Player Matchup

Thor
Thor
Ahadiel
Thor
Level 138
God Stats
0W - 3L
1,208 SR
Queue Stats
40W - 35L
1,550 Elo+
Party 1
Yemoja
Yemoja
Putzman
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,546 Elo+
Party 1
Sobek
Sobek
VolatileKuma
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 63L
1,537 Elo+
Party 1
Artemis
Artemis
bruno_goldfish1
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,436 Elo+
Party 3
Merlin
Merlin
firehead104
Merlin
Level 100
God Stats
2W - 1L
1,749 SR
Queue Stats
12W - 15L
1,386 Elo+
Party 3
Team Averages
Level 111
1,491 SR
1,491 Elo+

VS

Team Averages
Level 126
1,502 SR
1,468 Elo+
Hel
Hel
Goldyballs
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,444 Elo+
Solo
Hou Yi
Hou Yi
MrXtin
Hou Yi
Level 143
God Stats
12W - 5L
1,636 SR
Queue Stats
619W - 590L
1,486 Elo+
Party 2
Tyr
Tyr
Rever3nd11
Tyr
Level 123
God Stats
8W - 5L
1,448 SR
Queue Stats
90W - 112L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
WhiteyDuvall89
Ah Puch
Level 147
God Stats
9W - 11L
1,424 SR
Queue Stats
620W - 610L
1,481 Elo+
Party 2
Chaac
Chaac
sdmfdurt
Chaac
Level 130
God Stats
6W - 5L
1,500 SR
Queue Stats
265W - 273L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ahadiel
Thor
11
0 / 2 / 3
6,312
631
7,374
7,103
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Putzman
Yemoja
14
0 / 0 / 2
7,305
731
2,590
7,183
4,935
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 5 / 2
6,315
632
2,632
12,142
10,390
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 2
7,434
743
14,209
10,766
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
2 / 0 / 1
7,623
762
7,685
7,327
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
6,733
673
3,254
6,397
3,367
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
MrXtin
Hou Yi
15
9 / 0 / 2
8,629
863
11,372
8,734
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 1 / 10
7,430
743
5,153
10,375
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 1 / 8
7,018
702
12,494
5,599
2,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
sdmfdurt
Chaac
14
1 / 1 / 9
7,486
749
9,722
8,600
7,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
3
Kills
12
12
Deaths
3
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
Ahadiel
Thor
0
2
3
0.75
W
0
0
8
4
W
Hou Yi
MrXtin
Hou Yi
9
0
2
10
L
Yemoja
Putzman
Yemoja
0
0
2
1
W
1
1
10
6
L
0
5
2
0.2
W
1
1
8
5
L
1
5
2
0.4
L
Merlin
2
0
1
2.5
W
Chaac
sdmfdurt
Chaac
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
41,995
44,521
Taken
39,705
27,573
Mitigated
26,195
17,983
Healing
26,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ahadiel
Thor
7,374
241
534
709
7,103
3,109
0
2,978
4,125
0
9,342
W
3,254
122
7,894
5,038
6,397
3,367
0
2,334
4,063
7,345
0
W
Hou Yi
MrXtin
Hou Yi
11,372
5,663
430
2,215
8,734
3,616
0
2,766
5,968
0
23,402
L
Yemoja
Putzman
Yemoja
2,590
734
8,720
3,588
7,183
4,935
0
1,498
5,685
7,114
0
W
5,153
152
1,998
2,984
10,375
9,234
0
2,960
7,415
0
11,135
L
2,632
87
432
603
12,142
10,390
0
2,674
9,468
3,045
0
W
12,494
54
369
2,412
5,599
2,008
0
1,629
3,970
21,786
0
L
14,209
2,502
1,174
942
10,766
5,276
0
4,025
6,741
0
25,552
L
Merlin
7,685
220
406
875
7,327
3,863
0
4,573
2,754
31,344
0
W
Chaac
sdmfdurt
Chaac
9,722
610
675
2,230
8,600
7,970
0
3,218
5,382
0
23,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
37,296
105
Minions Killed
97
0
Camps Cleared
0
833,227
Distance Traveled
937,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,312
631
5
1
0
173,825
0
W
Hel
6,733
673
16
2
0
186,783
0
W
Hou Yi
8,629
863
28
3
0
175,047
0
L
Yemoja
7,305
731
17
2
0
159,589
0
W
Tyr
7,430
743
17
2
0
212,720
0
L
Sobek
6,315
632
3
0
0
164,001
0
W
Ah Puch
7,018
702
13
1
0
184,628
0
L
Artemis
7,434
743
35
4
0
165,124
0
L
Merlin
7,623
762
45
5
0
170,688
0
W
Chaac
7,486
749
23
2
0
178,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role