Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TioIlluSiion
Cthulhu
Level 29
God Stats
4W - 1L
1,570 SR
Queue Stats
17W - 21L
1,415 Elo+
Party 1
Achilles
Achilles
edisonlinguisudo
Achilles
Level 105
God Stats
3W - 0L
1,848 SR
Queue Stats
173W - 155L
1,483 Elo+
Party 1
Skadi
Skadi
jeanfranco261
Skadi
Level 110
God Stats
7W - 5L
1,707 SR
Queue Stats
21W - 23L
1,467 Elo+
Solo
Maui
Maui
lllllllllll6275
Maui
Level 124
God Stats
2W - 2L
1,273 SR
Queue Stats
27W - 31L
1,504 Elo+
Solo
Team Averages
Level 103
1,580 SR
1,474 Elo+

VS

Team Averages
Level 122
1,502 SR
1,480 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
CrøwnlessKing
Raijin
Level 159
God Stats
15W - 12L
1,589 SR
Queue Stats
340W - 315L
1,587 Elo+
Solo
Nu Wa
Nu Wa
iMelloMK
Nu Wa
Level 158
God Stats
8W - 7L
1,620 SR
Queue Stats
393W - 414L
1,476 Elo+
Party 3
Pele
Pele
maxiakd
Pele
Level 29
God Stats
5W - 8L
1,300 SR
Queue Stats
25W - 24L
1,435 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sancril
Ah Muzen Cab
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 45L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
6,437
644
1,345
5,072
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TioIlluSiion
Cthulhu
11
1 / 1 / 2
6,293
629
4,154
6,416
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 1 / 1
6,882
688
8,277
8,828
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 0
5,509
551
1,489
4,556
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 4
5,028
503
2,098
3,947
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 2 / 0
5,719
572
2,897
8,315
4,371
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
3,672
367
1,099
1,323
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
iMelloMK
Nu Wa
10
1 / 1 / 1
6,310
631
3,030
2,421
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
maxiakd
Pele
10
1 / 1 / 0
5,266
527
4,035
8,975
2,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
sancril
Ah Muzen Cab
10
1 / 4 / 1
5,256
526
3,480
8,227
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
0
0.5
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
L
0
1
0
0
W
Cthulhu
TioIlluSiion
Cthulhu
1
1
2
2
W
6
1
1
6.5
L
Nu Wa
iMelloMK
Nu Wa
1
1
1
1.5
W
1
0
0
1
W
0
0
4
2
L
Pele
maxiakd
Pele
1
1
0
1
L
Ah Muzen Cab
sancril
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
14,541
28,819
Taken
29,261
15,625
Mitigated
11,239
7,605
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,345
52
0
1,615
5,072
1,658
489
741
4,331
59,204
0
L
Ratatoskr
 
Ratatoskr
2,897
1,003
0
2,546
8,315
4,371
0
1,412
6,604
0
30,876
L
1,099
43
0
500
1,323
253
0
0
1,323
5,341
0
W
Cthulhu
TioIlluSiion
Cthulhu
4,154
116
0
1,360
6,416
6,427
0
190
6,226
37,659
0
W
8,277
3,272
0
1,895
8,828
3,731
0
783
8,045
0
47,156
L
Nu Wa
iMelloMK
Nu Wa
3,030
1,299
0
524
2,421
715
300
359
1,982
43,352
0
W
1,489
456
0
1,208
4,556
1,537
0
1,243
3,313
0
47,945
W
2,098
429
0
1,527
3,947
2,272
0
1,172
2,775
13,194
0
L
Pele
maxiakd
Pele
4,035
1,214
0
1,190
8,975
2,867
0
1,223
7,682
0
34,503
L
Ah Muzen Cab
sancril
Ah Muzen Cab
3,480
980
0
560
8,227
3,033
0
3,599
4,073
0
29,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
26,223
351
Minions Killed
236
0
Camps Cleared
0
1,049,136
Distance Traveled
826,784
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,437
644
114
11
0
205,700
3
L
Ratatoskr
5,719
572
50
5
0
221,061
1
L
Raijin
3,672
367
8
1
0
36,708
0
W
Cthulhu
6,293
629
56
6
0
180,014
0
W
Achilles
6,882
688
68
7
0
249,111
0
L
Nu Wa
6,310
631
83
8
0
175,973
2
W
Skadi
5,509
551
87
9
0
192,395
0
W
Maui
5,028
503
26
3
0
221,916
1
L
Pele
5,266
527
53
5
0
219,598
0
L
Ah Muzen Cab
5,256
526
42
4
0
173,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role