Player Matchup

Ah Puch
Ah Puch
AcruxWolf
Ah Puch
Level 116
God Stats
3W - 2L
1,358 SR
Queue Stats
157W - 170L
1,347 Elo+
Party 4
Bellona
Bellona
Mitch_1953
Bellona
Level 69
God Stats
3W - 1L
1,759 SR
Queue Stats
250W - 231L
1,502 Elo+
Solo
He Bo
He Bo
SadakosGBF
He Bo
Level 89
God Stats
2W - 1L
1,512 SR
Queue Stats
122W - 122L
1,409 Elo+
Party 3
Odin
Odin
xGodsWhiteWolfx
Odin
Level 190
God Stats
8W - 6L
1,592 SR
Queue Stats
359W - 368L
1,434 Elo+
Party 3
Poseidon
Poseidon
xman2414
Poseidon
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 87L
1,351 Elo+
Party 4
Team Averages
Level 115
1,544 SR
1,409 Elo+

VS

Team Averages
Level 103
1,423 SR
1,305 Elo+
Fenrir
Fenrir
DankaJP
Fenrir
Level 108
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 2L
1,544 Elo+
Party 1
Da Ji
Da Ji
ELzukkor
Da Ji
Level 126
God Stats
0W - 2L
1,276 SR
Queue Stats
12W - 19L
1,264 Elo+
Party 2
Vulcan
Vulcan
Lihmorango
Vulcan
Level 116
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 1
Nike
Nike
LokiLeprechaun
Nike
Level 148
God Stats
1W - 1L
1,417 SR
Queue Stats
103W - 114L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
Tophatharry
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AcruxWolf
Ah Puch
20
9 / 4 / 18
12,984
866
22,108
15,432
6,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Mitch_1953
Bellona
17
3 / 6 / 21
11,720
781
9,963
19,539
20,873
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
18
5 / 7 / 13
11,557
770
9,957
12,371
3,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 1 / 20
15,247
1,016
17,327
26,706
25,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
xman2414
Poseidon
17
4 / 7 / 19
11,609
774
17,299
13,605
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DankaJP
Fenrir
17
8 / 10 / 9
10,757
717
13,443
20,179
18,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
ELzukkor
Da Ji
17
8 / 8 / 10
10,643
710
14,462
15,919
11,277
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Lihmorango
Vulcan
20
5 / 6 / 7
12,153
810
24,746
15,663
9,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 10
10,284
686
7,836
16,030
18,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ao Kuang
Tophatharry
Ao Kuang
17
1 / 5 / 11
9,831
655
6,519
15,499
14,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
72
35
Kills
25
25
Deaths
35
91
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AcruxWolf
Ah Puch
9
4
18
4.5
L
Fenrir
DankaJP
Fenrir
8
10
9
1.25
L
Da Ji
ELzukkor
Da Ji
8
8
10
1.63
L
Vulcan
Lihmorango
Vulcan
5
6
7
1.42
L
3
6
10
1.33
W
Bellona
Mitch_1953
Bellona
3
6
21
2.25
W
He Bo
5
7
13
1.64
L
Ao Kuang
Tophatharry
Ao Kuang
1
5
11
1.3
W
14
1
20
24
W
Poseidon
xman2414
Poseidon
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,654
Damage
67,006
87,653
Taken
83,290
61,960
Mitigated
72,003
30,395
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AcruxWolf
Ah Puch
22,108
928
2,318
4,955
15,432
6,527
2,131
5,008
10,330
43,770
0
L
Fenrir
DankaJP
Fenrir
13,443
2,483
973
1,925
20,179
18,627
0
13,678
6,291
0
17,431
L
Da Ji
ELzukkor
Da Ji
14,462
1,475
2,304
1,645
15,919
11,277
0
9,516
6,225
0
22,753
L
Vulcan
Lihmorango
Vulcan
24,746
14,400
46
1,336
15,663
9,100
0
7,955
7,518
60,268
0
L
7,836
210
388
3,465
16,030
18,504
0
8,367
7,535
0
14,959
W
Bellona
Mitch_1953
Bellona
9,963
3,296
595
2,244
19,539
20,873
2,033
9,588
9,716
0
18,452
W
He Bo
9,957
1,023
67
872
12,371
3,996
1,712
4,098
8,174
24,495
0
L
Ao Kuang
Tophatharry
Ao Kuang
6,519
1,344
476
2,844
15,499
14,495
0
9,647
5,558
10,853
0
W
17,327
1,729
2,503
13,452
26,706
25,729
1,347
7,468
18,765
1,177
32,400
W
Poseidon
xman2414
Poseidon
17,299
3,219
1,137
2,252
13,605
4,835
1,670
4,160
9,403
43,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,117
Gold Earned
53,668
166
Minions Killed
158
0
Camps Cleared
0
1,374,508
Distance Traveled
1,196,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,984
866
43
3
0
261,892
0
L
Fenrir
10,757
717
5
0
0
239,047
0
L
Da Ji
10,643
710
24
2
0
202,758
0
L
Vulcan
12,153
810
110
7
0
239,430
0
L
Nike
10,284
686
6
0
0
254,123
0
W
Bellona
11,720
781
9
1
0
280,232
0
W
He Bo
11,557
770
39
3
0
266,266
0
L
Ao Kuang
9,831
655
13
1
0
261,273
0
W
Odin
15,247
1,016
30
2
0
314,075
0
W
Poseidon
11,609
774
45
3
0
252,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role