Player Matchup

Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
A-killer-nugget
Neith
Level 67
God Stats
56W - 49L
1,511 SR
Queue Stats
203W - 210L
1,492 Elo+
Party 1
Janus
Janus
DemonSamurai2
Janus
Level 61
God Stats
11W - 2L
1,871 SR
Queue Stats
116W - 108L
1,454 Elo+
Solo
Bacchus
Bacchus
Larzen_91
Bacchus
Level 188
God Stats
195W - 176L
1,508 SR
Queue Stats
630W - 607L
1,450 Elo+
Party 1
Surtr
Surtr
Sebabalo
Surtr
Level 107
God Stats
3W - 12L
1,212 SR
Queue Stats
222W - 275L
1,445 Elo+
Party 3
Team Averages
Level 108
1,520 SR
1,468 Elo+

VS

Team Averages
Level 113
1,537 SR
1,478 Elo+
Aphrodite
Aphrodite
Chaz
Aphrodite
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,503 Elo+
Party 2
Artemis
Artemis
D3rTom
Artemis
Level 103
God Stats
5W - 0L
1,938 SR
Queue Stats
141W - 123L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Jamò
Amaterasu
Level 95
God Stats
2W - 2L
1,422 SR
Queue Stats
14W - 12L
1,492 Elo+
Party 2
Ratatoskr
Ratatoskr
XxEiZxX
Ratatoskr
Level 129
God Stats
4W - 4L
1,562 SR
Queue Stats
131W - 112L
1,469 Elo+
Solo
Achilles
Achilles
mammabjorn7985
Achilles
Level 84
God Stats
1W - 0L
1,263 SR
Queue Stats
151W - 143L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 4 / 5
9,074
478
7,928
13,388
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 4 / 2
9,107
479
9,726
13,031
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
8,420
443
9,334
12,610
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Larzen_91
Bacchus
11
3 / 5 / 2
7,448
392
10,174
19,072
20,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Sebabalo
Surtr
16
4 / 1 / 1
10,554
555
14,297
22,151
19,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chaz
Aphrodite
16
3 / 0 / 6
10,382
546
16,143
11,745
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
D3rTom
Artemis
16
9 / 6 / 2
10,555
556
16,548
15,259
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Jamò
Amaterasu
17
1 / 3 / 4
10,183
536
8,215
17,428
17,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
XxEiZxX
Ratatoskr
16
2 / 0 / 7
9,910
522
10,665
12,736
5,905
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
13
0 / 4 / 11
8,927
470
8,117
18,754
18,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
15
16
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
5
1.38
L
3
4
2
1
W
Aphrodite
Chaz
Aphrodite
3
0
6
6
W
Artemis
D3rTom
Artemis
9
6
2
1.67
L
0
2
1
0.25
W
Amaterasu
Jamò
Amaterasu
1
3
4
1
L
Bacchus
Larzen_91
Bacchus
3
5
2
0.8
L
Surtr
Sebabalo
Surtr
4
1
1
4.5
W
Ratatoskr
XxEiZxX
Ratatoskr
2
0
7
5.5
W
Achilles
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,459
Damage
59,688
80,252
Taken
75,922
53,726
Mitigated
54,774
25,131
Healing
25,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,928
1,732
0
2,254
13,388
5,607
0
3,516
9,827
0
76,412
L
9,726
4,098
0
4,481
13,031
3,995
1,803
1,156
11,875
0
71,950
W
Aphrodite
Chaz
Aphrodite
16,143
1,742
4,516
10,139
11,745
5,598
924
5,053
6,175
87,289
0
W
Artemis
D3rTom
Artemis
16,548
7,753
0
4,716
15,259
6,834
560
4,975
10,101
0
71,377
L
9,334
95
0
2,300
12,610
4,983
64
6,083
6,417
64,766
0
W
Amaterasu
Jamò
Amaterasu
8,215
4,265
0
3,484
17,428
17,826
706
1,960
14,604
0
72,868
L
Bacchus
Larzen_91
Bacchus
10,174
698
290
6,183
19,072
20,123
72
2,365
16,604
20,225
0
L
Surtr
Sebabalo
Surtr
14,297
6,535
0
9,623
22,151
19,018
371
3,023
18,558
628
82,054
W
Ratatoskr
XxEiZxX
Ratatoskr
10,665
1,661
0
355
12,736
5,905
331
857
11,790
0
105,750
W
Achilles
8,117
2,655
0
2,385
18,754
18,611
129
6,208
12,280
0
27,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,603
Gold Earned
49,957
477
Minions Killed
542
0
Camps Cleared
0
1,722,435
Distance Traveled
1,933,385
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,074
478
94
5
0
381,596
1
L
Neith
9,107
479
126
7
0
276,355
1
W
Aphrodite
10,382
546
144
8
0
363,100
0
W
Artemis
10,555
556
97
5
0
346,853
0
L
Janus
8,420
443
119
6
0
364,720
4
W
Amaterasu
10,183
536
136
7
0
344,224
0
L
Bacchus
7,448
392
13
1
0
355,964
7
L
Surtr
10,554
555
125
7
0
343,800
0
W
Ratatoskr
9,910
522
129
7
0
472,326
0
W
Achilles
8,927
470
36
2
0
406,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role