Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
D3MONLORD
Zhong Kui
Level 89
God Stats
4W - 5L
1,466 SR
Queue Stats
36W - 47L
1,424 Elo+
Party 1
Ares
Ares
ExtraOlive635
Ares
Level 69
God Stats
5W - 3L
1,601 SR
Queue Stats
42W - 46L
1,447 Elo+
Party 1
Janus
Janus
Mr_Bris_
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 65L
1,473 Elo+
Solo
Team Averages
Level 80
1,513 SR
1,469 Elo+

VS

Team Averages
Level 101
1,614 SR
1,426 Elo+
Arachne
Arachne
GavinTheCRUST
Arachne
Level 67
God Stats
2W - 5L
1,562 SR
Queue Stats
101W - 119L
1,490 Elo+
Solo
Neith
Neith
HOH HYDRO
Neith
Level 107
God Stats
4W - 3L
1,624 SR
Queue Stats
69W - 67L
1,465 Elo+
Solo
Bacchus
Bacchus
JointedHook3375
Bacchus
Level 122
God Stats
10W - 10L
1,611 SR
Queue Stats
218W - 219L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
Nidusqang
Kukulkan
Level 127
God Stats
11W - 9L
1,579 SR
Queue Stats
106W - 95L
1,456 Elo+
Party 2
Odin
Odin
ReaperVapes
Odin
Level 82
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 6L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 1 / 0
5,704
634
3,608
5,986
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
 
Achilles
9
0 / 0 / 0
4,994
555
1,253
5,998
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
D3MONLORD
Zhong Kui
8
2 / 0 / 0
4,961
551
5,372
5,490
3,997
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 0 / 2
4,764
529
2,785
7,653
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Mr_Bris_
Janus
10
0 / 1 / 0
5,236
582
1,853
3,226
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
2 / 0 / 0
5,222
580
2,214
6,702
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
HOH HYDRO
Neith
7
0 / 1 / 0
4,321
480
4,242
5,256
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,838
538
3,084
6,959
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Nidusqang
Kukulkan
6
0 / 0 / 0
4,314
479
516
1,819
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 1
4,435
493
2,552
4,801
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
1
0
1
W
Achilles
 
Achilles
0
0
0
0
W
Zhong Kui
D3MONLORD
Zhong Kui
2
0
0
2
W
0
0
2
1
L
Arachne
2
0
0
2
L
Neith
HOH HYDRO
Neith
0
1
0
0
L
0
1
0
0
W
Janus
Mr_Bris_
Janus
0
1
0
0
L
Kukulkan
Nidusqang
Kukulkan
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
12,608
28,353
Taken
25,537
14,724
Mitigated
13,638
12,107
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,608
831
0
1,753
5,986
2,853
13
0
5,986
0
31,523
W
Achilles
 
Achilles
1,253
212
0
2,262
5,998
2,671
84
902
5,096
0
32,712
W
Zhong Kui
D3MONLORD
Zhong Kui
5,372
937
0
3,484
5,490
3,997
244
1,555
3,935
36,660
0
W
2,785
206
0
3,428
7,653
4,152
144
1,143
6,510
11,213
0
L
Arachne
2,214
1,762
0
1,557
6,702
2,212
0
1,471
5,107
0
27,264
L
Neith
HOH HYDRO
Neith
4,242
1,142
231
1,163
5,256
1,982
0
4,188
1,068
0
25,740
L
3,084
449
0
3,067
6,959
6,030
0
3,741
3,218
16,688
0
W
Janus
Mr_Bris_
Janus
1,853
122
0
1,180
3,226
1,051
0
0
3,226
44,053
0
L
Kukulkan
Nidusqang
Kukulkan
516
40
0
375
1,819
494
0
232
1,559
21,886
0
L
2,552
448
0
500
4,801
2,920
0
192
4,575
0
14,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
23,130
256
Minions Killed
169
0
Camps Cleared
0
924,236
Distance Traveled
829,506
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,704
634
53
6
0
171,044
0
W
Achilles
4,994
555
57
6
0
213,143
0
W
Zhong Kui
4,961
551
63
7
0
168,088
2
W
Ares
4,764
529
12
1
0
201,091
6
L
Arachne
5,222
580
46
5
0
202,358
0
L
Neith
4,321
480
37
4
0
164,168
0
L
Bacchus
4,838
538
20
2
0
188,914
4
W
Janus
5,236
582
71
8
0
170,870
0
L
Kukulkan
4,314
479
44
5
0
111,099
0
L
Odin
4,435
493
22
2
0
162,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role