Player Matchup

Danzaburou
Danzaburou
ChronoFangT
Danzaburou
Level 86
God Stats
2W - 2L
1,380 SR
Queue Stats
14W - 24L
1,340 Elo+
Solo
Yu Huang
Yu Huang
MalTheRonin
Yu Huang
Level 20
God Stats
3W - 3L
1,502 SR
Queue Stats
6W - 11L
1,305 Elo+
Party 1
Chang'e
Chang'e
MaybePulse
Chang'e
Level 108
God Stats
3W - 2L
1,481 SR
Queue Stats
38W - 33L
1,451 Elo+
Party 1
Hel
Hel
Shy_upone
Hel
Level 88
God Stats
1W - 3L
1,425 SR
Queue Stats
46W - 74L
1,395 Elo+
Solo
Hera
Hera
YNW_MarshMelly
Hera
Level 97
God Stats
2W - 6L
1,220 SR
Queue Stats
13W - 13L
1,458 Elo+
Party 1
Team Averages
Level 80
1,402 SR
1,390 Elo+

VS

Team Averages
Level 102
1,457 SR
1,416 Elo+
Janus
Janus
 
Janus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KillerFashow
Cerberus
Level 157
God Stats
5W - 12L
1,273 SR
Queue Stats
939W - 1,066L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Loan022
Nu Wa
Level 128
God Stats
67W - 72L
1,563 SR
Queue Stats
120W - 160L
1,471 Elo+
Solo
Odin
Odin
gritner
Odin
Level 82
God Stats
0W - 3L
1,535 SR
Queue Stats
45W - 58L
1,362 Elo+
Party 2
Discordia
Discordia
imacc_3x
Discordia
Level 62
God Stats
1W - 2L
1,416 SR
Queue Stats
2W - 5L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronoFangT
Danzaburou
12
0 / 0 / 4
6,470
924
4,082
5,702
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
MalTheRonin
Yu Huang
12
1 / 0 / 3
6,368
910
5,062
3,859
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
MaybePulse
Chang'e
12
4 / 0 / 1
6,927
990
8,226
6,713
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
5,940
849
1,210
3,477
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 1 / 2
6,758
965
4,884
5,304
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 1
5,907
844
4,459
6,733
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KillerFashow
Cerberus
12
1 / 1 / 0
5,987
855
3,830
8,014
7,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Loan022
Nu Wa
8
0 / 0 / 0
5,552
793
1,174
2,169
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
gritner
Odin
11
1 / 0 / 1
6,241
892
2,789
4,297
3,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
imacc_3x
Discordia
11
0 / 3 / 1
6,082
869
5,877
6,277
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Danzaburou
ChronoFangT
Danzaburou
0
0
4
2
L
Cerberus
KillerFashow
Cerberus
1
1
0
1
L
Nu Wa
Loan022
Nu Wa
0
0
0
0
W
Yu Huang
MalTheRonin
Yu Huang
1
0
3
2.5
W
Chang'e
MaybePulse
Chang'e
4
0
1
4.5
W
0
1
1
0.5
W
3
1
2
4
L
Odin
gritner
Odin
1
0
1
1.5
L
Discordia
imacc_3x
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
18,129
25,055
Taken
27,490
8,868
Mitigated
15,938
7,648
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,459
41
59
526
6,733
2,519
0
5,371
1,362
16,799
0
W
Danzaburou
ChronoFangT
Danzaburou
4,082
937
0
989
5,702
2,168
891
3,020
2,500
0
16,010
L
Cerberus
KillerFashow
Cerberus
3,830
32
0
1,621
8,014
7,572
0
4,942
3,072
13,987
0
L
Nu Wa
Loan022
Nu Wa
1,174
525
23
302
2,169
574
264
1,382
787
7,432
0
W
Yu Huang
MalTheRonin
Yu Huang
5,062
576
0
1,179
3,859
1,245
388
2,528
1,113
11,792
0
W
Chang'e
MaybePulse
Chang'e
8,226
605
846
2,033
6,713
2,492
405
4,006
2,341
18,784
0
W
1,210
82
266
343
3,477
1,124
314
1,257
2,044
10,861
0
W
4,884
747
0
1,992
5,304
1,839
517
3,395
1,717
20,451
0
L
Odin
gritner
Odin
2,789
399
0
1,019
4,297
3,046
0
2,186
2,111
0
7,223
L
Discordia
imacc_3x
Discordia
5,877
413
0
590
6,277
2,227
0
5,501
776
15,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,463
Gold Earned
29,769
151
Minions Killed
116
0
Camps Cleared
0
768,786
Distance Traveled
657,082
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,907
844
31
4
0
153,706
0
W
Danzaburou
6,470
924
26
4
0
169,247
2
L
Cerberus
5,987
855
22
3
0
158,820
0
L
Nu Wa
5,552
793
15
2
0
51,201
0
W
Yu Huang
6,368
910
20
3
0
169,180
0
W
Chang'e
6,927
990
39
6
0
167,563
0
W
Hel
5,940
849
23
3
0
103,920
0
W
Hera
6,758
965
43
6
0
158,876
0
L
Odin
6,241
892
12
2
0
146,727
0
L
Discordia
6,082
869
36
5
0
146,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role