Player Matchup

Yemoja
Yemoja
Chipybaggy
Yemoja
Level 146
God Stats
16W - 15L
1,614 SR
Queue Stats
65W - 66L
1,471 Elo+
Party 2
Odin
Odin
OmegaGummies
Odin
Level 116
God Stats
2W - 0L
1,778 SR
Queue Stats
60W - 62L
1,484 Elo+
Party 2
Anubis
Anubis
bruhmoment69
Anubis
Level 120
God Stats
4W - 0L
1,873 SR
Queue Stats
49W - 48L
1,479 Elo+
Party 2
Team Averages
Level 127
1,755 SR
1,478 Elo+

VS

Team Averages
Level 103
1,522 SR
1,566 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RagingRedRiot
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 1
Eset
Eset
WackyRaptor
Eset
Level 136
God Stats
1W - 1L
1,565 SR
Queue Stats
20W - 15L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chipybaggy
Yemoja
11
1 / 3 / 4
7,529
753
4,329
6,379
5,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
5 / 1 / 2
8,085
809
4,497
8,389
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
10
1 / 3 / 5
7,562
756
2,745
6,027
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
3 / 0 / 1
7,516
752
2,987
1,942
625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 5 / 3
8,009
801
8,966
6,659
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 4
7,939
794
5,227
5,639
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
7
7
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
0
1
3.5
W
Yemoja
Chipybaggy
Yemoja
1
3
4
1
W
5
1
2
6
L
3
5
3
0.9
L
1
2
4
1.5
W
Anubis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,571
Damage
17,180
20,795
Taken
14,240
14,110
Mitigated
4,498
2,798
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,987
1,447
302
522
1,942
625
42
795
1,065
0
8,589
W
Yemoja
Chipybaggy
Yemoja
4,329
117
625
911
6,379
5,188
48
4,125
2,100
24,092
0
W
4,497
1,233
0
442
8,389
6,056
18
4,951
3,252
0
10,345
L
8,966
789
0
497
6,659
2,104
0
3,850
2,489
28,403
0
L
5,227
77
22
552
5,639
1,769
0
2,597
2,845
30,001
0
W
Anubis
2,745
110
0
820
6,027
2,866
0
4,877
1,052
30,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,176
Gold Earned
23,464
93
Minions Killed
96
0
Camps Cleared
0
533,994
Distance Traveled
429,374
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,516
752
4
0
0
103,081
1
W
Yemoja
7,529
753
31
3
0
171,490
6
W
Odin
8,085
809
15
2
0
189,071
0
L
Zeus
8,009
801
40
4
0
155,046
0
L
Eset
7,939
794
52
5
0
171,247
1
W
Anubis
7,562
756
47
5
0
173,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role