Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Archeblood
Zhong Kui
Level 108
God Stats
34W - 46L
1,419 SR
Queue Stats
112W - 112L
1,459 Elo+
Solo
Chernobog
Chernobog
JIMMYCHONG20
Chernobog
Level 109
God Stats
10W - 12L
1,448 SR
Queue Stats
97W - 91L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Psychojascat
Kukulkan
Level 47
God Stats
4W - 4L
1,525 SR
Queue Stats
24W - 33L
1,383 Elo+
Solo
Mercury
Mercury
gorogoldhand
Mercury
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 55L
1,446 Elo+
Solo
Team Averages
Level 83
1,478 SR
1,443 Elo+

VS

Team Averages
Level 69
1,474 SR
1,409 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ignizitas
Medusa
Level 154
God Stats
4W - 5L
1,378 SR
Queue Stats
18W - 16L
1,514 Elo+
Solo
Arachne
Arachne
Nihil79
Arachne
Level 81
God Stats
40W - 43L
1,493 SR
Queue Stats
298W - 356L
1,416 Elo+
Solo
Thanatos
Thanatos
Noticed-Kovanaut
Thanatos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,282 Elo+
Party 1
Osiris
Osiris
NoticedxMuehli
Osiris
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 1
7,500
682
6,904
9,557
9,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Archeblood
Zhong Kui
10
1 / 1 / 2
5,301
482
4,436
5,183
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
JIMMYCHONG20
Chernobog
10
1 / 0 / 2
5,981
544
2,970
4,097
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Psychojascat
Kukulkan
11
1 / 0 / 0
6,700
609
3,939
4,212
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
gorogoldhand
Mercury
12
2 / 0 / 3
6,728
612
2,632
6,901
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 0
5,494
499
5,098
11,028
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Ignizitas
Medusa
10
1 / 1 / 0
5,423
493
3,156
6,200
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Nihil79
Arachne
8
0 / 1 / 0
4,635
421
3,031
6,462
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
0 / 2 / 0
5,284
480
2,915
10,908
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
4,825
439
1,715
8,547
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
Zhong Kui
Archeblood
Zhong Kui
1
1
2
2
L
Medusa
Ignizitas
Medusa
1
1
0
1
W
Chernobog
JIMMYCHONG20
Chernobog
1
0
2
2
L
Arachne
Nihil79
Arachne
0
1
0
0
L
0
2
0
0
L
0
2
1
0.25
W
Kukulkan
Psychojascat
Kukulkan
1
0
0
1
W
Mercury
gorogoldhand
Mercury
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
15,915
29,950
Taken
43,145
17,445
Mitigated
23,733
6,389
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,904
1,825
0
2,277
9,557
9,187
0
0
8,851
0
51,928
L
Gilgamesh
 
Gilgamesh
5,098
1,489
0
2,872
11,028
10,087
0
0
11,028
0
26,801
W
Zhong Kui
Archeblood
Zhong Kui
4,436
675
0
578
5,183
3,521
0
0
5,183
24,733
0
L
Medusa
Ignizitas
Medusa
3,156
537
0
2,126
6,200
2,232
186
1,637
4,554
0
42,270
W
Chernobog
JIMMYCHONG20
Chernobog
2,970
1,785
0
1,744
4,097
1,298
352
0
4,097
0
43,935
L
Arachne
Nihil79
Arachne
3,031
2,565
0
2,834
6,462
2,224
153
1,773
4,689
0
20,103
L
2,915
658
0
6,066
10,908
4,128
0
2,569
8,311
0
39,419
L
1,715
341
0
1,021
8,547
5,062
48
2,359
6,188
0
20,555
W
Kukulkan
Psychojascat
Kukulkan
3,939
989
0
1,110
4,212
1,198
1,022
0
4,212
49,304
0
W
Mercury
gorogoldhand
Mercury
2,632
1,089
0
680
6,901
2,241
0
0
6,901
0
60,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
25,661
399
Minions Killed
242
0
Camps Cleared
0
1,061,092
Distance Traveled
1,057,355
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,500
682
93
8
0
213,967
1
L
Gilgamesh
5,494
499
44
4
0
201,032
0
W
Zhong Kui
5,301
482
37
3
0
205,472
0
L
Medusa
5,423
493
67
6
0
195,940
1
W
Chernobog
5,981
544
77
7
0
193,149
3
L
Arachne
4,635
421
29
3
0
203,202
0
L
Thanatos
5,284
480
66
6
0
227,289
0
L
Osiris
4,825
439
36
3
0
229,892
0
W
Kukulkan
6,700
609
99
9
0
186,288
4
W
Mercury
6,728
612
93
8
0
262,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role