Player Matchup

Kukulkan
Kukulkan
OttOman3870
Kukulkan
Level 104
God Stats
7W - 6L
1,657 SR
Queue Stats
89W - 106L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
ParadoxWacko
Sun Wukong
Level 87
God Stats
1W - 2L
1,533 SR
Queue Stats
187W - 203L
1,428 Elo+
Party 2
Jing Wei
Jing Wei
royalpheonix273
Jing Wei
Level 64
God Stats
0W - 4L
1,500 SR
Queue Stats
224W - 272L
1,340 Elo+
Party 2
Team Averages
Level 85
1,564 SR
1,377 Elo+

VS

Team Averages
Level 70
1,369 SR
1,357 Elo+
Hou Yi
Hou Yi
Adam95HUN
Hou Yi
Level 102
God Stats
1W - 1L
1,272 SR
Queue Stats
25W - 20L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
Andrajc
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,336 Elo+
Party 1
Merlin
Merlin
MR-_-PROKURAT
Merlin
Level 94
God Stats
6W - 10L
1,335 SR
Queue Stats
38W - 46L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OttOman3870
Kukulkan
13
1 / 2 / 5
11,626
646
9,776
9,205
4,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ParadoxWacko
Sun Wukong
16
7 / 3 / 3
13,929
774
14,555
19,963
23,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
17
4 / 4 / 7
14,444
802
16,727
18,763
9,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Adam95HUN
Hou Yi
17
7 / 5 / 2
14,723
818
23,395
18,290
8,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Andrajc
Sylvanus
15
0 / 4 / 7
12,228
679
4,593
17,764
22,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 3 / 7
13,182
732
7,596
13,119
7,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
9
9
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Adam95HUN
Hou Yi
7
5
2
1.6
W
Sylvanus
Andrajc
Sylvanus
0
4
7
0.88
W
2
3
7
1.83
L
Kukulkan
OttOman3870
Kukulkan
1
2
5
1.75
L
Sun Wukong
ParadoxWacko
Sun Wukong
7
3
3
2.83
L
Jing Wei
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,058
Damage
35,584
47,931
Taken
49,173
37,476
Mitigated
39,190
10,307
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Adam95HUN
Hou Yi
23,395
12,502
0
2,271
18,290
8,878
1,796
2,318
15,972
0
72,549
W
Sylvanus
Andrajc
Sylvanus
4,593
1,335
1,888
3,110
17,764
22,320
256
5,489
12,275
17,358
0
W
7,596
429
516
4,433
13,119
7,992
676
2,702
10,417
65,418
0
L
Kukulkan
OttOman3870
Kukulkan
9,776
192
110
1,090
9,205
4,068
432
2,663
6,542
39,948
0
L
Sun Wukong
ParadoxWacko
Sun Wukong
14,555
2,527
0
3,559
19,963
23,632
0
4,782
15,181
0
52,361
L
Jing Wei
16,727
11,890
0
5,548
18,763
9,776
953
5,299
13,464
0
73,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
40,133
199
Minions Killed
178
0
Camps Cleared
0
936,352
Distance Traveled
879,002
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,723
818
68
4
0
274,299
0
W
Sylvanus
12,228
679
22
1
0
314,835
0
W
Merlin
13,182
732
88
5
0
289,868
0
L
Kukulkan
11,626
646
58
3
0
215,506
3
L
Sun Wukong
13,929
774
49
3
0
392,814
0
L
Jing Wei
14,444
802
92
5
0
328,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role