Player Matchup

Discordia
Discordia
Silver III
Dirty-Rice123
Discordia
Silver III
Level 80
God Stats
32W - 28L
1,513 SR
Queue Stats
52W - 63L
898 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
FuryZaida
Hou Yi
Silver IV
Level 44
God Stats
4W - 3L
1,515 SR
Queue Stats
21W - 39L
966 MMR
Solo
Surtr
Surtr
Silver III
Sloose69
Surtr
Silver III
Level 84
God Stats
42W - 40L
1,517 SR
Queue Stats
60W - 74L
850 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 69
1,515 SR
905 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,445 SR
924 MMR
Ares
Ares
Silver IV
Mue777
Ares
Silver IV
Level 154
God Stats
7W - 18L
1,290 SR
Queue Stats
415W - 507L
747 MMR
Solo
Danzaburou
Danzaburou
Silver II
combatwombat0
Danzaburou
Silver II
Level 91
God Stats
12W - 16L
1,495 SR
Queue Stats
52W - 66L
951 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
munaak2timees
Baron Samedi
Silver III
Level 68
God Stats
6W - 10L
1,551 SR
Queue Stats
54W - 70L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dirty-Rice123
Discordia
17
3 / 3 / 6
14,184
747
26,790
12,315
5,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
FuryZaida
Hou Yi
18
7 / 3 / 3
14,935
786
13,957
14,576
6,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Sloose69
Surtr
14
0 / 6 / 9
12,535
660
12,789
21,358
21,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AnubisAchillesHadesAh PuchVamana

VS

Bans
HeraKumbhakarnaMulanYmirBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Mue777
Ares
17
4 / 3 / 6
13,457
708
8,480
22,619
25,657
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
combatwombat0
Danzaburou
15
3 / 3 / 6
13,394
705
13,838
20,027
7,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
munaak2timees
Baron Samedi
17
5 / 4 / 7
13,854
729
13,830
18,939
9,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
10
Kills
12
12
Deaths
10
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dirty-Rice123
Discordia
3
3
6
2
W
Hou Yi
FuryZaida
Hou Yi
7
3
3
2.83
L
Ares
Mue777
Ares
4
3
6
2.33
W
Surtr
Sloose69
Surtr
0
6
9
0.75
L
Danzaburou
combatwombat0
Danzaburou
3
3
6
2
L
Baron Samedi
munaak2timees
Baron Samedi
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,536
Damage
36,148
48,249
Taken
61,585
33,254
Mitigated
43,376
6,299
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dirty-Rice123
Discordia
26,790
459
125
688
12,315
5,285
120
7,972
4,343
84,675
0
W
Hou Yi
FuryZaida
Hou Yi
13,957
5,722
0
1,143
14,576
6,693
2,410
7,692
6,884
0
69,903
L
Ares
Mue777
Ares
8,480
148
515
4,655
22,619
25,657
127
8,487
13,613
34,839
0
W
Surtr
Sloose69
Surtr
12,789
3,081
439
3,904
21,358
21,276
243
7,376
13,982
494
37,106
L
Danzaburou
combatwombat0
Danzaburou
13,838
5,151
0
2,586
20,027
7,780
938
10,973
8,584
0
68,313
L
Baron Samedi
munaak2timees
Baron Samedi
13,830
268
1,334
5,938
18,939
9,939
350
8,016
10,563
64,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
40,705
235
Minions Killed
210
0
Camps Cleared
0
1,040,464
Distance Traveled
966,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,184
747
95
5
0
369,408
0
W
Hou Yi
14,935
786
109
6
0
326,258
0
L
Ares
13,457
708
26
1
0
330,205
0
W
Surtr
12,535
660
31
2
0
344,798
0
L
Danzaburou
13,394
705
92
5
0
325,163
0
L
Baron Samedi
13,854
729
92
5
0
311,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role