Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FlatCapScopes
Nike
Level 125
God Stats
32W - 28L
1,513 SR
Queue Stats
397W - 338L
1,611 Elo+
Party 2
Nemesis
Nemesis
McDude0101
Nemesis
Level 123
God Stats
21W - 24L
1,519 SR
Queue Stats
367W - 316L
1,575 Elo+
Party 2
Ymir
Ymir
Rejuvenated
Ymir
Level 193
God Stats
4W - 3L
1,576 SR
Queue Stats
147W - 83L
1,653 Elo+
Party 3
Team Averages
Level 161
1,522 SR
1,568 Elo+

VS

Team Averages
Level 146
1,619 SR
1,580 Elo+
Ymir
Ymir
Bloodthìrster
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 32L
1,603 Elo+
Solo
Rama
Rama
CasualJarvis
Rama
Level 157
God Stats
1W - 1L
1,524 SR
Queue Stats
185W - 178L
1,563 Elo+
Party 1
Janus
Janus
Dlizard72
Janus
Level 167
God Stats
72W - 47L
1,659 SR
Queue Stats
882W - 813L
1,577 Elo+
Solo
Bakasura
Bakasura
PurpASlurp
Bakasura
Level 159
God Stats
34W - 19L
1,649 SR
Queue Stats
571W - 505L
1,611 Elo+
Solo
Awilix
Awilix
Scrubtimus
Awilix
Level 190
God Stats
11W - 5L
1,760 SR
Queue Stats
156W - 172L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 1 / 3
6,969
697
6,190
4,497
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
 
Rama
11
1 / 1 / 1
6,229
623
6,029
6,445
2,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 5
6,268
627
4,765
6,588
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
McDude0101
Nemesis
11
4 / 0 / 4
6,523
652
6,755
5,255
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,101
610
5,285
9,404
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,861
586
2,597
8,934
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 1
6,288
629
3,691
6,817
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Dlizard72
Janus
11
0 / 3 / 0
5,988
599
3,655
6,376
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PurpASlurp
Bakasura
11
0 / 3 / 0
6,312
631
6,408
12,244
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Awilix
Scrubtimus
Awilix
11
1 / 3 / 1
6,011
601
3,586
8,284
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
3
5.5
W
Rama
 
Rama
1
1
1
1.5
L
1
2
1
0.75
L
1
0
1
1.5
L
Janus
Dlizard72
Janus
0
3
0
0
W
1
1
5
3.5
W
Nemesis
McDude0101
Nemesis
4
0
4
6
L
Bakasura
PurpASlurp
Bakasura
0
3
0
0
W
1
0
2
2
L
Awilix
Scrubtimus
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
19,937
32,189
Taken
42,655
18,451
Mitigated
19,234
9,825
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,190
1,598
0
500
4,497
1,640
0
2,533
1,852
54,863
0
W
Rama
 
Rama
6,029
5,340
0
3,005
6,445
2,280
0
225
6,220
0
60,303
L
2,597
323
0
2,235
8,934
6,208
0
1,359
7,575
17,049
0
L
3,691
2,862
0
2,780
6,817
2,377
0
387
6,430
0
50,959
L
Janus
Dlizard72
Janus
3,655
210
0
622
6,376
2,078
0
3,038
3,338
56,651
0
W
4,765
252
0
2,504
6,588
4,117
0
2,155
4,377
0
21,553
W
Nemesis
McDude0101
Nemesis
6,755
3,524
0
1,347
5,255
1,790
0
1,073
4,065
0
45,208
L
Bakasura
PurpASlurp
Bakasura
6,408
3,462
0
4,840
12,244
5,783
0
4,937
6,743
0
38,638
W
5,285
2,718
0
2,469
9,404
8,624
0
0
8,408
47,254
462
L
Awilix
Scrubtimus
Awilix
3,586
1,354
0
645
8,284
2,788
0
1,170
7,114
0
47,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
30,460
364
Minions Killed
397
0
Camps Cleared
0
1,099,299
Distance Traveled
1,124,608
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,969
697
105
11
0
194,170
3
W
Rama
6,229
623
95
10
0
190,225
2
L
Ymir
5,861
586
16
2
0
207,008
4
L
Rama
6,288
629
100
10
0
204,951
0
L
Janus
5,988
599
110
11
0
211,748
0
W
Nike
6,268
627
22
2
0
238,530
1
W
Nemesis
6,523
652
69
7
0
275,567
2
L
Bakasura
6,312
631
92
9
0
240,373
0
W
Ymir
6,101
610
73
7
0
200,807
0
L
Awilix
6,011
601
79
8
0
260,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role