Player Matchup

Sun Wukong
Sun Wukong
GandalfDaWhite17
Sun Wukong
Level 101
God Stats
2W - 4L
1,368 SR
Queue Stats
235W - 228L
1,497 Elo+
Party 1
Raijin
Raijin
ItzMAAM
Raijin
Level 77
God Stats
0W - 2L
1,271 SR
Queue Stats
74W - 72L
1,541 Elo+
Party 1
Anubis
Anubis
KingMaz92
Anubis
Level 158
God Stats
3W - 5L
1,489 SR
Queue Stats
243W - 225L
1,508 Elo+
Party 1
Chiron
Chiron
ReZzTaR
Chiron
Level 122
God Stats
18W - 9L
1,655 SR
Queue Stats
236W - 231L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
senchy
Hun Batz
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,468 Elo+
Solo
Team Averages
Level 119
1,457 SR
1,503 Elo+

VS

Team Averages
Level 140
1,682 SR
1,509 Elo+
Anubis
Anubis
IanDaMan02
Anubis
Level 126
God Stats
2W - 1L
1,478 SR
Queue Stats
116W - 111L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
MFNMuffinMan
Cernunnos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,429 Elo+
Solo
Atlas
Atlas
Mini D Rock
Atlas
Level 155
God Stats
3W - 1L
1,617 SR
Queue Stats
207W - 198L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
ProdogyMuffin
Nu Wa
Level 131
God Stats
5W - 0L
1,939 SR
Queue Stats
109W - 104L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
anialator365
Kukulkan
Level 145
God Stats
2W - 0L
1,875 SR
Queue Stats
142W - 118L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GandalfDaWhite17
Sun Wukong
13
1 / 3 / 5
7,291
729
4,110
14,353
12,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
ItzMAAM
Raijin
11
1 / 4 / 4
6,690
669
3,395
7,652
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
KingMaz92
Anubis
13
1 / 4 / 5
7,222
722
3,492
8,325
4,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ReZzTaR
Chiron
16
6 / 1 / 2
8,739
874
10,956
9,098
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
senchy
Hun Batz
12
0 / 4 / 4
6,524
652
7,638
7,316
3,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IanDaMan02
Anubis
14
2 / 2 / 10
8,433
843
8,123
6,255
2,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
MFNMuffinMan
Cernunnos
15
4 / 2 / 9
8,860
886
8,553
6,633
2,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 10
8,835
884
6,956
8,740
7,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 7
8,302
830
5,052
5,262
1,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
anialator365
Kukulkan
15
4 / 1 / 6
9,204
920
12,053
5,995
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
9
Kills
15
16
Deaths
9
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GandalfDaWhite17
Sun Wukong
1
3
5
1.17
W
Anubis
IanDaMan02
Anubis
2
2
10
3.5
L
Raijin
ItzMAAM
Raijin
1
4
4
0.75
L
Anubis
KingMaz92
Anubis
1
4
5
0.88
W
Cernunnos
MFNMuffinMan
Cernunnos
4
2
9
4.25
W
3
2
10
4
W
2
2
7
2.75
L
Chiron
ReZzTaR
Chiron
6
1
2
7
W
Kukulkan
anialator365
Kukulkan
4
1
6
7
L
Hun Batz
senchy
Hun Batz
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,591
Damage
40,737
46,744
Taken
32,885
27,164
Mitigated
17,328
12,068
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GandalfDaWhite17
Sun Wukong
4,110
264
628
1,383
14,353
12,746
0
8,738
4,919
0
8,357
W
Anubis
IanDaMan02
Anubis
8,123
91
1,486
1,050
6,255
2,459
385
405
5,726
18,495
0
L
Raijin
ItzMAAM
Raijin
3,395
244
879
327
7,652
2,464
0
5,987
1,565
6,450
0
L
Anubis
KingMaz92
Anubis
3,492
0
1,133
1,660
8,325
4,641
0
7,111
627
15,323
0
W
Cernunnos
MFNMuffinMan
Cernunnos
8,553
4,975
212
698
6,633
2,763
1,570
1,322
5,157
0
19,319
W
6,956
1,253
702
1,151
8,740
7,866
0
2,714
5,818
11,840
0
W
5,052
721
1,511
319
5,262
1,684
1,500
713
4,429
10,004
0
L
Chiron
ReZzTaR
Chiron
10,956
1,328
2,433
2,399
9,098
3,926
0
5,037
3,844
0
27,633
W
Kukulkan
anialator365
Kukulkan
12,053
203
1,780
1,740
5,995
2,556
710
1,015
4,868
29,487
0
L
Hun Batz
senchy
Hun Batz
7,638
0
816
410
7,316
3,387
0
3,586
3,605
0
15,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
43,634
97
Minions Killed
125
0
Camps Cleared
0
917,283
Distance Traveled
1,040,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,291
729
12
1
0
180,329
0
W
Anubis
8,433
843
26
3
0
202,404
0
L
Raijin
6,690
669
3
0
0
150,374
0
L
Anubis
7,222
722
28
3
0
161,641
0
W
Cernunnos
8,860
886
32
3
0
184,597
0
W
Atlas
8,835
884
7
1
0
206,627
0
W
Nu Wa
8,302
830
17
2
0
223,294
0
L
Chiron
8,739
874
44
4
0
224,941
0
W
Kukulkan
9,204
920
43
4
0
223,217
0
L
Hun Batz
6,524
652
10
1
0
199,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role