Player Matchup

Jormungandr
Jormungandr
Bubblebox18
Jormungandr
Level 88
God Stats
41W - 40L
1,529 SR
Queue Stats
297W - 304L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
H3r0ln_Bob90
Ne Zha
Level 133
God Stats
36W - 36L
1,526 SR
Queue Stats
316W - 344L
1,404 Elo+
Solo
Raijin
Raijin
Whitephoenix420
Raijin
Level 129
God Stats
6W - 4L
1,440 SR
Queue Stats
327W - 325L
1,493 Elo+
Party 2
Team Averages
Level 117
1,499 SR
1,462 Elo+

VS

Team Averages
Level 112
1,545 SR
1,471 Elo+
Bastet
Bastet
Circasisam
Bastet
Level 145
God Stats
76W - 73L
1,531 SR
Queue Stats
442W - 468L
1,411 Elo+
Solo
Ra
Ra
DontEgoMe
Ra
Level 128
God Stats
2W - 1L
1,578 SR
Queue Stats
24W - 19L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
Monkxyz
Xing Tian
Level 64
God Stats
6W - 6L
1,525 SR
Queue Stats
18W - 15L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bubblebox18
Jormungandr
14
5 / 6 / 2
11,078
852
13,081
21,020
13,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
8
0 / 2 / 3
8,565
659
1,013
3,203
1,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 5 / 2
9,593
738
9,420
15,219
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Circasisam
Bastet
14
6 / 3 / 7
11,106
854
12,754
15,723
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 2 / 7
11,188
861
16,676
9,847
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Monkxyz
Xing Tian
12
2 / 2 / 6
9,651
742
4,652
13,450
16,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
13
13
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bubblebox18
Jormungandr
5
6
2
1
W
Bastet
Circasisam
Bastet
6
3
7
3.17
W
5
2
7
4.25
L
Ne Zha
0
2
3
0.75
W
Xing Tian
Monkxyz
Xing Tian
2
2
6
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
34,082
39,442
Taken
39,020
19,364
Mitigated
28,607
2,260
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bubblebox18
Jormungandr
13,081
2,196
0
494
21,020
13,023
0
12,896
7,891
41,095
908
W
Bastet
Circasisam
Bastet
12,754
3,453
0
5,354
15,723
6,500
2,003
8,593
7,025
0
53,844
W
16,676
2,615
2,308
3,083
9,847
5,984
867
6,486
3,325
71,825
0
L
Ne Zha
1,013
357
0
597
3,203
1,278
0
1,663
1,488
0
3,226
W
Xing Tian
Monkxyz
Xing Tian
4,652
430
0
651
13,450
16,123
321
6,984
6,466
10,702
0
L
9,420
1,348
0
1,169
15,219
5,063
0
6,527
8,615
35,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
31,945
97
Minions Killed
158
0
Camps Cleared
0
463,254
Distance Traveled
767,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,078
852
42
3
0
205,344
0
W
Bastet
11,106
854
59
5
0
283,286
0
W
Ra
11,188
861
87
7
0
225,844
0
L
Ne Zha
8,565
659
7
1
0
45,171
1
W
Xing Tian
9,651
742
12
1
0
258,116
2
L
Raijin
9,593
738
48
4
0
212,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role