Player Matchup

Anubis
Anubis
DeadBearzz
Anubis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,355 Elo+
Party 1
Cerberus
Cerberus
Wolfinger1998
Cerberus
Level 7
God Stats
1W - 4L
1,531 SR
Queue Stats
3W - 12L
1,279 Elo+
Party 1
Hades
Hades
xNeZiAnx_Temperr
Hades
Level 67
God Stats
4W - 3L
1,690 SR
Queue Stats
171W - 179L
1,477 Elo+
Solo
Team Averages
Level 53
1,573 SR
1,370 Elo+

VS

Team Averages
Level 99
1,472 SR
1,537 Elo+
Chiron
Chiron
ICYTAWT
Chiron
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 75L
1,429 Elo+
Solo
Ra
Ra
ShiYonSama
Ra
Level 69
God Stats
1W - 0L
1,246 SR
Queue Stats
2W - 1L
1,675 Elo+
Solo
Cthulhu
Cthulhu
XXMR_JEXX
Cthulhu
Level 143
God Stats
50W - 28L
1,669 SR
Queue Stats
912W - 920L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeadBearzz
Anubis
15
3 / 11 / 0
11,549
770
11,294
17,416
9,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Wolfinger1998
Cerberus
15
0 / 5 / 3
10,770
718
4,506
22,331
22,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 2 / 1
7,232
482
0
3,944
1,081

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ICYTAWT
Chiron
15
9 / 2 / 9
12,652
843
17,237
11,709
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 13
12,129
809
11,230
3,841
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XXMR_JEXX
Cthulhu
15
5 / 2 / 13
12,550
837
9,720
19,449
19,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
18
18
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeadBearzz
Anubis
3
11
0
0.27
W
Chiron
ICYTAWT
Chiron
9
2
9
6.75
W
4
0
13
10.5
L
Cerberus
Wolfinger1998
Cerberus
0
5
3
0.3
W
Cthulhu
XXMR_JEXX
Cthulhu
5
2
13
5.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
38,187
43,691
Taken
34,999
33,229
Mitigated
24,591
4,512
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeadBearzz
Anubis
11,294
413
107
1,409
17,416
9,541
35
7,653
9,338
74,574
0
W
Chiron
ICYTAWT
Chiron
17,237
9,982
694
3,751
11,709
3,770
1,951
7,986
3,713
0
59,248
W
11,230
1,123
4,146
1,856
3,841
1,385
615
2,242
1,599
41,747
0
L
Cerberus
Wolfinger1998
Cerberus
4,506
313
0
2,996
22,331
22,607
0
11,154
10,128
25,707
355
W
Cthulhu
XXMR_JEXX
Cthulhu
9,720
961
493
1,931
19,449
19,436
496
5,779
13,670
41,049
180
L
0
0
0
0
3,944
1,081
0
784
3,150
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
37,331
160
Minions Killed
148
0
Camps Cleared
0
502,114
Distance Traveled
804,726
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,549
770
86
6
0
213,694
2
W
Chiron
12,652
843
52
3
0
246,612
0
W
Ra
12,129
809
54
4
0
298,593
0
L
Cerberus
10,770
718
74
5
0
288,420
0
W
Cthulhu
12,550
837
42
3
0
259,521
0
L
Hades
7,232
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role