Player Matchup

Terra
Terra
AngelsCreeds804
Terra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Daklama
Sun Wukong
Level 86
God Stats
9W - 2L
1,929 SR
Queue Stats
137W - 33L
1,871 Elo+
Solo
Ix Chel
Ix Chel
The Accualt
Ix Chel
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,449 Elo+
Solo
Neith
Neith
buenalaratapt
Neith
Level 63
God Stats
4W - 3L
1,721 SR
Queue Stats
37W - 35L
1,501 Elo+
Solo
Maman Brigitte
Maman Brigitte
vampiiurr
Maman Brigitte
Level 67
God Stats
6W - 13L
1,389 SR
Queue Stats
141W - 150L
1,422 Elo+
Solo
Team Averages
Level 88
1,608 SR
1,544 Elo+

VS

Team Averages
Level 85
1,477 SR
1,506 Elo+
Charon
Charon
DMeanJellyBean
Charon
Level 91
God Stats
2W - 1L
1,463 SR
Queue Stats
22W - 9L
1,666 Elo+
Solo
Geb
Geb
Fx TRY
Geb
Level 104
God Stats
108W - 85L
1,583 SR
Queue Stats
185W - 202L
1,522 Elo+
Solo
Mercury
Mercury
IGoteI
Mercury
Level 63
God Stats
21W - 17L
1,556 SR
Queue Stats
294W - 298L
1,440 Elo+
Solo
Sylvanus
Sylvanus
MalcBroMane
Sylvanus
Level 122
God Stats
4W - 3L
1,484 SR
Queue Stats
66W - 67L
1,467 Elo+
Solo
Thanatos
Thanatos
linuocheng
Thanatos
Level 44
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 4L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
11,186
1,119
11,055
17,044
7,526
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Daklama
Sun Wukong
15
0 / 4 / 7
9,524
952
13,597
18,396
13,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
The Accualt
Ix Chel
15
1 / 4 / 6
9,688
969
5,460
9,883
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 7
9,675
968
9,812
9,085
2,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maman Brigitte
vampiiurr
Maman Brigitte
15
3 / 4 / 7
10,265
1,027
14,223
13,235
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

184

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 12
12,393
1,239
20,820
11,406
6,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
Fx TRY
Geb
16
3 / 2 / 12
10,759
1,076
11,888
12,031
8,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mercury
IGoteI
Mercury
16
3 / 1 / 7
10,295
1,030
7,899
10,168
4,405
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
MalcBroMane
Sylvanus
16
1 / 1 / 15
10,357
1,036
9,961
13,766
9,805
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Thanatos
linuocheng
Thanatos
17
7 / 5 / 7
11,473
1,147
11,983
12,121
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
10
Kills
22
22
Deaths
10
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
8
1
12
14
L
Sun Wukong
Daklama
Sun Wukong
0
4
7
0.88
W
Geb
Fx TRY
Geb
3
2
12
4.5
W
Mercury
IGoteI
Mercury
3
1
7
6.5
W
Sylvanus
MalcBroMane
Sylvanus
1
1
15
8.5
L
Ix Chel
The Accualt
Ix Chel
1
4
6
1
L
1
4
7
1.13
W
Thanatos
linuocheng
Thanatos
7
5
7
2.1
L
Maman Brigitte
vampiiurr
Maman Brigitte
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,147
Damage
62,551
67,643
Taken
59,492
30,719
Mitigated
35,739
6,338
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,055
1,590
404
995
17,044
7,526
0
11,247
5,797
30,493
0
W
20,820
3,222
221
1,157
11,406
6,043
0
7,132
4,274
40,089
0
L
Sun Wukong
Daklama
Sun Wukong
13,597
1,662
0
1,813
18,396
13,205
0
10,727
7,669
0
28,170
W
Geb
Fx TRY
Geb
11,888
451
360
338
12,031
8,788
0
8,196
3,835
20,166
0
W
Mercury
IGoteI
Mercury
7,899
4,151
0
479
10,168
4,405
0
3,867
6,301
0
29,691
W
Sylvanus
MalcBroMane
Sylvanus
9,961
2,566
8,568
4,592
13,766
9,805
0
6,696
7,070
21,728
0
L
Ix Chel
The Accualt
Ix Chel
5,460
360
762
833
9,883
2,681
0
6,428
3,455
17,893
0
L
9,812
5,306
0
1,297
9,085
2,550
0
4,462
4,623
0
17,633
W
Thanatos
linuocheng
Thanatos
11,983
3,404
0
4,963
12,121
6,698
0
4,847
7,274
0
21,690
L
Maman Brigitte
vampiiurr
Maman Brigitte
14,223
389
0
234
13,235
4,757
0
9,805
3,430
28,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
55,277
149
Minions Killed
155
6
Camps Cleared
6
854,297
Distance Traveled
1,016,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,186
1,119
28
3
4
199,048
0
W
Charon
12,393
1,239
38
4
1
212,827
0
L
Sun Wukong
9,524
952
40
4
0
192,180
0
W
Geb
10,759
1,076
14
1
0
201,741
0
W
Mercury
10,295
1,030
55
6
5
232,106
0
W
Sylvanus
10,357
1,036
27
3
0
173,149
0
L
Ix Chel
9,688
969
30
3
1
133,323
0
L
Neith
9,675
968
10
1
1
129,999
0
W
Thanatos
11,473
1,147
21
2
0
196,219
0
L
Maman Brigitte
10,265
1,027
41
4
0
199,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role