Player Matchup

Cu Chulainn
Cu Chulainn
BigDrought
Cu Chulainn
Level 138
God Stats
0W - 2L
1,410 SR
Queue Stats
96W - 107L
1,482 Elo+
Party 2
Terra
Terra
BluF1ame
Terra
Level 173
God Stats
0W - 2L
1,507 SR
Queue Stats
119W - 123L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
CΛDUCΣUS
Hou Yi
Level 129
God Stats
4W - 6L
1,713 SR
Queue Stats
331W - 255L
1,638 Elo+
Solo
Lancelot
Lancelot
DieDieDieDiec
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
1,503 Elo+
Party 2
Olorun
Olorun
LiI Vortex
Olorun
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 35L
1,440 Elo+
Party 2
Team Averages
Level 130
1,526 SR
1,507 Elo+

VS

Team Averages
Level 132
1,560 SR
1,539 Elo+
Baron Samedi
Baron Samedi
Alexis2K05
Baron Samedi
Level 154
God Stats
5W - 1L
1,790 SR
Queue Stats
310W - 268L
1,614 Elo+
Solo
Scylla
Scylla
CostaK
Scylla
Level 117
God Stats
3W - 5L
1,568 SR
Queue Stats
46W - 62L
1,507 Elo+
Party 1
Rama
Rama
KitaOkami
Rama
Level 145
God Stats
6W - 12L
1,559 SR
Queue Stats
64W - 74L
1,539 Elo+
Party 1
Maui
Maui
Padanic
Maui
Level 145
God Stats
6W - 5L
1,542 SR
Queue Stats
61W - 70L
1,544 Elo+
Party 1
Thanatos
Thanatos
Peak6
Thanatos
Level 100
God Stats
2W - 3L
1,342 SR
Queue Stats
43W - 63L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigDrought
Cu Chulainn
13
0 / 2 / 0
7,624
545
6,432
15,800
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
BluF1ame
Terra
11
0 / 1 / 2
7,128
509
5,547
12,835
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
CΛDUCΣUS
Hou Yi
13
2 / 3 / 0
7,742
553
6,472
9,933
3,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
DieDieDieDiec
Lancelot
13
2 / 5 / 1
7,519
537
7,408
14,302
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
LiI Vortex
Olorun
11
1 / 5 / 1
6,489
464
6,733
11,833
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexis2K05
Baron Samedi
14
2 / 0 / 2
8,220
587
8,422
12,173
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
CostaK
Scylla
13
4 / 2 / 2
8,070
576
7,354
7,231
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
3 / 1 / 2
9,061
647
7,606
7,857
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
Padanic
Maui
12
0 / 1 / 4
7,253
518
5,440
11,306
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Peak6
Thanatos
15
7 / 1 / 4
8,570
612
9,352
11,474
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alexis2K05
Baron Samedi
2
0
2
3
L
Cu Chulainn
BigDrought
Cu Chulainn
0
2
0
0
L
Terra
BluF1ame
Terra
0
1
2
1
W
Scylla
CostaK
Scylla
4
2
2
2.5
L
Hou Yi
CΛDUCΣUS
Hou Yi
2
3
0
0.67
L
Lancelot
DieDieDieDiec
Lancelot
2
5
1
0.5
W
Rama
3
1
2
4
L
Olorun
LiI Vortex
Olorun
1
5
1
0.3
W
Maui
Padanic
Maui
0
1
4
2
W
Thanatos
Peak6
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
38,174
64,703
Taken
50,041
35,623
Mitigated
34,503
18,013
Healing
24,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alexis2K05
Baron Samedi
8,422
1,314
172
6,919
12,173
14,893
0
970
10,392
60,285
0
L
Cu Chulainn
BigDrought
Cu Chulainn
6,432
974
0
6,506
15,800
11,035
72
6,361
8,393
0
61,541
L
Terra
BluF1ame
Terra
5,547
723
140
3,456
12,835
10,955
0
4,957
7,795
25,423
0
W
Scylla
CostaK
Scylla
7,354
1,645
0
2,266
7,231
2,907
586
4,481
2,750
53,468
0
L
Hou Yi
CΛDUCΣUS
Hou Yi
6,472
4,521
0
3,213
9,933
3,355
452
723
9,210
0
62,702
L
Lancelot
DieDieDieDiec
Lancelot
7,408
1,328
0
1,094
14,302
5,842
95
1,984
12,219
0
72,210
W
Rama
7,606
6,227
0
4,553
7,857
2,836
0
922
6,935
0
80,508
L
Olorun
LiI Vortex
Olorun
6,733
2,415
160
3,444
11,833
4,436
83
5,711
5,870
51,732
0
W
Maui
Padanic
Maui
5,440
1,789
0
3,440
11,306
9,450
189
4,111
7,195
30,938
0
W
Thanatos
Peak6
Thanatos
9,352
1,784
0
7,284
11,474
4,417
0
1,796
9,642
0
54,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
41,174
441
Minions Killed
450
0
Camps Cleared
0
1,458,878
Distance Traveled
1,394,768
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,220
587
92
7
0
247,005
0
L
Cu Chulainn
7,624
545
99
7
0
278,393
0
L
Terra
7,128
509
32
2
0
308,939
0
W
Scylla
8,070
576
109
8
0
257,525
0
L
Hou Yi
7,742
553
116
8
0
276,778
1
L
Lancelot
7,519
537
97
7
0
351,767
0
W
Rama
9,061
647
141
10
0
259,036
3
L
Olorun
6,489
464
97
7
0
243,001
0
W
Maui
7,253
518
36
3
0
279,454
2
W
Thanatos
8,570
612
72
5
0
351,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role