Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
berlin3iq
Kukulkan
Level 84
God Stats
8W - 3L
1,703 SR
Queue Stats
283W - 276L
1,523 Elo+
Solo
Yemoja
Yemoja
kgllmundrr
Yemoja
Level 149
God Stats
2W - 0L
1,646 SR
Queue Stats
212W - 208L
1,475 Elo+
Solo
Artemis
Artemis
zbýňa
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,407 Elo+
Solo
Team Averages
Level 125
1,570 SR
1,481 Elo+

VS

Team Averages
Level 148
1,411 SR
1,466 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Hópamacska
Yemoja
Level 156
God Stats
5W - 5L
1,481 SR
Queue Stats
288W - 274L
1,488 Elo+
Solo
King Arthur
King Arthur
INFIRNUS
King Arthur
Level 142
God Stats
0W - 3L
1,132 SR
Queue Stats
274W - 296L
1,423 Elo+
Solo
Hades
Hades
KnowYourRole262
Hades
Level 137
God Stats
5W - 10L
1,442 SR
Queue Stats
862W - 969L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 2 / 10
10,094
721
4,063
16,605
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
 
Geb
15
0 / 2 / 10
10,080
720
12,819
19,498
24,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
berlin3iq
Kukulkan
17
3 / 0 / 9
10,341
739
12,293
5,438
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
kgllmundrr
Yemoja
16
2 / 1 / 10
10,461
747
6,793
15,594
11,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
zbýňa
Artemis
18
7 / 0 / 4
11,063
790
14,691
8,627
4,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 2 / 2
10,092
721
9,073
12,262
8,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
 
Hercules
17
2 / 4 / 2
8,805
629
6,735
18,624
20,222
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
16
0 / 3 / 1
8,323
595
10,739
13,071
9,041
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
INFIRNUS
King Arthur
9
0 / 1 / 2
7,039
503
898
5,705
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 0
6,833
488
1,164
3,663
2,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
12
Kills
5
5
Deaths
12
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
10
2.5
W
Geb
 
Geb
0
2
10
2.5
L
Nox
 
Nox
3
2
2
2
L
Hercules
 
Hercules
2
4
2
0.75
L
Yemoja
0
3
1
0.17
L
King Arthur
INFIRNUS
King Arthur
0
1
2
1
L
0
2
0
0
W
Kukulkan
berlin3iq
Kukulkan
3
0
9
7.5
W
Yemoja
kgllmundrr
Yemoja
2
1
10
7
W
Artemis
zbýňa
Artemis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,659
Damage
28,609
65,762
Taken
53,325
61,419
Mitigated
45,558
30,641
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,063
533
768
3,088
16,605
18,065
146
4,554
12,051
7,845
0
W
Geb
 
Geb
12,819
297
1,817
3,212
19,498
24,058
84
5,057
14,441
30,816
0
L
Nox
 
Nox
9,073
779
782
1,356
12,262
8,019
0
9,827
2,435
41,498
0
L
Hercules
 
Hercules
6,735
752
752
5,376
18,624
20,222
0
9,976
8,648
0
14,611
L
Yemoja
10,739
744
5,513
1,831
13,071
9,041
0
10,167
2,904
22,981
0
L
King Arthur
INFIRNUS
King Arthur
898
144
491
468
5,705
5,599
0
3,373
2,332
0
2,033
L
1,164
0
0
4
3,663
2,677
0
2,625
1,038
1,595
0
W
Kukulkan
berlin3iq
Kukulkan
12,293
1,261
3,631
1,190
5,438
3,033
1,140
3,023
2,415
43,748
0
W
Yemoja
kgllmundrr
Yemoja
6,793
667
11,822
5,113
15,594
11,686
960
4,625
10,969
13,807
0
W
Artemis
zbýňa
Artemis
14,691
6,232
0
0
8,627
4,577
4,941
3,717
4,910
0
29,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
41,092
151
Minions Killed
119
0
Camps Cleared
0
1,309,806
Distance Traveled
808,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,094
721
12
1
0
254,832
0
W
Geb
10,080
720
24
2
0
274,968
0
L
Nox
10,092
721
75
5
0
237,731
0
L
Hercules
8,805
629
15
1
0
205,278
0
L
Yemoja
8,323
595
23
2
0
255,731
0
L
King Arthur
7,039
503
3
0
0
77,090
0
L
Hades
6,833
488
3
0
0
32,417
0
W
Kukulkan
10,341
739
65
5
0
274,929
0
W
Yemoja
10,461
747
15
1
0
237,800
0
W
Artemis
11,063
790
35
3
0
267,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role