Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ARMON-97
Olorun
Level 118
God Stats
0W - 2L
1,311 SR
Queue Stats
239W - 212L
1,479 Elo+
Solo
Chiron
Chiron
AV Shaw 96
Chiron
Level 102
God Stats
0W - 3L
1,164 SR
Queue Stats
40W - 45L
1,469 Elo+
Solo
Charon
Charon
Burkey-_-B0Y
Charon
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,386 Elo+
Solo
Fafnir
Fafnir
WANY-_-
Fafnir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,363 Elo+
Solo
Team Averages
Level 96
1,395 SR
1,439 Elo+

VS

Team Averages
Level 112
1,468 SR
1,448 Elo+
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Blizz697401
Raijin
Level 121
God Stats
15W - 15L
1,440 SR
Queue Stats
1,166W - 1,245L
1,385 Elo+
Solo
He Bo
He Bo
JOKERGG2030
He Bo
Level 104
God Stats
6W - 5L
1,459 SR
Queue Stats
460W - 471L
1,460 Elo+
Solo
Agni
Agni
Kristollin
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,424 Elo+
Solo
Cupid
Cupid
MentalistSK
Cupid
Level 67
God Stats
5W - 6L
1,441 SR
Queue Stats
380W - 416L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 2
8,714
670
7,586
10,885
11,834
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
ARMON-97
Olorun
16
2 / 3 / 4
8,794
676
11,936
9,314
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
AV Shaw 96
Chiron
15
2 / 3 / 4
8,431
649
8,565
10,352
5,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
15
3 / 3 / 3
8,502
654
8,844
9,151
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
WANY-_-
Fafnir
17
0 / 1 / 5
9,310
716
4,130
16,717
23,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 3 / 6
9,628
741
6,554
16,981
18,628
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
17
3 / 3 / 8
10,165
782
15,057
11,696
7,071
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 5
9,532
733
7,316
6,393
3,698
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
3 / 2 / 8
9,564
736
15,796
7,772
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 6
9,148
704
6,335
9,499
5,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
8
Kills
13
13
Deaths
8
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
2
0.67
W
Khepri
 
Khepri
2
3
6
1.67
L
Olorun
ARMON-97
Olorun
2
3
4
1.33
L
Chiron
AV Shaw 96
Chiron
2
3
4
1.33
W
Raijin
3
3
8
2.33
L
Charon
3
3
3
1.5
W
4
0
5
6.5
W
3
2
8
3.5
W
1
0
6
4
L
Fafnir
WANY-_-
Fafnir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
51,058
56,419
Taken
52,341
52,159
Mitigated
39,008
22,830
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,586
273
3,006
1,897
10,885
11,834
0
6,976
3,909
20,353
0
W
Khepri
 
Khepri
6,554
172
333
2,564
16,981
18,628
0
8,943
8,038
15,358
0
L
Olorun
ARMON-97
Olorun
11,936
4,475
798
1,921
9,314
5,336
0
7,442
1,872
33,423
0
L
Chiron
AV Shaw 96
Chiron
8,565
2,150
1,515
1,866
10,352
5,795
0
9,398
954
0
20,053
W
Raijin
15,057
1,349
1,136
3,245
11,696
7,071
250
7,724
3,972
40,094
0
L
Charon
8,844
1,230
610
633
9,151
5,568
0
8,256
895
17,649
0
W
7,316
492
1,087
796
6,393
3,698
221
4,391
2,002
20,883
0
W
15,796
457
777
1,186
7,772
4,027
106
4,509
3,263
19,682
0
W
6,335
4,694
5,193
6,452
9,499
5,584
591
6,929
2,570
0
17,028
L
Fafnir
WANY-_-
Fafnir
4,130
1,242
3,025
7,559
16,717
23,626
0
12,651
4,066
6,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
48,037
129
Minions Killed
150
0
Camps Cleared
0
1,123,013
Distance Traveled
1,244,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,714
670
25
2
0
205,130
0
W
Khepri
9,628
741
11
1
0
251,891
0
L
Olorun
8,794
676
54
4
0
227,411
0
L
Chiron
8,431
649
27
2
0
215,513
0
W
Raijin
10,165
782
66
5
0
203,874
0
L
Charon
8,502
654
19
1
0
200,654
0
W
He Bo
9,532
733
27
2
0
274,584
0
W
Agni
9,564
736
18
1
0
267,711
0
W
Cupid
9,148
704
28
2
0
246,244
0
L
Fafnir
9,310
716
4
0
0
274,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role