Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Aquuma
Bacchus
Level 128
God Stats
8W - 2L
1,557 SR
Queue Stats
176W - 176L
1,424 Elo+
Party 2
Odin
Odin
IIMarlon03II
Odin
Level 97
God Stats
2W - 0L
1,414 SR
Queue Stats
181W - 211L
1,417 Elo+
Party 2
Hachiman
Hachiman
MrGizmon
Hachiman
Level 56
God Stats
7W - 6L
1,480 SR
Queue Stats
16W - 13L
1,469 Elo+
Party 3
Thanatos
Thanatos
e1Nkor
Thanatos
Level 79
God Stats
19W - 20L
1,493 SR
Queue Stats
82W - 65L
1,530 Elo+
Party 3
Team Averages
Level 92
1,489 SR
1,468 Elo+

VS

Team Averages
Level 119
1,471 SR
1,328 Elo+
Bellona
Bellona
Ouranos65000
Bellona
Level 129
God Stats
0W - 2L
1,452 SR
Queue Stats
5W - 9L
1,174 Elo+
Party 4
Heimdallr
Heimdallr
Theee_Uncl3_
Heimdallr
Level 121
God Stats
15W - 15L
1,520 SR
Queue Stats
127W - 116L
1,511 Elo+
Party 1
Nox
Nox
V1k1nG92
Nox
Level 174
God Stats
26W - 17L
1,585 SR
Queue Stats
657W - 626L
1,515 Elo+
Party 1
Cerberus
Cerberus
deltouille65
Cerberus
Level 87
God Stats
1W - 3L
1,366 SR
Queue Stats
2W - 7L
1,267 Elo+
Party 4
Pele
Pele
shinigami-_-l7
Pele
Level 84
God Stats
0W - 1L
1,434 SR
Queue Stats
5W - 9L
1,174 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 1
6,494
541
5,776
3,132
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Aquuma
Bacchus
10
1 / 0 / 1
6,425
535
3,581
6,660
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 1
7,132
594
8,714
7,176
6,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MrGizmon
Hachiman
10
2 / 2 / 1
6,299
525
5,073
6,370
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
e1Nkor
Thanatos
11
2 / 1 / 4
7,010
584
6,056
9,913
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ouranos65000
Bellona
11
0 / 1 / 0
5,733
478
3,145
12,299
12,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Theee_Uncl3_
Heimdallr
11
1 / 1 / 1
6,049
504
5,785
9,370
3,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
6,257
521
3,757
5,899
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
deltouille65
Cerberus
9
1 / 1 / 0
5,847
487
2,418
7,541
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,470
456
2,295
9,656
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
3
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
W
Bacchus
Aquuma
Bacchus
1
0
1
1.5
W
1
0
1
1.5
W
Hachiman
MrGizmon
Hachiman
2
2
1
1.25
L
Bellona
Ouranos65000
Bellona
0
1
0
0
L
Heimdallr
Theee_Uncl3_
Heimdallr
1
1
1
1.5
L
1
1
0
1
L
Cerberus
deltouille65
Cerberus
1
1
0
1
W
Thanatos
e1Nkor
Thanatos
2
1
4
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,200
Damage
17,400
33,251
Taken
44,765
19,582
Mitigated
25,488
11,666
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,776
313
0
748
3,132
858
749
386
2,746
44,329
0
W
Bacchus
Aquuma
Bacchus
3,581
420
0
2,055
6,660
6,139
116
1,809
4,851
14,598
0
W
8,714
2,238
0
1,120
7,176
6,081
0
444
6,732
0
41,754
W
Hachiman
MrGizmon
Hachiman
5,073
3,467
0
1,587
6,370
2,316
552
1,291
5,079
0
36,625
L
Bellona
Ouranos65000
Bellona
3,145
2,191
0
7,374
12,299
12,553
0
301
11,960
0
25,099
L
Heimdallr
Theee_Uncl3_
Heimdallr
5,785
2,881
0
2,970
9,370
3,724
0
2,498
6,848
0
44,695
L
3,757
79
0
250
5,899
2,168
0
3,486
2,243
49,184
0
L
Cerberus
deltouille65
Cerberus
2,418
228
1,281
2,834
7,541
4,258
0
1,106
6,371
13,575
0
W
Thanatos
e1Nkor
Thanatos
6,056
672
0
6,156
9,913
4,188
522
2,245
7,668
0
54,835
L
2,295
930
0
544
9,656
2,785
0
1,548
7,986
0
33,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
29,356
318
Minions Killed
311
0
Camps Cleared
0
1,232,630
Distance Traveled
1,179,149
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,494
541
77
6
0
243,257
0
W
Bacchus
6,425
535
17
1
0
257,673
1
W
Odin
7,132
594
75
6
0
212,342
0
W
Hachiman
6,299
525
63
5
0
263,945
0
L
Bellona
5,733
478
47
4
0
227,808
0
L
Heimdallr
6,049
504
78
7
0
215,925
1
L
Nox
6,257
521
89
7
0
224,440
1
L
Cerberus
5,847
487
47
4
0
248,194
0
W
Thanatos
7,010
584
86
7
0
255,413
0
L
Pele
5,470
456
50
4
0
262,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role