Player Matchup

Hercules
Hercules
Silver V
 
Hercules
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Oxials
Kumbhakarna
Gold IV
Level 127
God Stats
1W - 1L
1,464 SR
Queue Stats
76W - 86L
1,260 MMR
Solo
Janus
Janus
Gold IV
TH1SG4MEISG4Y
Janus
Gold IV
Level 69
God Stats
18W - 21L
1,427 SR
Queue Stats
198W - 202L
1,333 MMR
Party 2
Skadi
Skadi
Gold V
Xboxonekiller13
Skadi
Gold V
Level 143
God Stats
5W - 3L
1,524 SR
Queue Stats
140W - 145L
1,263 MMR
Solo
Rama
Rama
Silver I
xZodgillax
Rama
Silver I
Level 129
God Stats
1W - 1L
1,526 SR
Queue Stats
52W - 61L
1,058 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,488 SR
1,283 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,551 SR
1,227 MMR
Yemoja
Yemoja
Silver II
IIIReanimatedIII
Yemoja
Silver II
Level 109
God Stats
2W - 3L
1,312 SR
Queue Stats
41W - 55L
1,115 MMR
Party 1
Bakasura
Bakasura
Bronze V
KaozControI
Bakasura
Bronze V
Level 129
God Stats
1W - 2L
1,575 SR
Queue Stats
2W - 6L
1,400 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
NBW Dream
Gilgamesh
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,222 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Ohh Nugz
Ah Puch
Silver IV
Level 107
God Stats
2W - 1L
1,706 SR
Queue Stats
21W - 32L
1,174 MMR
Solo
Apollo
Apollo
Bronze V
YoMothasPimp
Apollo
Bronze V
Level 46
God Stats
2W - 2L
1,662 SR
Queue Stats
3W - 9L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
8 / 1 / 3
8,755
673
11,296
12,407
8,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
Oxials
Kumbhakarna
9
1 / 1 / 7
6,666
513
1,758
10,662
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 3
7,925
610
12,189
5,305
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 6
7,912
609
7,018
7,099
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 3
6,775
521
4,015
6,692
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SerqetChernobogAo KuangAthena

VS

Bans
AwilixThe MorriganSurtrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,776
444
3,597
10,130
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
KaozControI
Bakasura
12
2 / 4 / 1
7,264
559
5,491
11,935
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
NBW Dream
Gilgamesh
11
0 / 3 / 2
6,012
462
6,432
12,533
9,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Ohh Nugz
Ah Puch
9
0 / 4 / 0
5,481
422
4,264
7,989
3,074
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
1 / 2 / 0
6,596
507
4,366
9,716
3,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
4
4
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
3
9.5
L
1
3
1
0.5
L
Bakasura
KaozControI
Bakasura
2
4
1
0.63
L
Gilgamesh
NBW Dream
Gilgamesh
0
3
2
0.33
L
Ah Puch
Ohh Nugz
Ah Puch
0
4
0
0
W
Kumbhakarna
Oxials
Kumbhakarna
1
1
7
4.5
W
4
0
3
5.5
W
3
0
6
6
L
Apollo
1
2
0
0.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,276
Damage
24,150
42,165
Taken
52,303
23,167
Mitigated
29,836
11,213
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,296
5,120
0
5,293
12,407
8,393
700
1,644
10,436
0
53,817
L
3,597
835
1,715
1,747
10,130
7,577
11
3,746
6,138
14,299
0
L
Bakasura
KaozControI
Bakasura
5,491
3,412
0
2,924
11,935
5,564
0
2,236
9,529
0
53,659
L
Gilgamesh
NBW Dream
Gilgamesh
6,432
1,131
0
1,954
12,533
9,639
0
1,725
10,722
2,006
37,152
L
Ah Puch
Ohh Nugz
Ah Puch
4,264
126
0
1,529
7,989
3,074
0
4,111
3,614
35,735
0
W
Kumbhakarna
Oxials
Kumbhakarna
1,758
115
0
2,229
10,662
7,635
0
3,215
7,267
15,526
0
W
12,189
789
0
1,108
5,305
2,042
0
2,404
2,901
54,276
0
W
7,018
3,711
0
852
7,099
2,650
697
652
6,112
0
72,555
L
Apollo
4,366
1,760
0
3,481
9,716
3,982
0
1,317
8,353
0
55,015
W
4,015
3,329
0
1,731
6,692
2,447
0
1,705
4,707
0
47,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,033
Gold Earned
31,129
391
Minions Killed
324
0
Camps Cleared
0
1,349,875
Distance Traveled
1,292,592
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,755
673
84
6
0
276,688
4
L
Yemoja
5,776
444
15
1
0
228,968
3
L
Bakasura
7,264
559
112
9
0
300,054
2
L
Gilgamesh
6,012
462
53
4
0
278,673
0
L
Ah Puch
5,481
422
47
4
0
255,587
5
W
Kumbhakarna
6,666
513
17
1
0
275,822
1
W
Janus
7,925
610
92
7
0
287,078
0
W
Skadi
7,912
609
113
9
0
267,291
2
L
Apollo
6,596
507
97
7
0
229,310
0
W
Rama
6,775
521
85
7
0
242,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role