Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
T1BUR0N51N
Artemis
Level 127
God Stats
0W - 2L
1,474 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo
Nu Wa
Nu Wa
lm_show
Nu Wa
Level 87
God Stats
17W - 9L
1,612 SR
Queue Stats
270W - 283L
1,513 Elo+
Solo
Team Averages
Level 137
1,517 SR
1,496 Elo+

VS

Team Averages
Level 100
1,468 SR
1,472 Elo+
Sobek
Sobek
Callazan
Sobek
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 173L
1,504 Elo+
Solo
Janus
Janus
LuizDuBF
Janus
Level 140
God Stats
6W - 19L
1,202 SR
Queue Stats
204W - 202L
1,492 Elo+
Solo
Achilles
Achilles
SeuVulski
Achilles
Level 88
God Stats
12W - 3L
1,772 SR
Queue Stats
91W - 87L
1,447 Elo+
Solo
Pele
Pele
maxiakd
Pele
Level 29
God Stats
5W - 8L
1,366 SR
Queue Stats
25W - 24L
1,481 Elo+
Party 1
Chiron
Chiron
sancril
Chiron
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 45L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 0 / 1
3,663
733
2,713
4,244
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
 
Surtr
5
0 / 1 / 0
3,493
699
593
3,583
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bake Kujira
 
Bake Kujira
6
0 / 3 / 0
3,391
678
2,025
6,013
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
T1BUR0N51N
Artemis
7
2 / 0 / 0
3,928
786
4,058
1,898
602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
lm_show
Nu Wa
5
0 / 0 / 0
3,212
642
1,302
1,668
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Callazan
Sobek
4
0 / 0 / 1
3,561
712
1,516
5,120
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
LuizDuBF
Janus
7
1 / 0 / 0
3,753
751
2,863
2,212
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SeuVulski
Achilles
7
1 / 0 / 0
3,966
793
1,544
2,203
1,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
maxiakd
Pele
7
1 / 1 / 1
3,698
740
1,147
4,452
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
sancril
Chiron
5
1 / 2 / 1
3,579
716
2,254
3,970
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
1
1.5
L
Surtr
 
Surtr
0
1
0
0
L
Bake Kujira
 
Bake Kujira
0
3
0
0
W
Sobek
Callazan
Sobek
0
0
1
0.5
W
Janus
LuizDuBF
Janus
1
0
0
1
W
Achilles
SeuVulski
Achilles
1
0
0
1
L
Artemis
T1BUR0N51N
Artemis
2
0
0
2
L
Nu Wa
lm_show
Nu Wa
0
0
0
0
W
Pele
maxiakd
Pele
1
1
1
1.5
W
Chiron
sancril
Chiron
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,691
Damage
9,324
17,406
Taken
17,957
7,060
Mitigated
7,120
3,262
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,713
965
0
879
4,244
1,293
0
907
3,299
0
17,583
L
Surtr
 
Surtr
593
222
0
646
3,583
1,294
0
0
3,336
61
10,999
L
Bake Kujira
 
Bake Kujira
2,025
1,309
0
850
6,013
3,403
0
1,675
4,274
17,708
0
W
Sobek
Callazan
Sobek
1,516
399
0
1,759
5,120
2,810
0
891
4,223
7,099
0
W
Janus
LuizDuBF
Janus
2,863
670
0
990
2,212
540
0
699
1,455
23,563
0
W
Achilles
SeuVulski
Achilles
1,544
251
0
1,439
2,203
1,427
0
86
2,111
0
17,898
L
Artemis
T1BUR0N51N
Artemis
4,058
2,523
0
595
1,898
602
0
468
1,430
0
19,190
L
Nu Wa
lm_show
Nu Wa
1,302
319
0
292
1,668
468
0
1,077
441
13,962
0
W
Pele
maxiakd
Pele
1,147
117
0
897
4,452
1,222
0
816
3,596
0
17,848
W
Chiron
sancril
Chiron
2,254
1,066
122
754
3,970
1,121
0
719
3,245
0
13,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,687
Gold Earned
18,557
145
Minions Killed
127
0
Camps Cleared
0
501,046
Distance Traveled
558,159
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,663
733
27
5
0
121,126
0
L
Surtr
3,493
699
25
5
0
74,891
0
L
Bake Kujira
3,391
678
37
7
0
112,286
0
W
Sobek
3,561
712
8
2
0
108,912
3
W
Janus
3,753
751
46
9
0
105,345
1
W
Achilles
3,966
793
22
4
0
103,285
3
L
Artemis
3,928
786
27
5
0
103,460
0
L
Nu Wa
3,212
642
29
6
0
89,283
0
W
Pele
3,698
740
31
6
0
141,154
0
W
Chiron
3,579
716
20
4
0
99,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role