Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Gilgamėsh
Mercury
Level 143
God Stats
0W - 3L
1,236 SR
Queue Stats
58W - 46L
1,526 Elo+
Party 2
Surtr
Surtr
Rejuvenated
Surtr
Level 193
God Stats
2W - 3L
1,687 SR
Queue Stats
147W - 83L
1,655 Elo+
Party 2
Olorun
Olorun
StatMech27
Olorun
Level 187
God Stats
0W - 3L
1,463 SR
Queue Stats
261W - 253L
1,501 Elo+
Solo
Tyr
Tyr
sirsleeperrr
Tyr
Level 109
God Stats
1W - 1L
1,655 SR
Queue Stats
75W - 54L
1,585 Elo+
Solo
Team Averages
Level 168
1,508 SR
1,554 Elo+

VS

Team Averages
Level 136
1,387 SR
1,401 Elo+
Bastet
Bastet
AstolfoFurioso
Bastet
Level 131
God Stats
3W - 12L
1,481 SR
Queue Stats
143W - 255L
1,396 Elo+
Party 1
Osiris
Osiris
Balkesho
Osiris
Level 149
God Stats
1W - 4L
1,032 SR
Queue Stats
84W - 142L
1,435 Elo+
Party 1
Thoth
Thoth
DavyJones061
Thoth
Level 107
God Stats
1W - 3L
1,558 SR
Queue Stats
76W - 89L
1,383 Elo+
Party 1
Anhur
Anhur
ForFrozenFangs
Anhur
Level 157
God Stats
5W - 12L
1,405 SR
Queue Stats
273W - 441L
1,403 Elo+
Party 1
Maui
Maui
Laxorus
Maui
Level 138
God Stats
10W - 21L
1,457 SR
Queue Stats
142W - 286L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
6,066
551
4,862
4,933
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Gilgamėsh
Mercury
10
0 / 1 / 0
5,399
491
2,250
7,919
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 0 / 0
6,213
565
4,392
10,213
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
StatMech27
Olorun
10
0 / 3 / 0
5,657
514
4,122
5,763
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
5,793
527
4,234
10,401
6,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,748
613
4,579
9,877
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Balkesho
Osiris
12
0 / 0 / 0
6,687
608
5,864
7,566
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 1
6,859
624
3,677
2,637
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 2
7,534
685
7,171
8,293
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maui
Laxorus
Maui
10
1 / 0 / 5
6,341
576
3,711
8,252
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
1
0
5
3.5
W
Osiris
Balkesho
Osiris
0
0
0
0
W
1
0
1
1.5
W
4
0
2
5
L
Mercury
Gilgamėsh
Mercury
0
1
0
0
W
Maui
Laxorus
Maui
1
0
5
3.5
L
0
0
0
0
L
Olorun
StatMech27
Olorun
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
25,002
39,229
Taken
36,625
20,598
Mitigated
21,207
11,519
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,862
463
0
1,030
4,933
1,529
0
1,279
3,654
55,621
0
W
4,579
1,448
0
3,044
9,877
3,612
0
1,963
7,878
0
59,799
W
Osiris
Balkesho
Osiris
5,864
1,857
0
1,092
7,566
8,505
0
579
6,328
0
50,273
W
3,677
47
0
360
2,637
929
410
1,268
1,369
56,658
0
W
7,171
4,710
0
5,200
8,293
3,098
742
2,611
5,682
0
65,304
L
Mercury
Gilgamėsh
Mercury
2,250
768
0
1,123
7,919
2,502
0
1,549
6,370
0
32,904
W
Maui
Laxorus
Maui
3,711
942
1,557
2,181
8,252
5,063
0
3,505
4,747
15,145
0
L
4,392
1,615
0
3,320
10,213
8,248
0
660
8,781
1,016
43,090
L
Olorun
StatMech27
Olorun
4,122
1,612
360
1,741
5,763
1,466
0
920
4,843
45,261
0
L
4,234
902
0
3,945
10,401
6,853
0
2,980
7,421
0
21,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
34,169
340
Minions Killed
409
0
Camps Cleared
0
1,188,986
Distance Traveled
1,205,714
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,066
551
111
10
0
232,176
0
W
Bastet
6,748
613
87
8
0
281,609
1
W
Osiris
6,687
608
92
8
0
235,320
2
W
Thoth
6,859
624
108
10
0
245,071
0
W
Anhur
7,534
685
106
10
0
192,988
0
L
Mercury
5,399
491
53
5
0
276,361
0
W
Maui
6,341
576
16
1
0
250,726
4
L
Surtr
6,213
565
72
7
0
236,574
1
L
Olorun
5,657
514
76
7
0
208,178
4
L
Tyr
5,793
527
28
3
0
235,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role