Player Matchup

Artio
Artio
HyperNautix
Artio
Level 102
God Stats
1W - 0L
1,376 SR
Queue Stats
9W - 19L
1,287 Elo+
Party 3
Danzaburou
Danzaburou
Marleybarbie777
Danzaburou
Level 103
God Stats
2W - 0L
1,545 SR
Queue Stats
33W - 54L
1,325 Elo+
Party 3
Nemesis
Nemesis
Turret Gnome
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,311 Elo+
Party 3
Bakasura
Bakasura
darthwebhead
Bakasura
Level 109
God Stats
2W - 1L
1,425 SR
Queue Stats
17W - 25L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
horchatalatte
Zhong Kui
Level 106
God Stats
1W - 0L
1,543 SR
Queue Stats
17W - 21L
1,403 Elo+
Party 1
Team Averages
Level 90
1,478 SR
1,339 Elo+

VS

Team Averages
Level 95
1,485 SR
1,467 Elo+
Sun Wukong
Sun Wukong
BannedCobb
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 2
Erlang Shen
Erlang Shen
Deathtaker 702
Erlang Shen
Level 160
God Stats
2W - 5L
1,320 SR
Queue Stats
294W - 308L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
GETSOME1999
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,372 Elo+
Party 2
Hera
Hera
StakRaks
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,654 Elo+
Party 2
Artio
Artio
koZmik-KiDD23
Artio
Level 118
God Stats
8W - 6L
1,604 SR
Queue Stats
700W - 751L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,063
785
3,791
12,826
9,469
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Marleybarbie777
Danzaburou
14
2 / 2 / 6
8,366
930
7,875
6,058
2,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Turret Gnome
Nemesis
14
3 / 2 / 7
8,097
900
4,355
10,370
7,197
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
darthwebhead
Bakasura
15
7 / 2 / 4
8,978
998
9,422
9,025
6,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
horchatalatte
Zhong Kui
15
2 / 3 / 9
8,111
901
11,787
10,550
7,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BannedCobb
Sun Wukong
14
3 / 4 / 4
7,381
820
7,779
10,136
11,986
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Deathtaker 702
Erlang Shen
1
0 / 0 / 0
2,368
263
0
0
0
Gilgamesh
GETSOME1999
Gilgamesh
13
4 / 3 / 2
7,389
821
10,617
14,001
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
15
2 / 3 / 3
7,836
871
9,700
6,056
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 3
6,843
760
4,983
11,351
10,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
14
Kills
9
11
Deaths
14
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BannedCobb
Sun Wukong
3
4
4
1.25
L
Erlang Shen
Deathtaker 702
Erlang Shen
0
0
0
0
L
Gilgamesh
GETSOME1999
Gilgamesh
4
3
2
1.67
W
0
2
5
1.25
W
Danzaburou
Marleybarbie777
Danzaburou
2
2
6
2.5
L
Hera
2
3
3
1.17
W
Nemesis
Turret Gnome
Nemesis
3
2
7
3.25
W
Bakasura
darthwebhead
Bakasura
7
2
4
4.5
W
Zhong Kui
horchatalatte
Zhong Kui
2
3
9
2.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
33,079
48,829
Taken
41,544
32,791
Mitigated
35,737
20,877
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BannedCobb
Sun Wukong
7,779
1,274
0
1,158
10,136
11,986
0
3,991
5,912
0
14,641
L
Erlang Shen
Deathtaker 702
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
GETSOME1999
Gilgamesh
10,617
2,358
404
3,824
14,001
10,358
0
2,960
10,112
0
19,401
W
3,791
777
2,294
3,381
12,826
9,469
104
5,120
7,302
6,296
506
W
Danzaburou
Marleybarbie777
Danzaburou
7,875
2,029
223
954
6,058
2,785
730
1,780
4,278
0
25,306
L
Hera
9,700
2,325
0
24
6,056
2,554
0
2,714
3,302
20,350
0
W
Nemesis
Turret Gnome
Nemesis
4,355
1,233
1,254
3,371
10,370
7,197
704
2,923
7,320
0
6,976
W
Bakasura
darthwebhead
Bakasura
9,422
6,276
996
3,678
9,025
6,066
981
2,098
6,682
0
13,475
W
Zhong Kui
horchatalatte
Zhong Kui
11,787
2,526
1,577
3,149
10,550
7,274
481
2,762
7,698
19,713
0
L
4,983
718
2,648
2,974
11,351
10,839
0
5,407
5,934
9,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,615
Gold Earned
31,817
95
Minions Killed
68
0
Camps Cleared
0
880,082
Distance Traveled
602,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,381
820
12
1
0
159,885
0
L
Erlang Shen
2,368
263
0
0
0
0
0
L
Gilgamesh
7,389
821
13
1
0
168,211
0
W
Artio
7,063
785
7
1
0
188,059
0
W
Danzaburou
8,366
930
40
4
0
155,965
0
L
Hera
7,836
871
33
4
0
145,383
0
W
Nemesis
8,097
900
8
1
0
196,920
0
W
Bakasura
8,978
998
23
3
0
199,097
0
W
Zhong Kui
8,111
901
17
2
0
140,041
0
L
Artio
6,843
760
10
1
0
128,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role