Player Matchup

Athena
Athena
 
Athena
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AquaPunch
Sol
Level 154
God Stats
6W - 7L
1,599 SR
Queue Stats
22W - 29L
1,412 Elo+
Party 3
Jing Wei
Jing Wei
Skolbit
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,444 Elo+
Party 3
Thor
Thor
Zelnokk
Thor
Level 66
God Stats
3W - 3L
1,452 SR
Queue Stats
38W - 30L
1,544 Elo+
Solo
Nu Wa
Nu Wa
d4rkm4dness
Nu Wa
Level 158
God Stats
32W - 33L
1,458 SR
Queue Stats
278W - 298L
1,373 Elo+
Solo
Team Averages
Level 118
1,502 SR
1,454 Elo+

VS

Team Averages
Level 86
1,468 SR
1,502 Elo+
Baba Yaga
Baba Yaga
Arkiplix
Baba Yaga
Level 128
God Stats
2W - 3L
1,549 SR
Queue Stats
29W - 33L
1,410 Elo+
Solo
Mercury
Mercury
LOLwate010
Mercury
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 66L
1,540 Elo+
Party 2
Chronos
Chronos
RazerZYW
Chronos
Level 125
God Stats
1W - 1L
1,594 SR
Queue Stats
54W - 30L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
maxiakd
Gilgamesh
Level 29
God Stats
2W - 5L
1,445 SR
Queue Stats
25W - 24L
1,512 Elo+
Party 1
Tyr
Tyr
sancril
Tyr
Level 85
God Stats
0W - 6L
1,252 SR
Queue Stats
40W - 45L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 5
5,229
523
3,191
5,379
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 2
6,616
662
3,701
7,279
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Skolbit
Jing Wei
9
0 / 1 / 0
5,506
551
4,065
5,009
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Zelnokk
Thor
11
6 / 0 / 2
6,733
673
5,574
7,362
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
5,622
562
4,649
3,961
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arkiplix
Baba Yaga
8
1 / 4 / 0
5,308
531
3,091
5,855
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
LOLwate010
Mercury
10
0 / 2 / 1
5,524
552
1,954
8,867
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
RazerZYW
Chronos
9
2 / 1 / 0
5,554
555
5,198
4,920
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
maxiakd
Gilgamesh
12
2 / 1 / 0
6,577
658
3,674
9,436
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
8
0 / 0 / 1
4,917
492
2,050
5,996
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
5
5
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
W
2
1
2
3
L
Baba Yaga
Arkiplix
Baba Yaga
1
4
0
0.25
L
Mercury
LOLwate010
Mercury
0
2
1
0.25
L
Chronos
RazerZYW
Chronos
2
1
0
2
W
Jing Wei
Skolbit
Jing Wei
0
1
0
0
W
Thor
Zelnokk
Thor
6
0
2
7
W
0
2
3
0.75
L
Gilgamesh
maxiakd
Gilgamesh
2
1
0
2
L
Tyr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
15,967
28,990
Taken
35,074
11,215
Mitigated
16,210
12,631
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,191
1,142
0
1,075
5,379
3,312
220
2,303
3,060
12,506
0
W
3,701
2,159
0
4,808
7,279
2,099
884
1,424
5,739
52,786
0
L
Baba Yaga
Arkiplix
Baba Yaga
3,091
765
0
1,044
5,855
2,083
0
2,636
3,219
27,769
0
L
Mercury
LOLwate010
Mercury
1,954
1,019
0
515
8,867
3,176
0
2,189
6,678
0
46,613
L
Chronos
RazerZYW
Chronos
5,198
2,390
0
1,273
4,920
1,589
0
1,670
3,250
40,294
0
W
Jing Wei
Skolbit
Jing Wei
4,065
2,894
0
1,339
5,009
1,723
0
2,356
2,653
0
42,153
W
Thor
Zelnokk
Thor
5,574
1,941
0
4,446
7,362
2,866
282
1,980
5,288
0
37,222
W
4,649
2,668
0
963
3,961
1,215
0
0
3,961
33,600
0
L
Gilgamesh
maxiakd
Gilgamesh
3,674
718
0
878
9,436
6,205
0
3,842
5,594
0
52,118
L
Tyr
2,050
370
696
1,455
5,996
3,157
0
1,204
4,792
0
7,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
27,880
285
Minions Killed
335
0
Camps Cleared
0
1,027,264
Distance Traveled
1,042,185
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,229
523
16
2
0
224,768
0
W
Sol
6,616
662
98
10
0
206,260
4
L
Baba Yaga
5,308
531
65
7
0
206,312
0
L
Mercury
5,524
552
70
7
0
243,284
0
L
Chronos
5,554
555
90
9
0
197,725
4
W
Jing Wei
5,506
551
71
7
0
193,501
0
W
Thor
6,733
673
59
6
0
220,355
0
W
Nu Wa
5,622
562
41
4
0
182,380
0
L
Gilgamesh
6,577
658
98
10
0
177,000
0
L
Tyr
4,917
492
12
1
0
217,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role