Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Beez UCF
Mercury
Level 46
God Stats
7W - 9L
1,897 SR
Queue Stats
34W - 42L
1,421 Elo+
Party 1
Horus
Horus
Hughesy75
Horus
Level 175
God Stats
0W - 1L
1,577 SR
Queue Stats
25W - 24L
1,501 Elo+
Party 1
Freya
Freya
MasterOogway741
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,424 Elo+
Party 1
Merlin
Merlin
shadowbeef6320
Merlin
Level 79
God Stats
5W - 5L
1,546 SR
Queue Stats
105W - 97L
1,486 Elo+
Party 1
Team Averages
Level 78
1,604 SR
1,466 Elo+

VS

Team Averages
Level 80
1,453 SR
1,496 Elo+
Janus
Janus
LeoCs2204
Janus
Level 88
God Stats
5W - 7L
1,415 SR
Queue Stats
190W - 190L
1,540 Elo+
Solo
Martichoras
Martichoras
SgtWagonWheels
Martichoras
Level 86
God Stats
3W - 2L
1,245 SR
Queue Stats
47W - 44L
1,468 Elo+
Party 2
Yemoja
Yemoja
Shake4
Yemoja
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,438 Elo+
Party 2
Bastet
Bastet
THeblackmen7
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 110L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
helmunator31
Gilgamesh
Level 67
God Stats
32W - 27L
1,603 SR
Queue Stats
57W - 48L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 0 / 0
6,525
544
9,209
10,500
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Beez UCF
Mercury
10
0 / 3 / 0
5,842
487
1,192
10,796
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Hughesy75
Horus
8
0 / 1 / 0
5,085
424
3,383
9,349
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 0
5,788
482
3,317
10,095
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,289
524
2,744
5,782
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LeoCs2204
Janus
13
4 / 0 / 2
7,882
657
7,889
4,487
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SgtWagonWheels
Martichoras
12
3 / 0 / 1
6,931
578
7,278
6,450
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Shake4
Yemoja
10
0 / 0 / 3
6,216
518
3,581
6,600
3,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
12
4 / 0 / 2
7,066
589
4,618
9,423
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
helmunator31
Gilgamesh
12
0 / 0 / 0
7,508
626
4,676
13,817
7,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Mercury
Beez UCF
Mercury
0
3
0
0
L
Horus
Hughesy75
Horus
0
1
0
0
W
Janus
LeoCs2204
Janus
4
0
2
5
L
0
5
0
0
W
Martichoras
SgtWagonWheels
Martichoras
3
0
1
3.5
W
Yemoja
Shake4
Yemoja
0
0
3
1.5
W
Bastet
4
0
2
5
W
Gilgamesh
helmunator31
Gilgamesh
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
28,042
46,522
Taken
40,777
22,384
Mitigated
19,729
11,870
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,209
692
0
2,084
10,500
9,010
0
0
10,500
0
53,257
L
Mercury
Beez UCF
Mercury
1,192
540
0
1,687
10,796
3,762
0
3,839
6,746
0
42,698
L
Horus
Hughesy75
Horus
3,383
1,861
881
1,972
9,349
4,221
0
3,961
5,302
0
20,858
W
Janus
LeoCs2204
Janus
7,889
390
0
2,243
4,487
1,906
0
1,340
3,147
65,723
0
L
3,317
957
0
3,483
10,095
3,520
86
1,171
8,924
35,049
0
W
Martichoras
SgtWagonWheels
Martichoras
7,278
2,297
0
2,417
6,450
2,642
616
1,902
4,406
0
55,876
W
Yemoja
Shake4
Yemoja
3,581
1,059
1,763
2,126
6,600
3,789
0
2,403
4,105
17,811
0
W
Bastet
4,618
789
0
4,313
9,423
3,452
0
178
9,241
0
57,439
W
Gilgamesh
helmunator31
Gilgamesh
4,676
1,252
0
3,441
13,817
7,940
0
0
13,817
0
61,145
L
2,744
144
0
1,763
5,782
1,871
0
2,061
3,580
51,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
35,603
345
Minions Killed
437
0
Camps Cleared
0
1,242,799
Distance Traveled
1,243,873
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,525
544
68
6
0
253,369
0
L
Mercury
5,842
487
71
6
0
275,202
0
L
Horus
5,085
424
34
3
0
254,322
4
W
Janus
7,882
657
122
10
0
255,635
3
L
Freya
5,788
482
73
6
0
228,079
0
W
Martichoras
6,931
578
85
7
0
237,137
1
W
Yemoja
6,216
518
24
2
0
225,549
5
W
Bastet
7,066
589
92
8
0
287,444
0
W
Gilgamesh
7,508
626
114
10
0
238,108
0
L
Merlin
6,289
524
99
8
0
231,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role