Player Matchup

Baron Samedi
Baron Samedi
Masters
Marrø
Baron Samedi
Masters
Level 161
God Stats
4W - 1L
1,753 SR
Queue Stats
64W - 11L
3,274 MMR
Party 2
Medusa
Medusa
Diamond II
Redced
Medusa
Diamond II
Level 101
God Stats
3W - 0L
1,907 SR
Queue Stats
36W - 14L
2,457 MMR
Party 2
Ares
Ares
Masters
Westenfluss
Ares
Masters
Level 143
God Stats
20W - 1L
2,076 SR
Queue Stats
66W - 9L
3,151 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,912 SR
2,961 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,569 SR
2,411 MMR
Anhur
Anhur
Diamond III
KotoMizu
Anhur
Diamond III
Level 156
God Stats
1W - 2L
1,692 SR
Queue Stats
101W - 74L
2,201 MMR
Party 1
Agni
Agni
Masters
N5PokeMaster
Agni
Masters
Level 158
God Stats
1W - 4L
1,476 SR
Queue Stats
150W - 110L
2,921 MMR
Party 1
Geb
Geb
Diamond IV
soloquo
Geb
Diamond IV
Level 127
God Stats
12W - 16L
1,539 SR
Queue Stats
257W - 335L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Marrø
Baron Samedi
15
1 / 1 / 6
11,047
789
10,835
11,254
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Redced
Medusa
15
4 / 0 / 2
11,689
835
13,664
7,050
2,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
10,850
775
9,092
10,724
10,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesThothBacchusNe ZhaKuzenbo

VS

Bans
RaijinOdinHachimanGaneshaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KotoMizu
Anhur
12
1 / 3 / 1
9,777
698
5,383
11,298
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 2
10,060
719
8,369
9,871
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
13
1 / 2 / 1
9,716
694
7,986
18,193
20,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
KotoMizu
Anhur
1
3
1
0.5
W
Baron Samedi
Marrø
Baron Samedi
1
1
6
4
L
0
2
2
0.5
W
Medusa
Redced
Medusa
4
0
2
5
W
2
1
5
4.5
L
Geb
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
21,738
29,028
Taken
39,362
23,042
Mitigated
30,108
13,203
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
KotoMizu
Anhur
5,383
2,802
0
1,580
11,298
4,880
855
5,530
5,237
0
33,552
W
Baron Samedi
Marrø
Baron Samedi
10,835
976
1,084
5,540
11,254
9,508
682
6,018
4,711
55,091
0
L
8,369
665
0
1,184
9,871
4,426
360
5,569
3,733
53,993
0
W
Medusa
Redced
Medusa
13,664
7,233
0
3,433
7,050
2,991
2,060
3,170
3,702
0
90,764
W
9,092
639
0
3,146
10,724
10,543
326
6,161
4,123
12,744
0
L
Geb
7,986
315
0
3,807
18,193
20,802
455
7,268
9,805
19,747
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,586
Gold Earned
29,553
202
Minions Killed
162
0
Camps Cleared
0
840,654
Distance Traveled
833,508
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,777
698
61
4
0
276,094
0
W
Baron Samedi
11,047
789
71
5
0
282,764
2
L
Agni
10,060
719
85
6
0
258,627
0
W
Medusa
11,689
835
121
9
0
279,447
0
W
Ares
10,850
775
10
1
0
278,443
6
L
Geb
9,716
694
16
1
0
298,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role