Player Matchup

Izanami
Izanami
BobDaB1LDR
Izanami
Level 120
God Stats
4W - 3L
1,601 SR
Queue Stats
22W - 24L
1,463 Elo+
Party 1
King Arthur
King Arthur
Flavio2433
King Arthur
Level 126
God Stats
1W - 1L
1,539 SR
Queue Stats
94W - 73L
1,559 Elo+
Solo
Bake Kujira
Bake Kujira
Jamaicanboy831
Bake Kujira
Level 80
God Stats
0W - 2L
1,319 SR
Queue Stats
159W - 148L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
SyNC Shadow23
Baron Samedi
Level 109
God Stats
1W - 4L
1,328 SR
Queue Stats
7W - 19L
1,231 Elo+
Party 2
Skadi
Skadi
SyNCExtreme99
Skadi
Level 121
God Stats
2W - 8L
1,188 SR
Queue Stats
28W - 38L
1,404 Elo+
Party 2
Team Averages
Level 111
1,395 SR
1,423 Elo+

VS

Team Averages
Level 99
1,541 SR
1,433 Elo+
Rama
Rama
CxxchieLickr
Rama
Level 85
God Stats
5W - 4L
1,504 SR
Queue Stats
83W - 105L
1,451 Elo+
Party 3
Charon
Charon
Lil Naniii
Charon
Level 88
God Stats
2W - 2L
1,315 SR
Queue Stats
25W - 34L
1,436 Elo+
Party 3
Hel
Hel
SCOT_-WOLVESZ
Hel
Level 111
God Stats
13W - 19L
1,545 SR
Queue Stats
285W - 269L
1,492 Elo+
Solo
Vulcan
Vulcan
persondude000
Vulcan
Level 127
God Stats
3W - 0L
1,991 SR
Queue Stats
4W - 5L
1,352 Elo+
Solo
Susano
Susano
x3 DEMON KIDSx
Susano
Level 84
God Stats
2W - 1L
1,352 SR
Queue Stats
80W - 88L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BobDaB1LDR
Izanami
11
0 / 4 / 1
5,901
492
3,045
10,707
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Flavio2433
King Arthur
12
2 / 1 / 0
6,947
579
7,804
11,313
9,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bake Kujira
Jamaicanboy831
Bake Kujira
8
0 / 2 / 0
5,179
432
2,481
8,826
6,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SyNC Shadow23
Baron Samedi
11
1 / 1 / 0
5,991
499
3,455
6,569
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,556
463
6,473
6,306
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,343
529
4,961
6,067
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Lil Naniii
Charon
10
1 / 0 / 2
6,508
542
7,223
10,403
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 0
7,035
586
5,113
9,815
4,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 0
7,418
618
7,373
4,294
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 5
6,751
563
3,979
10,235
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BobDaB1LDR
Izanami
0
4
1
0.13
W
2
0
1
2.5
L
King Arthur
Flavio2433
King Arthur
2
1
0
2
L
Bake Kujira
Jamaicanboy831
Bake Kujira
0
2
0
0
W
Charon
Lil Naniii
Charon
1
0
2
2
W
1
2
0
0.5
L
Baron Samedi
SyNC Shadow23
Baron Samedi
1
1
0
1
L
0
1
0
0
W
5
0
0
5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
28,649
43,721
Taken
40,814
24,919
Mitigated
21,864
8,695
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BobDaB1LDR
Izanami
3,045
1,703
0
2,387
10,707
4,344
0
2,774
7,877
0
55,669
W
4,961
3,742
161
2,802
6,067
2,255
664
428
5,639
0
44,629
L
King Arthur
Flavio2433
King Arthur
7,804
492
0
1,385
11,313
9,196
0
5,977
5,292
0
55,096
L
Bake Kujira
Jamaicanboy831
Bake Kujira
2,481
1,463
0
1,886
8,826
6,930
0
2,767
6,059
18,266
0
W
Charon
Lil Naniii
Charon
7,223
1,139
0
2,126
10,403
9,228
360
2,877
7,526
26,288
892
W
5,113
348
100
5,944
9,815
4,858
0
0
9,815
56,090
0
L
Baron Samedi
SyNC Shadow23
Baron Samedi
3,455
323
359
1,770
6,569
2,274
0
4,634
1,623
39,830
0
L
6,473
3,524
0
908
6,306
2,175
0
2,253
4,053
0
39,243
W
7,373
3,129
0
875
4,294
1,603
442
979
3,315
46,469
0
W
3,979
783
0
4,034
10,235
3,920
344
1,652
8,583
0
48,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
34,055
330
Minions Killed
357
0
Camps Cleared
0
1,120,347
Distance Traveled
1,164,664
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,901
492
83
7
0
188,119
0
W
Rama
6,343
529
67
6
0
221,154
1
L
King Arthur
6,947
579
80
7
0
225,713
3
L
Bake Kujira
5,179
432
21
2
0
243,278
2
W
Charon
6,508
542
27
2
0
205,538
0
W
Hel
7,035
586
103
9
0
227,795
0
L
Baron Samedi
5,991
499
80
7
0
246,930
0
L
Skadi
5,556
463
66
6
0
216,307
0
W
Vulcan
7,418
618
87
7
0
236,860
2
W
Susano
6,751
563
73
6
0
273,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role