Player Matchup

Hercules
Hercules
Big Black Gibbs
Hercules
Level 166
God Stats
8W - 6L
1,648 SR
Queue Stats
511W - 461L
1,566 Elo+
Party 1
Charon
Charon
Cawckalorum
Charon
Level 158
God Stats
2W - 2L
1,623 SR
Queue Stats
287W - 250L
1,615 Elo+
Party 1
Persephone
Persephone
I_Entei
Persephone
Level 156
God Stats
27W - 16L
1,726 SR
Queue Stats
83W - 77L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
KaWs_BeAr_253
Ratatoskr
Level 145
God Stats
3W - 5L
1,457 SR
Queue Stats
130W - 107L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maatness
Ah Muzen Cab
Level 148
God Stats
6W - 4L
1,737 SR
Queue Stats
58W - 41L
1,659 Elo+
Solo
Team Averages
Level 155
1,638 SR
1,599 Elo+

VS

Team Averages
Level 108
1,651 SR
1,581 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AspectedHelios
Maui
Level 14
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 2L
1,628 Elo+
Party 2
Vulcan
Vulcan
Boamarok
Vulcan
Level 126
God Stats
1W - 1L
1,351 SR
Queue Stats
29W - 30L
1,507 Elo+
Solo
Medusa
Medusa
Cynrick
Medusa
Level 127
God Stats
13W - 3L
1,852 SR
Queue Stats
95W - 61L
1,637 Elo+
Party 2
Janus
Janus
naturia
Janus
Level 143
God Stats
22W - 5L
1,843 SR
Queue Stats
170W - 115L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 4 / 2
7,485
749
6,677
13,285
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
13
0 / 4 / 5
7,838
784
6,272
12,242
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
I_Entei
Persephone
12
0 / 1 / 2
7,246
725
8,971
4,567
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
KaWs_BeAr_253
Ratatoskr
13
1 / 5 / 2
7,599
760
6,790
11,289
5,096
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Maatness
Ah Muzen Cab
17
3 / 3 / 1
9,239
924
8,207
8,357
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 8
8,566
857
11,146
11,545
12,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 12
9,029
903
4,359
7,395
6,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vulcan
Boamarok
Vulcan
13
2 / 3 / 7
7,810
781
9,183
8,513
4,031
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Cynrick
Medusa
16
5 / 1 / 6
9,267
927
8,536
10,532
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
naturia
Janus
16
3 / 1 / 10
9,093
909
9,794
6,652
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
17
17
Deaths
6
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
8
9
W
2
1
12
8
L
Hercules
2
4
2
0.75
W
Vulcan
Boamarok
Vulcan
2
3
7
1.83
L
Charon
0
4
5
0.63
W
Medusa
Cynrick
Medusa
5
1
6
8
L
Persephone
I_Entei
Persephone
0
1
2
1
L
Ratatoskr
KaWs_BeAr_253
Ratatoskr
1
5
2
0.4
L
Ah Muzen Cab
Maatness
Ah Muzen Cab
3
3
1
1.17
W
Janus
naturia
Janus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,917
Damage
43,018
49,740
Taken
44,637
33,061
Mitigated
30,703
6,664
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,146
1,550
0
1,444
11,545
12,483
120
5,359
6,017
0
16,324
W
4,359
363
0
586
7,395
6,687
0
1,962
5,392
6,952
0
L
Hercules
6,677
731
74
3,628
13,285
12,597
0
5,999
6,777
0
14,041
W
Vulcan
Boamarok
Vulcan
9,183
5,051
0
410
8,513
4,031
76
2,873
5,548
22,513
0
L
Charon
6,272
713
0
1,713
12,242
9,559
0
6,317
5,472
19,943
0
W
Medusa
Cynrick
Medusa
8,536
3,737
0
2,118
10,532
4,395
2,039
3,526
6,891
0
38,510
L
Persephone
I_Entei
Persephone
8,971
461
0
589
4,567
1,846
0
2,071
2,432
20,412
0
L
Ratatoskr
KaWs_BeAr_253
Ratatoskr
6,790
1,602
0
80
11,289
5,096
0
2,765
8,331
0
20,372
L
Ah Muzen Cab
Maatness
Ah Muzen Cab
8,207
2,817
0
580
8,357
3,963
219
5,695
2,425
0
49,992
W
Janus
naturia
Janus
9,794
1,040
0
708
6,652
3,107
0
1,523
5,033
37,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
43,765
201
Minions Killed
242
0
Camps Cleared
0
1,028,195
Distance Traveled
1,097,274
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,566
857
20
2
0
226,167
3
W
Maui
9,029
903
8
1
0
217,607
3
L
Hercules
7,485
749
19
2
0
191,122
0
W
Vulcan
7,810
781
35
4
0
204,686
2
L
Charon
7,838
784
19
2
0
201,533
0
W
Medusa
9,267
927
86
9
0
210,418
0
L
Persephone
7,246
725
21
2
0
205,493
0
L
Ratatoskr
7,599
760
41
4
0
213,422
2
L
Ah Muzen Cab
9,239
924
101
10
0
216,625
0
W
Janus
9,093
909
93
9
0
238,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role