Player Matchup

Hachiman
Hachiman
BallBang69
Hachiman
Level 46
God Stats
3W - 1L
1,559 SR
Queue Stats
82W - 63L
1,564 Elo+
Party 1
Arachne
Arachne
Bloodthìrster
Arachne
Level 57
God Stats
21W - 3L
1,844 SR
Queue Stats
54W - 32L
1,611 Elo+
Solo
Kukulkan
Kukulkan
L2Sketchy
Kukulkan
Level 77
God Stats
13W - 11L
1,642 SR
Queue Stats
52W - 58L
1,545 Elo+
Party 1
Bellona
Bellona
TTVcountryyboy
Bellona
Level 89
God Stats
4W - 1L
1,624 SR
Queue Stats
145W - 138L
1,535 Elo+
Party 1
Khepri
Khepri
slyie
Khepri
Level 117
God Stats
2W - 1L
1,324 SR
Queue Stats
222W - 196L
1,562 Elo+
Party 1
Team Averages
Level 77
1,599 SR
1,563 Elo+

VS

Team Averages
Level 74
1,603 SR
1,576 Elo+
Apollo
Apollo
AwfuI
Apollo
Level 142
God Stats
0W - 2L
1,529 SR
Queue Stats
56W - 40L
1,592 Elo+
Party 3
Loki
Loki
JKal-El
Loki
Level 48
God Stats
2W - 5L
1,394 SR
Queue Stats
104W - 102L
1,510 Elo+
Solo
Anubis
Anubis
ShrimpOfSixTails
Anubis
Level 30
God Stats
5W - 7L
1,511 SR
Queue Stats
82W - 68L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
ShrimpTail1230
Gilgamesh
Level 130
God Stats
13W - 2L
1,920 SR
Queue Stats
275W - 220L
1,633 Elo+
Party 2
Aphrodite
Aphrodite
knmono
Aphrodite
Level 18
God Stats
3W - 2L
1,661 SR
Queue Stats
4W - 2L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BallBang69
Hachiman
16
1 / 2 / 1
10,389
577
9,555
10,757
4,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 0 / 3
11,581
643
17,229
15,721
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
L2Sketchy
Kukulkan
17
4 / 0 / 5
10,962
609
12,636
4,532
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 6
11,145
619
5,968
15,820
16,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
slyie
Khepri
14
0 / 0 / 8
9,527
529
2,984
7,054
5,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AwfuI
Apollo
15
1 / 2 / 0
8,772
487
9,211
13,778
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
JKal-El
Loki
14
0 / 5 / 1
8,325
463
3,675
15,029
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 0
9,122
507
4,631
9,761
5,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ShrimpTail1230
Gilgamesh
15
3 / 5 / 1
9,946
553
13,312
21,964
17,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
knmono
Aphrodite
12
0 / 3 / 1
7,792
433
2,211
8,229
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
5
5
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
AwfuI
Apollo
1
2
0
0.5
W
Hachiman
BallBang69
Hachiman
1
2
1
0.75
W
10
0
3
11.5
L
Loki
JKal-El
Loki
0
5
1
0.1
W
Kukulkan
L2Sketchy
Kukulkan
4
0
5
6.5
L
1
2
0
0.5
L
Gilgamesh
ShrimpTail1230
Gilgamesh
3
5
1
0.7
W
2
3
6
1.67
L
Aphrodite
knmono
Aphrodite
0
3
1
0.17
W
Khepri
slyie
Khepri
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,372
Damage
33,040
53,884
Taken
68,761
35,790
Mitigated
38,177
21,682
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AwfuI
Apollo
9,211
6,535
0
5,482
13,778
5,200
0
957
12,821
0
90,764
W
Hachiman
BallBang69
Hachiman
9,555
6,789
0
4,965
10,757
4,838
1,475
1,867
8,841
0
96,544
W
17,229
13,096
0
9,030
15,721
6,307
2,514
2,883
12,588
0
105,488
L
Loki
JKal-El
Loki
3,675
1,236
0
929
15,029
5,439
0
2,743
12,286
0
80,510
W
Kukulkan
L2Sketchy
Kukulkan
12,636
995
0
500
4,532
1,987
1,055
913
3,571
116,239
0
L
4,631
104
0
3,948
9,761
5,021
0
5,336
4,425
80,914
0
L
Gilgamesh
ShrimpTail1230
Gilgamesh
13,312
4,006
0
4,794
21,964
17,396
0
3,023
18,941
0
84,918
W
5,968
2,183
0
5,502
15,820
16,851
863
0
14,818
0
77,362
L
Aphrodite
knmono
Aphrodite
2,211
125
1,834
2,255
8,229
5,121
0
3,561
4,668
12,397
0
W
Khepri
slyie
Khepri
2,984
347
0
1,685
7,054
5,807
280
1,799
5,255
20,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,604
Gold Earned
43,957
635
Minions Killed
593
0
Camps Cleared
0
1,841,493
Distance Traveled
1,725,849
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,772
487
155
9
0
353,229
4
W
Hachiman
10,389
577
158
9
0
314,778
4
W
Arachne
11,581
643
119
7
0
397,324
0
L
Loki
8,325
463
123
7
0
393,478
0
W
Kukulkan
10,962
609
195
11
0
377,048
3
L
Anubis
9,122
507
155
9
0
284,326
0
L
Gilgamesh
9,946
553
144
8
0
331,659
0
W
Bellona
11,145
619
143
8
0
371,073
2
L
Aphrodite
7,792
433
16
1
0
363,157
0
W
Khepri
9,527
529
20
1
0
381,270
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role