Player Matchup

Arachne
Arachne
ForeverGoth1999
Arachne
Level 91
God Stats
4W - 2L
1,587 SR
Queue Stats
211W - 206L
1,446 Elo+
Party 2
Nike
Nike
Gecse3030
Nike
Level 57
God Stats
1W - 1L
1,515 SR
Queue Stats
28W - 43L
1,324 Elo+
Party 1
Cerberus
Cerberus
Hidd3nSqu1d
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,219 Elo+
Party 1
Shiva
Shiva
elmatadorxxx
Shiva
Level 158
God Stats
2W - 1L
1,436 SR
Queue Stats
234W - 270L
1,372 Elo+
Solo
Freya
Freya
xGETxSLAPPEDx
Freya
Level 146
God Stats
2W - 5L
1,125 SR
Queue Stats
206W - 189L
1,457 Elo+
Party 2
Team Averages
Level 94
1,433 SR
1,364 Elo+

VS

Team Averages
Level 101
1,325 SR
1,396 Elo+
The Morrigan
The Morrigan
SimplyAimazing
The Morrigan
Level 85
God Stats
0W - 4L
1,132 SR
Queue Stats
255W - 266L
1,353 Elo+
Solo
Merlin
Merlin
SlothZilla
Merlin
Level 128
God Stats
0W - 2L
1,227 SR
Queue Stats
308W - 337L
1,371 Elo+
Solo
Nike
Nike
YsofaKngBad
Nike
Level 121
God Stats
0W - 3L
1,319 SR
Queue Stats
322W - 332L
1,461 Elo+
Solo
Jing Wei
Jing Wei
jaruhaka
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,418 Elo+
Solo
Achilles
Achilles
svart-titan
Achilles
Level 84
God Stats
0W - 2L
1,449 SR
Queue Stats
66W - 73L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
9,400
855
11,648
10,927
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
18
8 / 2 / 12
9,666
879
13,609
17,784
10,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Hidd3nSqu1d
Cerberus
15
3 / 3 / 13
9,216
838
10,738
14,559
15,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 6
7,642
695
948
3,320
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 15
9,414
856
13,634
9,868
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SimplyAimazing
The Morrigan
14
2 / 4 / 6
8,195
745
8,785
8,061
3,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
SlothZilla
Merlin
14
0 / 5 / 4
7,784
708
7,887
7,359
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 6
8,668
788
10,189
17,584
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
jaruhaka
Jing Wei
13
3 / 5 / 7
8,138
740
7,811
10,607
4,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
svart-titan
Achilles
13
4 / 4 / 5
8,158
742
7,505
10,918
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
21
Kills
11
11
Deaths
21
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
W
Nike
8
2
12
7
W
Cerberus
Hidd3nSqu1d
Cerberus
3
3
13
3.17
L
The Morrigan
SimplyAimazing
The Morrigan
2
4
6
1.25
L
Merlin
SlothZilla
Merlin
0
5
4
0.4
L
2
3
6
1.67
W
1
1
6
4
L
Jing Wei
jaruhaka
Jing Wei
3
5
7
1.3
L
Achilles
svart-titan
Achilles
4
4
5
1.63
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,577
Damage
42,177
56,458
Taken
54,529
44,029
Mitigated
30,303
20,453
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,648
9,233
1,062
3,414
10,927
11,950
1,592
3,946
6,643
0
15,013
W
Nike
13,609
578
0
5,741
17,784
10,014
3
4,113
13,442
0
33,978
W
Cerberus
Hidd3nSqu1d
Cerberus
10,738
459
778
4,606
14,559
15,126
606
3,827
10,382
19,035
0
L
The Morrigan
SimplyAimazing
The Morrigan
8,785
1,410
799
1,967
8,061
3,284
0
4,068
3,993
20,845
75
L
Merlin
SlothZilla
Merlin
7,887
422
259
235
7,359
2,937
0
3,588
3,733
24,870
0
L
10,189
885
636
5,879
17,584
13,879
0
8,552
8,757
0
23,652
W
948
81
866
945
3,320
2,541
151
1,082
2,187
52
2,142
L
Jing Wei
jaruhaka
Jing Wei
7,811
5,026
99
1,328
10,607
4,789
0
4,818
5,545
0
21,342
L
Achilles
svart-titan
Achilles
7,505
1,546
660
1,253
10,918
5,414
0
3,398
7,421
0
17,674
W
13,634
4,590
875
2,166
9,868
4,398
1,226
3,591
6,107
33,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
40,943
117
Minions Killed
158
0
Camps Cleared
0
921,174
Distance Traveled
985,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,400
855
11
1
0
198,176
0
W
Nike
9,666
879
26
2
0
225,715
0
W
Cerberus
9,216
838
21
2
0
242,802
0
L
The Morrigan
8,195
745
33
3
0
206,367
0
L
Merlin
7,784
708
23
2
0
141,696
0
L
Nike
8,668
788
33
3
0
218,519
0
W
Shiva
7,642
695
4
0
0
57,879
0
L
Jing Wei
8,138
740
34
3
0
200,040
0
L
Achilles
8,158
742
35
3
0
218,910
0
W
Freya
9,414
856
55
5
0
196,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role