+
Solo
Bakasura
Bakasura
Valsekyr
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,524 Elo+
Solo
Medusa
Medusa
Zwi1dcard
Medusa
Level 149
God Stats
21W - 17L
1,537 SR
Queue Stats
147W - 171L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Diabl0s
Agni
13
0 / 1 / 0
7,372
1,053
3,985
5,034
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
SkullCatB
Bellona
12
0 / 0 / 0
7,078
1,011
5,898
7,635
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ullr
12
0 / 1 / 0
7,175
1,025
3,243
6,042
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 0
6,395
914
0
0
0
12
0 / 2 / 0
7,068
1,010
2,919
5,471
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

320

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 4
7,904
1,129
2,724
5,282
3,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Dez509__
Neith
13
0 / 0 / 3
7,227
1,032
2,295
569
207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 1
7,856
1,122
8,191
4,626
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Valsekyr
Bakasura
12
0 / 0 / 3
7,265
1,038
4,584
4,638
2,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Zwi1dcard
Medusa
13
2 / 0 / 0
7,731
1,104
4,729
2,939
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
4
4
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
W
Neith
Dez509__
Neith
0
0
3
1.5
L
Agni
Diabl0s
Agni
0
1
0
0
W
2
0
1
2.5
L
Bellona
SkullCatB
Bellona
0
0
0
0
L
Ullr
0
1
0
0
W
Bakasura
Valsekyr
Bakasura
0
0
3
1.5
L
0
0
0
0
W
Medusa
Zwi1dcard
Medusa
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,045
Damage
22,523
24,182
Taken
18,054
13,851
Mitigated
8,990
971
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,724
121
1,443
1,316
5,282
3,290
0
1,756
3,313
6,305
0
W
Neith
Dez509__
Neith
2,295
333
0
264
569
207
0
74
403
0
19,502
L
Agni
Diabl0s
Agni
3,985
147
0
0
5,034
2,027
0
2,375
2,517
20,782
0
W
8,191
153
0
250
4,626
1,768
0
1,769
2,570
23,274
0
L
Bellona
SkullCatB
Bellona
5,898
784
0
798
7,635
7,094
0
2,610
4,231
58
10,967
L
Ullr
3,243
687
0
173
6,042
2,476
0
2,208
3,340
0
23,332
W
Bakasura
Valsekyr
Bakasura
4,584
2,430
0
800
4,638
2,525
0
1,845
2,617
0
6,952
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Zwi1dcard
Medusa
4,729
1,156
0
0
2,939
1,200
0
1,518
1,337
0
22,282
L
2,919
115
0
0
5,471
2,254
0
3,026
1,951
21,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
37,983
151
Minions Killed
162
5
Camps Cleared
7
592,354
Distance Traveled
761,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,904
1,129
3
0
1
172,514
0
W
Neith
7,227
1,032
51
7
1
142,295
0
L
Agni
7,372
1,053
59
8
1
142,391
0
W
Thoth
7,856
1,122
42
6
1
146,128
0
L
Bellona
7,078
1,011
12
2
1
152,172
0
L
Ullr
7,175
1,025
42
6
3
142,576
0
W
Bakasura
7,265
1,038
24
3
4
147,580
0
L
Thor
6,395
914
0
0
0
0
0
W
Medusa
7,731
1,104
42
6
0
153,445
0
L
Janus
7,068
1,010
38
5
0
155,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role