Player Matchup

Merlin
Merlin
AJ4801
Merlin
Level 148
God Stats
0W - 2L
1,173 SR
Queue Stats
32W - 29L
1,546 Elo+
Party 4
Chiron
Chiron
MG Fragz
Chiron
Level 130
God Stats
0W - 1L
1,258 SR
Queue Stats
38W - 29L
1,576 Elo+
Party 4
Ra
Ra
Murtagh707
Ra
Level 142
God Stats
1W - 1L
1,713 SR
Queue Stats
46W - 34L
1,601 Elo+
Party 4
King Arthur
King Arthur
SSweetJP
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
broother35
Skadi
Level 89
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 114
1,434 SR
1,545 Elo+

VS

Team Averages
Level 92
1,518 SR
1,519 Elo+
Shiva
Shiva
BloomerTom22
Shiva
Level 123
God Stats
2W - 2L
1,363 SR
Queue Stats
105W - 85L
1,585 Elo+
Party 2
Guan Yu
Guan Yu
KyoTheHero
Guan Yu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Party 1
Nemesis
Nemesis
TM20K
Nemesis
Level 60
God Stats
1W - 0L
1,768 SR
Queue Stats
6W - 1L
1,712 Elo+
Party 1
Ah Puch
Ah Puch
ThekingbushOG
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,572 Elo+
Party 2
Scylla
Scylla
deezee12
Scylla
Level 69
God Stats
3W - 2L
1,458 SR
Queue Stats
79W - 74L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ4801
Merlin
10
1 / 3 / 2
5,374
1,075
4,876
5,230
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
MG Fragz
Chiron
12
1 / 1 / 2
5,705
1,141
6,076
2,314
962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 1
5,210
1,042
5,979
4,810
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
SSweetJP
King Arthur
6
0 / 2 / 1
4,286
857
1,378
2,802
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
5
0 / 1 / 1
4,268
854
743
1,474
571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
5,679
1,136
2,982
4,457
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
KyoTheHero
Guan Yu
10
1 / 1 / 6
6,001
1,200
1,285
7,347
3,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
TM20K
Nemesis
9
1 / 1 / 7
5,585
1,117
4,788
6,282
3,527
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
11
4 / 1 / 4
6,149
1,230
5,273
4,034
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
deezee12
Scylla
11
3 / 0 / 5
6,244
1,249
1,922
4,104
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
3
Kills
10
10
Deaths
3
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
AJ4801
Merlin
1
3
2
0.67
W
1
0
8
5
W
Guan Yu
KyoTheHero
Guan Yu
1
1
6
4
L
Chiron
MG Fragz
Chiron
1
1
2
2
L
1
3
1
0.5
L
King Arthur
SSweetJP
King Arthur
0
2
1
0.25
W
Nemesis
TM20K
Nemesis
1
1
7
4.5
W
Ah Puch
4
1
4
6
L
Skadi
0
1
1
0.5
W
Scylla
deezee12
Scylla
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,052
Damage
16,250
16,630
Taken
26,224
6,436
Mitigated
13,350
4,034
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AJ4801
Merlin
4,876
128
338
960
5,230
1,892
0
1,698
3,118
9,045
0
W
2,982
81
1,391
866
4,457
3,506
201
2,348
2,027
0
5,043
W
Guan Yu
KyoTheHero
Guan Yu
1,285
0
5,252
2,376
7,347
3,213
0
2,398
4,856
0
3,582
L
Chiron
MG Fragz
Chiron
6,076
1,081
690
368
2,314
962
0
1,368
902
0
14,440
L
5,979
21
708
800
4,810
1,742
0
1,758
2,757
9,336
0
L
King Arthur
SSweetJP
King Arthur
1,378
260
0
96
2,802
1,269
0
1,276
1,378
0
1,662
W
Nemesis
TM20K
Nemesis
4,788
1,122
0
1,154
6,282
3,527
330
2,731
3,551
0
6,954
W
Ah Puch
5,273
169
159
533
4,034
1,593
412
992
3,042
9,514
0
L
Skadi
743
387
0
74
1,474
571
0
1,095
379
0
757
W
Scylla
deezee12
Scylla
1,922
0
1,359
1,694
4,104
1,511
536
2,211
1,893
11,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
29,658
41
Minions Killed
48
0
Camps Cleared
0
368,477
Distance Traveled
561,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,374
1,075
15
3
0
90,316
0
W
Shiva
5,679
1,136
2
0
0
98,878
0
W
Guan Yu
6,001
1,200
6
1
0
139,426
0
L
Chiron
5,705
1,141
19
4
0
119,084
0
L
Ra
5,210
1,042
7
1
0
101,488
0
L
King Arthur
4,286
857
0
0
0
35,512
0
W
Nemesis
5,585
1,117
10
2
0
126,808
0
W
Ah Puch
6,149
1,230
14
3
0
89,013
0
L
Skadi
4,268
854
0
0
0
22,077
0
W
Scylla
6,244
1,249
16
3
0
107,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role