Player Matchup

Izanami
Izanami
LoloMongo27
Izanami
Level 85
God Stats
2W - 1L
1,612 SR
Queue Stats
63W - 82L
1,383 Elo+
Solo
Pele
Pele
OnlyHsXD
Pele
Level 28
God Stats
11W - 14L
1,417 SR
Queue Stats
20W - 34L
1,358 Elo+
Party 3
Yemoja
Yemoja
Psycadelic16
Yemoja
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,647 Elo+
Solo
Persephone
Persephone
SwetestGod
Persephone
Level 84
God Stats
1W - 1L
1,551 SR
Queue Stats
11W - 8L
1,509 Elo+
Party 3
Sun Wukong
Sun Wukong
Thunterhaines15
Sun Wukong
Level 84
God Stats
1W - 0L
1,487 SR
Queue Stats
3W - 3L
1,404 Elo+
Solo
Team Averages
Level 67
1,514 SR
1,460 Elo+

VS

Team Averages
Level 65
1,485 SR
1,452 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Daisukee
Ne Zha
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 6L
1,679 Elo+
Solo
Medusa
Medusa
OUTKAST3D
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,494 Elo+
Party 2
Mulan
Mulan
SWMG Dark
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 48L
1,174 Elo+
Party 1
Yemoja
Yemoja
neocosmic 333
Yemoja
Level 28
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoloMongo27
Izanami
18
8 / 0 / 6
11,325
596
22,379
9,442
4,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
15
6 / 3 / 4
9,449
497
8,100
15,936
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
1 / 0 / 9
10,042
529
5,077
8,276
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
SwetestGod
Persephone
15
4 / 4 / 5
10,705
563
10,627
12,212
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Thunterhaines15
Sun Wukong
15
5 / 3 / 10
10,122
533
14,288
17,786
16,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 6 / 2
9,782
515
17,302
17,552
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Daisukee
Ne Zha
10
1 / 3 / 0
7,187
378
5,143
9,719
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
OUTKAST3D
Medusa
13
0 / 4 / 1
7,890
415
6,796
15,074
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SWMG Dark
Mulan
11
0 / 7 / 1
7,580
399
6,801
19,443
13,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 4
8,628
454
2,694
17,795
8,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
8
10
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
6
2
1.17
L
Ne Zha
Daisukee
Ne Zha
1
3
0
0.33
W
Izanami
LoloMongo27
Izanami
8
0
6
11
L
Medusa
OUTKAST3D
Medusa
0
4
1
0.13
W
Pele
6
3
4
2.67
W
Yemoja
1
0
9
5.5
L
Mulan
SWMG Dark
Mulan
0
7
1
0.07
W
Persephone
SwetestGod
Persephone
4
4
5
1.63
W
Sun Wukong
Thunterhaines15
Sun Wukong
5
3
10
3.33
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,471
Damage
38,736
63,652
Taken
79,583
38,442
Mitigated
36,089
16,597
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
17,302
2,768
220
1,057
17,552
5,730
0
5,133
12,419
71,185
0
L
Ne Zha
Daisukee
Ne Zha
5,143
384
34
627
9,719
3,597
0
1,628
8,091
0
34,747
W
Izanami
LoloMongo27
Izanami
22,379
17,381
0
4,032
9,442
4,096
5,280
1,496
7,946
0
123,731
L
Medusa
OUTKAST3D
Medusa
6,796
2,992
0
1,392
15,074
5,194
901
2,781
12,293
0
61,861
W
Pele
8,100
2,016
0
1,927
15,936
5,451
168
5,846
10,090
0
61,946
W
Yemoja
5,077
1,469
4,069
2,204
8,276
8,362
696
1,598
6,678
32,018
0
L
Mulan
SWMG Dark
Mulan
6,801
2,083
0
1,482
19,443
13,041
534
2,688
16,755
0
33,680
W
Persephone
SwetestGod
Persephone
10,627
516
175
1,625
12,212
4,358
942
6,800
5,390
73,353
2,454
W
Sun Wukong
Thunterhaines15
Sun Wukong
14,288
3,370
290
2,275
17,786
16,175
875
4,724
13,062
0
61,084
L
2,694
540
8,475
3,407
17,795
8,527
0
3,397
14,398
12,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,643
Gold Earned
41,067
454
Minions Killed
280
0
Camps Cleared
0
1,808,987
Distance Traveled
1,629,394
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,782
515
90
5
0
321,490
0
L
Ne Zha
7,187
378
34
2
0
276,944
0
W
Izanami
11,325
596
167
9
0
353,752
0
L
Medusa
7,890
415
98
5
0
345,740
4
W
Pele
9,449
497
83
4
0
411,762
3
W
Yemoja
10,042
529
34
2
0
338,200
0
L
Mulan
7,580
399
41
2
0
359,453
0
W
Persephone
10,705
563
102
5
0
372,067
9
W
Sun Wukong
10,122
533
68
4
0
333,206
0
L
Yemoja
8,628
454
17
1
0
325,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role